Player Matchup

Thoth
Thoth
 
Thoth
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Paodoceefrango
Skadi
Level 127
God Stats
5W - 10L
1,410 SR
Queue Stats
496W - 511L
1,609 Elo+
Party 1
Danzaburou
Danzaburou
VTNCHonesto
Danzaburou
Level 140
God Stats
17W - 32L
1,366 SR
Queue Stats
422W - 408L
1,497 Elo+
Solo
Atlas
Atlas
panzzer99
Atlas
Level 129
God Stats
0W - 4L
1,169 SR
Queue Stats
337W - 356L
1,545 Elo+
Party 2
He Bo
He Bo
quinhao-voador
He Bo
Level 69
God Stats
2W - 4L
1,347 SR
Queue Stats
268W - 281L
1,489 Elo+
Party 1
Team Averages
Level 116
1,358 SR
1,528 Elo+

VS

Team Averages
Level 101
1,517 SR
1,462 Elo+
Tyr
Tyr
AtzeboPack
Tyr
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
157W - 230L
1,456 Elo+
Party 4
Neith
Neith
Jgoia23
Neith
Level 108
God Stats
10W - 10L
1,417 SR
Queue Stats
579W - 613L
1,540 Elo+
Solo
Janus
Janus
SalesZeRa__
Janus
Level 105
God Stats
26W - 22L
1,530 SR
Queue Stats
96W - 88L
1,468 Elo+
Party 3
Cabrakan
Cabrakan
XxSusano_Itachi
Cabrakan
Level 119
God Stats
2W - 5L
1,575 SR
Queue Stats
230W - 253L
1,460 Elo+
Party 3
Camazotz
Camazotz
patanen
Camazotz
Level 109
God Stats
2W - 2L
1,560 SR
Queue Stats
183W - 247L
1,386 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 3 / 0
6,556
504
2,989
7,989
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 5 / 0
6,727
517
4,513
8,462
3,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
VTNCHonesto
Danzaburou
9
1 / 3 / 1
5,590
430
4,553
6,111
1,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
panzzer99
Atlas
9
0 / 2 / 1
5,319
409
1,982
10,563
4,894
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 4 / 0
6,792
522
4,726
5,901
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
7,312
562
3,082
7,856
5,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Jgoia23
Neith
12
2 / 3 / 8
7,160
551
6,686
7,444
2,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 8
6,482
499
5,626
4,439
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
11
7 / 0 / 7
7,377
567
6,231
8,279
8,061
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
patanen
Camazotz
13
4 / 1 / 4
7,441
572
4,536
8,859
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
6
Kills
17
17
Deaths
7
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
3
0
0.33
W
3
0
1
3.5
W
Neith
Jgoia23
Neith
2
3
8
2
L
3
5
0
0.6
W
1
3
8
1.67
L
Danzaburou
VTNCHonesto
Danzaburou
1
3
1
0.5
W
Cabrakan
7
0
7
10.5
L
Atlas
panzzer99
Atlas
0
2
1
0.25
W
Camazotz
patanen
Camazotz
4
1
4
6
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,763
Damage
26,161
39,026
Taken
36,877
13,496
Mitigated
20,471
10,648
Healing
13,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,989
173
0
2,813
7,989
2,199
0
1,489
6,411
39,621
0
W
3,082
293
0
3,561
7,856
5,660
298
3,434
4,422
0
29,492
W
Neith
Jgoia23
Neith
6,686
2,592
0
2,548
7,444
2,760
1,420
955
6,489
0
41,705
L
4,513
2,240
0
1,645
8,462
3,084
403
3,465
4,745
0
41,978
W
5,626
88
0
317
4,439
1,222
644
1,529
2,910
34,710
0
L
Danzaburou
VTNCHonesto
Danzaburou
4,553
1,802
0
1,741
6,111
1,780
1,072
2,146
3,893
0
28,566
W
Cabrakan
6,231
1,277
299
1,443
8,279
8,061
234
2,250
6,029
13,432
0
L
Atlas
panzzer99
Atlas
1,982
720
150
2,676
10,563
4,894
0
3,851
6,572
13,292
0
W
Camazotz
patanen
Camazotz
4,536
1,032
0
5,573
8,859
2,768
34
1,761
7,098
0
38,414
L
4,726
211
0
1,623
5,901
1,539
231
390
5,282
34,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,984
Gold Earned
35,772
294
Minions Killed
322
0
Camps Cleared
0
1,082,639
Distance Traveled
1,318,802
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,556
504
84
6
0
228,185
4
W
Tyr
7,312
562
64
5
0
276,112
1
W
Neith
7,160
551
82
6
0
224,415
2
L
Skadi
6,727
517
75
6
0
219,584
3
W
Janus
6,482
499
81
6
0
265,088
4
L
Danzaburou
5,590
430
45
3
0
213,559
3
W
Cabrakan
7,377
567
15
1
0
262,256
3
L
Atlas
5,319
409
21
2
0
220,377
0
W
Camazotz
7,441
572
80
6
0
290,931
2
L
He Bo
6,792
522
69
5
0
200,934
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role