Player Matchup

Chang'e
Chang'e
GeorgeJánkins
Chang'e
Level 142
God Stats
10W - 2L
1,768 SR
Queue Stats
36W - 25L
1,552 Elo+
Party 1
Jormungandr
Jormungandr
Miausito
Jormungandr
Level 148
God Stats
4W - 7L
1,378 SR
Queue Stats
372W - 336L
1,552 Elo+
Party 3
Arachne
Arachne
pablo50959
Arachne
Level 69
God Stats
36W - 45L
1,414 SR
Queue Stats
166W - 201L
1,397 Elo+
Party 3
Scylla
Scylla
special-matrix9
Scylla
Level 109
God Stats
26W - 28L
1,462 SR
Queue Stats
584W - 515L
1,511 Elo+
Solo
Medusa
Medusa
xLSVx
Medusa
Level 40
God Stats
3W - 3L
1,598 SR
Queue Stats
114W - 78L
1,623 Elo+
Party 1
Team Averages
Level 102
1,524 SR
1,527 Elo+

VS

Team Averages
Level 113
1,580 SR
1,519 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
HESITATE_Lovin
Set
Level 115
God Stats
14W - 10L
1,590 SR
Queue Stats
150W - 132L
1,537 Elo+
Solo
Artemis
Artemis
LukeSage
Artemis
Level 145
God Stats
9W - 9L
1,559 SR
Queue Stats
187W - 170L
1,523 Elo+
Party 2
Sylvanus
Sylvanus
SQUEEKYBOB
Sylvanus
Level 44
God Stats
7W - 3L
1,756 SR
Queue Stats
115W - 113L
1,513 Elo+
Solo
Atlas
Atlas
zeblon44
Atlas
Level 136
God Stats
13W - 8L
1,494 SR
Queue Stats
122W - 107L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,633
587
5,116
6,604
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Miausito
Jormungandr
11
1 / 0 / 6
6,860
528
4,807
10,105
5,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
pablo50959
Arachne
12
3 / 0 / 2
6,908
531
3,052
8,232
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 1 / 0
7,038
541
5,510
4,669
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
xLSVx
Medusa
12
5 / 2 / 3
7,350
565
9,409
7,126
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
0 / 3 / 3
6,340
488
4,624
9,077
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 0 / 0
6,728
518
3,035
5,960
1,957
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
LukeSage
Artemis
10
1 / 5 / 1
6,006
462
6,159
8,839
3,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
SQUEEKYBOB
Sylvanus
10
1 / 3 / 1
5,960
458
2,815
9,677
6,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
zeblon44
Atlas
10
2 / 3 / 0
6,135
472
4,241
7,376
5,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
14
Kills
5
5
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
3
3
0.5
W
3
2
2
2
L
1
0
0
1
L
Artemis
LukeSage
Artemis
1
5
1
0.3
W
Jormungandr
Miausito
Jormungandr
1
0
6
4
L
Sylvanus
SQUEEKYBOB
Sylvanus
1
3
1
0.5
W
Arachne
pablo50959
Arachne
3
0
2
4
W
2
1
0
2
W
Medusa
xLSVx
Medusa
5
2
3
3.25
L
Atlas
zeblon44
Atlas
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,894
Damage
20,874
36,736
Taken
40,929
14,500
Mitigated
20,108
14,876
Healing
12,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,624
1,579
0
4,067
9,077
2,820
0
3,602
5,379
0
38,399
W
5,116
251
98
3,006
6,604
1,973
250
2,377
3,801
42,156
0
L
3,035
776
0
1,512
5,960
1,957
0
2,084
3,686
0
43,421
L
Artemis
LukeSage
Artemis
6,159
2,625
0
1,379
8,839
3,049
0
2,705
6,090
0
38,205
W
Jormungandr
Miausito
Jormungandr
4,807
992
0
3,641
10,105
5,945
0
1,463
8,602
25,527
0
L
Sylvanus
SQUEEKYBOB
Sylvanus
2,815
486
1,116
3,054
9,677
6,853
0
3,002
6,647
13,992
0
W
Arachne
pablo50959
Arachne
3,052
2,366
0
3,694
8,232
2,651
0
758
7,401
0
38,865
W
5,510
256
0
1,911
4,669
1,116
0
370
4,260
39,954
0
W
Medusa
xLSVx
Medusa
9,409
3,790
0
2,526
7,126
2,815
0
1,510
5,616
0
46,341
L
Atlas
zeblon44
Atlas
4,241
1,343
0
1,578
7,376
5,429
0
3,867
3,461
26,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,789
Gold Earned
31,169
396
Minions Killed
328
0
Camps Cleared
0
1,284,703
Distance Traveled
1,187,829
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,340
488
76
6
0
275,797
4
W
Chang'e
7,633
587
98
8
0
246,746
3
L
Set
6,728
518
105
8
0
267,756
4
L
Artemis
6,006
462
71
5
0
208,255
2
W
Jormungandr
6,860
528
50
4
0
255,929
6
L
Sylvanus
5,960
458
29
2
0
198,059
3
W
Arachne
6,908
531
80
6
0
309,728
3
W
Scylla
7,038
541
90
7
0
236,944
5
W
Medusa
7,350
565
78
6
0
235,356
0
L
Atlas
6,135
472
47
4
0
237,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role