Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Dragan654
Ah Muzen Cab
Level 22
God Stats
16W - 3L
1,917 SR
Queue Stats
139W - 52L
1,803 Elo+
Party 2
Xing Tian
Xing Tian
MalevolentCheese
Xing Tian
Level 43
God Stats
22W - 9L
1,746 SR
Queue Stats
65W - 33L
1,707 Elo+
Party 2
Team Averages
Level 34
1,721 SR
1,670 Elo+

VS

Team Averages
Level 28
1,652 SR
1,394 Elo+
Ares
Ares
Marcelll2020
Ares
Level 5
God Stats
2W - 1L
1,779 SR
Queue Stats
42W - 55L
1,543 Elo+
Party 1
Atlas
Atlas
Noodlenecter
Atlas
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,055 Elo+
Solo
Charybdis
Charybdis
zzohairr
Charybdis
Level 42
God Stats
3W - 3L
1,677 SR
Queue Stats
166W - 126L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
5 / 1 / 12
7,867
874
8,595
5,619
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Dragan654
Ah Muzen Cab
13
12 / 0 / 5
9,178
1,020
15,259
6,396
2,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
10
0 / 2 / 14
7,366
818
3,332
10,595
7,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
5,963
663
779
13,786
10,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
1 / 7 / 0
5,657
629
3,369
10,264
3,908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
zzohairr
Charybdis
10
2 / 3 / 1
6,203
689
6,710
9,960
3,787
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
17
Kills
3
3
Deaths
17
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
1
12
11
W
Ah Muzen Cab
Dragan654
Ah Muzen Cab
12
0
5
14.5
W
Xing Tian
0
2
14
3.5
L
0
7
0
0
L
1
7
0
0.14
L
Charybdis
zzohairr
Charybdis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,186
Damage
10,858
22,610
Taken
34,010
12,904
Mitigated
18,393
6,336
Healing
3,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,595
948
0
1,394
5,619
3,401
126
815
4,804
16,528
0
W
Ah Muzen Cab
Dragan654
Ah Muzen Cab
15,259
8,254
0
2,477
6,396
2,261
2,159
1,262
5,134
0
51,837
W
Xing Tian
3,332
486
0
2,465
10,595
7,242
46
2,457
8,138
12,098
0
L
779
160
0
648
13,786
10,698
0
3,298
10,212
6,866
0
L
3,369
1,259
0
972
10,264
3,908
0
3,497
6,529
9,584
0
L
Charybdis
zzohairr
Charybdis
6,710
3,485
0
1,639
9,960
3,787
0
4,379
5,219
0
23,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,411
Gold Earned
17,823
124
Minions Killed
68
6
Camps Cleared
2
568,159
Distance Traveled
399,053
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,867
874
29
3
3
190,412
2
W
Ah Muzen Cab
9,178
1,020
84
9
3
180,807
1
W
Xing Tian
7,366
818
11
1
0
196,940
3
L
Ares
5,963
663
10
1
0
132,429
1
L
Atlas
5,657
629
5
1
0
111,274
0
L
Charybdis
6,203
689
53
6
2
155,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role