Player Matchup

Janus
Janus
Silver IV
Deadknight22
Janus
Silver IV
Level 102
God Stats
1W - 1L
1,388 SR
Queue Stats
104W - 156L
867 MMR
Party 1
Ymir
Ymir
Silver II
Kuramalol
Ymir
Silver II
Level 104
God Stats
1W - 2L
1,551 SR
Queue Stats
120W - 181L
1,218 MMR
Party 1
Mercury
Mercury
Bronze I
Obitoarial
Mercury
Bronze I
Level 52
God Stats
1W - 4L
1,272 SR
Queue Stats
23W - 67L
741 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,404 SR
942 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 90
1,513 SR
1,501 MMR
Merlin
Merlin
Silver III
 
Merlin
Silver III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold V
PoXiL
Cliodhna
Gold V
Level 34
God Stats
1W - 1L
1,548 SR
Queue Stats
6W - 4L
1,626 MMR
Party 2
Charybdis
Charybdis
Silver IV
Zenitee
Charybdis
Silver IV
Level 87
God Stats
1W - 0L
1,492 SR
Queue Stats
11W - 13L
1,378 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 2
10,045
628
8,592
14,129
3,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
1 / 6 / 3
10,234
640
8,795
19,287
17,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Obitoarial
Mercury
12
3 / 8 / 1
9,391
587
4,737
16,497
4,823
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ZeusSobekThothOdinGeb

VS

Bans
SolGilgameshIzanamiHerculesArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 1 / 11
10,905
682
12,585
5,768
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
PoXiL
Cliodhna
17
17 / 6 / 3
13,073
817
22,092
14,045
8,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
Zenitee
Charybdis
15
1 / 0 / 17
10,790
674
9,730
10,387
3,620
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
6
Kills
22
22
Deaths
7
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
11
9.5
L
2
8
2
0.38
L
Ymir
1
6
3
0.42
L
Mercury
Obitoarial
Mercury
3
8
1
0.44
W
Cliodhna
PoXiL
Cliodhna
17
6
3
3.08
W
Charybdis
Zenitee
Charybdis
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,124
Damage
44,407
49,913
Taken
30,200
26,025
Mitigated
13,935
6,163
Healing
9,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,585
506
0
1,294
5,768
2,103
480
3,795
1,837
45,471
0
L
8,592
734
45
1,788
14,129
3,460
0
5,214
8,810
43,335
0
L
Ymir
8,795
1,020
317
2,353
19,287
17,742
150
4,308
14,490
21,791
0
L
Mercury
Obitoarial
Mercury
4,737
2,761
0
1,660
16,497
4,823
911
3,640
12,662
0
23,014
W
Cliodhna
PoXiL
Cliodhna
22,092
3,887
0
3,564
14,045
8,212
155
8,221
5,574
154
43,935
W
Charybdis
Zenitee
Charybdis
9,730
5,132
0
4,917
10,387
3,620
2,227
4,990
5,207
0
47,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,670
Gold Earned
34,768
157
Minions Killed
194
4
Camps Cleared
9
800,775
Distance Traveled
877,388
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,905
682
76
5
2
280,082
2
L
Janus
10,045
628
82
5
2
270,063
1
L
Ymir
10,234
640
31
2
1
273,988
6
L
Mercury
9,391
587
44
3
1
256,724
4
W
Cliodhna
13,073
817
41
3
3
297,364
3
W
Charybdis
10,790
674
77
5
4
299,942
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role