Player Matchup

Loki
Loki
 
Loki
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Alvax87
Gilgamesh
Level 60
God Stats
5W - 4L
1,503 SR
Queue Stats
171W - 244L
1,415 Elo+
Party 1
Sylvanus
Sylvanus
Boosteeeeer
Sylvanus
Level 74
God Stats
3W - 8L
1,300 SR
Queue Stats
277W - 342L
1,462 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TomokiSNO
Morgan Le Fay
Level 126
God Stats
1W - 0L
1,234 SR
Queue Stats
7W - 5L
1,445 Elo+
Solo
Ymir
Ymir
luchotonni
Ymir
Level 29
God Stats
4W - 5L
1,464 SR
Queue Stats
89W - 118L
1,410 Elo+
Party 1
Team Averages
Level 82
1,400 SR
1,446 Elo+

VS

Team Averages
Level 46
1,461 SR
1,346 Elo+
Neith
Neith
Jorke
Neith
Level 53
God Stats
4W - 18L
1,398 SR
Queue Stats
63W - 85L
1,319 Elo+
Party 2
Aphrodite
Aphrodite
Naranja14
Aphrodite
Level 26
God Stats
7W - 16L
1,403 SR
Queue Stats
13W - 26L
1,307 Elo+
Party 2
Achilles
Achilles
alespider2021
Achilles
Level 48
God Stats
7W - 6L
1,572 SR
Queue Stats
77W - 97L
1,322 Elo+
Solo
Ares
Ares
emmanuel999
Ares
Level 18
God Stats
2W - 4L
1,477 SR
Queue Stats
7W - 11L
1,351 Elo+
Party 2
Nemesis
Nemesis
junior_brr
Nemesis
Level 85
God Stats
14W - 17L
1,452 SR
Queue Stats
184W - 195L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 0 / 5
5,810
581
2,673
5,513
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Alvax87
Gilgamesh
10
3 / 2 / 1
5,933
593
3,922
7,024
3,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
Boosteeeeer
Sylvanus
9
4 / 1 / 2
5,621
562
5,506
5,344
2,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
TomokiSNO
Morgan Le Fay
11
7 / 0 / 1
6,387
639
5,445
3,049
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
2 / 1 / 4
5,380
538
1,916
5,637
2,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jorke
Neith
6
1 / 4 / 0
4,372
437
4,673
4,509
1,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
Naranja14
Aphrodite
7
0 / 1 / 0
4,116
412
2,249
3,373
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
alespider2021
Achilles
8
2 / 3 / 0
5,073
507
3,638
8,191
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 7 / 0
3,985
399
1,155
8,356
4,028
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
junior_brr
Nemesis
10
1 / 3 / 0
5,725
573
3,695
5,757
2,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
18
Kills
4
4
Deaths
18
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
5
4.5
W
Gilgamesh
Alvax87
Gilgamesh
3
2
1
1.75
W
Sylvanus
Boosteeeeer
Sylvanus
4
1
2
5
L
Neith
Jorke
Neith
1
4
0
0.25
L
Aphrodite
Naranja14
Aphrodite
0
1
0
0
W
Morgan Le Fay
TomokiSNO
Morgan Le Fay
7
0
1
7.5
L
Achilles
alespider2021
Achilles
2
3
0
0.67
L
0
7
0
0
L
Nemesis
junior_brr
Nemesis
1
3
0
0.33
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,462
Damage
15,410
26,567
Taken
30,186
10,741
Mitigated
11,875
10,180
Healing
6,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,673
1,131
0
3,576
5,513
1,486
320
416
5,097
0
29,588
W
Gilgamesh
Alvax87
Gilgamesh
3,922
974
0
1,558
7,024
3,395
328
0
7,024
313
23,965
W
Sylvanus
Boosteeeeer
Sylvanus
5,506
2,183
723
1,578
5,344
2,256
516
1,163
4,181
24,371
5,794
L
Neith
Jorke
Neith
4,673
2,513
0
598
4,509
1,120
0
2,312
2,197
0
16,507
L
Aphrodite
Naranja14
Aphrodite
2,249
102
828
1,581
3,373
944
0
1,828
1,545
15,447
0
W
Morgan Le Fay
TomokiSNO
Morgan Le Fay
5,445
927
0
1,316
3,049
957
668
739
2,310
29,157
0
L
Achilles
alespider2021
Achilles
3,638
726
0
2,919
8,191
3,684
0
2,999
5,128
0
20,928
L
1,155
320
0
0
8,356
4,028
0
4,383
3,675
10,005
0
L
Nemesis
junior_brr
Nemesis
3,695
1,453
0
762
5,757
2,099
0
188
5,007
0
28,149
W
1,916
1,041
0
1,429
5,637
2,647
108
1,086
4,551
11,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,131
Gold Earned
23,271
263
Minions Killed
170
0
Camps Cleared
0
967,782
Distance Traveled
919,057
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,810
581
61
6
0
212,544
2
W
Gilgamesh
5,933
593
56
6
0
196,056
2
W
Sylvanus
5,621
562
65
7
0
169,791
3
L
Neith
4,372
437
28
3
0
190,186
0
L
Aphrodite
4,116
412
23
2
0
183,380
1
W
Morgan Le Fay
6,387
639
65
7
0
186,508
4
L
Achilles
5,073
507
44
4
0
186,745
0
L
Ares
3,985
399
15
2
0
159,423
0
L
Nemesis
5,725
573
60
6
0
199,323
0
W
Ymir
5,380
538
16
2
0
202,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role