Player Matchup

Jing Wei
Jing Wei
Ashndalle
Jing Wei
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Poseidon
Poseidon
Judiet
Poseidon
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Geb
Geb
Sadqu
Geb
Level 57
God Stats
0W - 1L
1,449 SR
Queue Stats
2W - 12L
1,196 Elo+
Party 2
Team Averages
Level 35
1,483 SR
1,399 Elo+

VS

Team Averages
Level 79
1,481 SR
1,405 Elo+
Sol
Sol
AtomicBionka
Sol
Level 82
God Stats
4W - 4L
1,359 SR
Queue Stats
35W - 52L
1,460 Elo+
Party 1
Rama
Rama
CTripio PR
Rama
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 201L
1,347 Elo+
Solo
Kuzenbo
Kuzenbo
Haymaker75889
Kuzenbo
Level 73
God Stats
2W - 0L
1,583 SR
Queue Stats
26W - 48L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ashndalle
Jing Wei
9
0 / 9 / 1
6,320
527
2,989
9,692
3,379
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
Judiet
Poseidon
11
2 / 2 / 0
7,465
622
9,184
9,960
3,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Geb
Sadqu
Geb
9
0 / 3 / 1
6,938
578
6,307
17,849
15,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 7
9,366
781
18,816
9,654
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
5 / 2 / 9
8,759
730
8,134
7,034
2,825
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
12
2 / 0 / 12
9,141
762
5,613
15,636
18,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
14
14
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Ashndalle
Jing Wei
0
9
1
0.06
W
7
0
7
10.5
W
5
2
9
4.75
W
Kuzenbo
2
0
12
8
L
Poseidon
Judiet
Poseidon
2
2
0
1
L
Geb
Sadqu
Geb
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,480
Damage
32,563
37,501
Taken
32,324
22,573
Mitigated
25,274
5,984
Healing
12,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Ashndalle
Jing Wei
2,989
2,473
230
461
9,692
3,379
0
6,148
3,544
0
9,175
W
18,816
5,927
0
6,316
9,654
4,036
1,414
5,283
4,371
58,195
0
W
8,134
5,993
0
1,599
7,034
2,825
900
3,933
3,101
0
25,040
W
Kuzenbo
5,613
2,460
0
4,330
15,636
18,413
140
6,740
8,896
12,212
0
L
Poseidon
Judiet
Poseidon
9,184
1,636
0
369
9,960
3,515
0
6,330
3,630
37,120
0
L
Geb
Sadqu
Geb
6,307
951
382
4,542
17,849
15,679
0
12,031
5,818
12,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,723
Gold Earned
27,266
84
Minions Killed
138
1
Camps Cleared
6
590,796
Distance Traveled
630,937
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,320
527
11
1
0
166,797
1
W
Sol
9,366
781
89
7
4
211,838
3
W
Rama
8,759
730
41
3
1
188,062
0
W
Kuzenbo
9,141
762
8
1
1
231,037
1
L
Poseidon
7,465
622
56
5
1
200,974
0
L
Geb
6,938
578
17
1
0
223,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role