Player Matchup

Cerberus
Cerberus
Silver III
 
Cerberus
Silver III
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver V
ImFreeGirlfriend
Medusa
Silver V
Level 77
God Stats
1W - 0L
1,623 SR
Queue Stats
4W - 10L
1,273 MMR
Solo
Kali
Kali
Silver II
OfficerZippy
Kali
Silver II
Level 129
God Stats
2W - 2L
1,285 SR
Queue Stats
84W - 97L
938 MMR
Party 1
Hel
Hel
Silver III
RedFifteenSII
Hel
Silver III
Level 115
God Stats
2W - 2L
1,543 SR
Queue Stats
155W - 175L
918 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
justScadron
Cu Chulainn
Silver III
Level 52
God Stats
2W - 3L
1,280 SR
Queue Stats
30W - 36L
1,285 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,447 SR
1,183 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,406 SR
1,203 MMR
Tyr
Tyr
Silver III
 
Tyr
Silver III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze IV
CalvinMcDx
Ymir
Bronze IV
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 42L
978 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
RoadieOdin
Baron Samedi
Silver I
Level 121
God Stats
5W - 9L
1,349 SR
Queue Stats
321W - 339L
1,205 MMR
Solo
Neith
Neith
Silver I
Vegiii
Neith
Silver I
Level 141
God Stats
6W - 7L
1,328 SR
Queue Stats
84W - 75L
1,050 MMR
Solo
Susano
Susano
Silver II
boŋes
Susano
Silver II
Level 109
God Stats
1W - 3L
1,352 SR
Queue Stats
30W - 25L
1,281 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 4 / 4
7,511
501
4,421
14,452
8,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 3 / 2
8,502
567
11,757
10,393
4,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
11 / 1 / 5
9,686
646
9,053
10,971
4,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 4 / 5
9,103
607
6,750
9,317
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
justScadron
Cu Chulainn
14
2 / 1 / 6
8,948
597
7,355
10,502
6,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
AchillesSolArtio

VS

Bans
SetOdinBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 4 / 0
6,718
448
4,166
10,047
6,721
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 3 / 5
6,787
452
4,129
10,432
5,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
RoadieOdin
Baron Samedi
14
4 / 3 / 2
8,426
562
3,873
6,936
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Vegiii
Neith
12
1 / 7 / 2
6,967
464
8,414
12,316
2,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
boŋes
Susano
14
5 / 6 / 3
8,384
559
9,292
13,031
4,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
23
Kills
12
13
Deaths
23
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
4
4
1
L
Tyr
 
Tyr
1
4
0
0.25
L
1
3
5
1.17
W
4
3
2
1.67
W
11
1
5
13.5
W
4
4
5
1.63
L
Baron Samedi
RoadieOdin
Baron Samedi
4
3
2
1.67
L
Neith
Vegiii
Neith
1
7
2
0.29
L
Susano
boŋes
Susano
5
6
3
1.08
W
Cu Chulainn
justScadron
Cu Chulainn
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,336
Damage
29,874
55,635
Taken
52,762
26,729
Mitigated
21,031
18,541
Healing
16,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,421
1,271
0
2,937
14,452
8,428
0
2,403
12,049
32,377
0
L
Tyr
 
Tyr
4,166
655
0
3,798
10,047
6,721
0
1,260
8,003
0
29,406
L
4,129
696
0
2,156
10,432
5,069
0
1,790
8,173
17,187
0
W
11,757
4,108
482
3,493
10,393
4,022
53
1,507
8,886
0
56,326
W
9,053
4,431
0
4,333
10,971
4,931
276
1,260
9,711
0
55,559
W
6,750
220
885
3,502
9,317
2,777
62
2,428
6,889
58,900
0
L
Baron Samedi
RoadieOdin
Baron Samedi
3,873
510
76
1,223
6,936
2,144
0
1,897
5,002
40,378
0
L
Neith
Vegiii
Neith
8,414
3,453
0
4,388
12,316
2,748
0
1,768
10,086
0
44,963
L
Susano
boŋes
Susano
9,292
2,312
0
4,771
13,031
4,349
0
4,858
8,099
0
53,556
W
Cu Chulainn
justScadron
Cu Chulainn
7,355
1,851
0
2,909
10,502
6,571
368
404
10,098
4,302
50,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,750
Gold Earned
37,282
470
Minions Killed
369
0
Camps Cleared
0
1,485,059
Distance Traveled
1,383,841
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,511
501
70
5
0
264,790
2
L
Tyr
6,718
448
67
4
0
248,794
4
L
Ymir
6,787
452
30
2
0
263,882
3
W
Medusa
8,502
567
84
6
0
305,615
9
W
Kali
9,686
646
86
6
0
325,281
6
W
Hel
9,103
607
117
8
0
287,289
9
L
Baron Samedi
8,426
562
90
6
0
284,301
2
L
Neith
6,967
464
81
5
0
273,859
6
L
Susano
8,384
559
101
7
0
313,005
1
W
Cu Chulainn
8,948
597
113
8
0
302,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role