Player Matchup

Ravana
Ravana
 
Ravana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
BotNumber42
Cthulhu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,440 Elo+
Solo
Janus
Janus
ItIsTheSevensinz
Janus
Level 48
God Stats
6W - 7L
1,640 SR
Queue Stats
134W - 105L
1,547 Elo+
Party 2
Skadi
Skadi
Mcwicho
Skadi
Level 64
God Stats
12W - 13L
1,585 SR
Queue Stats
129W - 111L
1,527 Elo+
Party 2
Team Averages
Level 68
1,545 SR
1,503 Elo+

VS

Team Averages
Level 84
1,488 SR
1,519 Elo+
Geb
Geb
DewyTheGoat
Geb
Level 105
God Stats
2W - 5L
1,210 SR
Queue Stats
202W - 187L
1,591 Elo+
Party 3
Sol
Sol
MisogynisticFizz
Sol
Level 127
God Stats
21W - 20L
1,403 SR
Queue Stats
134W - 139L
1,484 Elo+
Party 3
Xing Tian
Xing Tian
NariyukiSama
Xing Tian
Level 128
God Stats
1W - 0L
1,762 SR
Queue Stats
47W - 32L
1,556 Elo+
Party 1
Artemis
Artemis
VarsalMark
Artemis
Level 17
God Stats
5W - 3L
1,605 SR
Queue Stats
29W - 20L
1,507 Elo+
Party 1
Atlas
Atlas
imjustjinx
Atlas
Level 43
God Stats
4W - 5L
1,461 SR
Queue Stats
131W - 147L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
3 / 2 / 2
6,139
614
3,842
5,803
1,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
 
Atlas
9
1 / 2 / 1
5,393
539
5,921
5,966
2,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
BotNumber42
Cthulhu
7
1 / 4 / 1
4,800
480
3,080
8,806
4,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
1 / 6 / 1
5,358
536
3,843
6,926
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Mcwicho
Skadi
7
0 / 5 / 2
4,613
461
4,043
6,492
1,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 5
6,655
666
5,181
6,461
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 2 / 4
6,589
659
5,103
7,129
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
NariyukiSama
Xing Tian
9
1 / 2 / 10
5,970
597
3,318
8,810
6,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
VarsalMark
Artemis
11
8 / 1 / 3
6,665
667
10,206
8,156
2,605
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atlas
10
1 / 2 / 0
5,550
555
2,827
6,216
2,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
19
19
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
2
2
2
L
Atlas
 
Atlas
1
2
1
0.75
L
Cthulhu
BotNumber42
Cthulhu
1
4
1
0.38
W
5
0
5
7.5
L
1
6
1
0.25
L
Skadi
Mcwicho
Skadi
0
5
2
0.2
W
4
2
4
3
W
Xing Tian
NariyukiSama
Xing Tian
1
2
10
3
W
Artemis
VarsalMark
Artemis
8
1
3
9.5
W
Atlas
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,729
Damage
26,635
33,993
Taken
36,772
11,510
Mitigated
16,044
7,162
Healing
16,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,842
1,153
327
1,179
5,803
1,668
0
3,486
2,317
0
24,826
L
Atlas
 
Atlas
5,921
2,277
0
1,734
5,966
2,726
0
3,865
2,101
22,997
0
L
Cthulhu
BotNumber42
Cthulhu
3,080
548
81
812
8,806
4,026
0
2,426
6,380
8,327
0
W
5,181
1,255
0
2,948
6,461
2,275
100
1,287
5,084
27,110
0
L
3,843
465
0
1,272
6,926
1,830
1,034
4,522
2,404
27,904
0
L
Skadi
Mcwicho
Skadi
4,043
1,766
458
1,299
6,492
1,260
432
1,701
4,791
0
17,342
W
5,103
1,685
565
3,477
7,129
2,405
1,287
3,294
3,798
31,153
3,721
W
Xing Tian
NariyukiSama
Xing Tian
3,318
480
183
2,392
8,810
6,580
0
2,219
6,591
8,934
0
W
Artemis
VarsalMark
Artemis
10,206
5,910
0
4,073
8,156
2,605
150
2,622
5,495
0
41,829
W
Atlas
2,827
1,264
0
2,464
6,216
2,179
0
2,960
2,960
20,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,303
Gold Earned
31,429
188
Minions Killed
254
0
Camps Cleared
0
983,670
Distance Traveled
976,444
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,139
614
57
6
0
216,554
0
L
Atlas
5,393
539
30
3
0
205,012
1
L
Cthulhu
4,800
480
9
1
0
210,974
2
W
Geb
6,655
666
53
5
0
235,524
2
L
Janus
5,358
536
60
6
0
178,392
5
L
Skadi
4,613
461
32
3
0
172,738
3
W
Sol
6,589
659
75
8
0
197,182
2
W
Xing Tian
5,970
597
5
1
0
194,409
3
W
Artemis
6,665
667
86
9
0
162,858
2
W
Atlas
5,550
555
35
4
0
186,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role