Player Matchup

Chernobog
Chernobog
KDotSerious
Chernobog
Level 145
God Stats
16W - 12L
1,541 SR
Queue Stats
484W - 500L
1,494 Elo+
Party 2
Achilles
Achilles
Mr-Jurawan
Achilles
Level 103
God Stats
44W - 34L
1,600 SR
Queue Stats
296W - 327L
1,480 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PaleCaliburn
Morgan Le Fay
Level 129
God Stats
30W - 25L
1,530 SR
Queue Stats
532W - 485L
1,520 Elo+
Party 3
Loki
Loki
PaleJotunn
Loki
Level 123
God Stats
54W - 57L
1,543 SR
Queue Stats
181W - 169L
1,474 Elo+
Party 3
Bakasura
Bakasura
WuLf667
Bakasura
Level 149
God Stats
29W - 20L
1,588 SR
Queue Stats
768W - 756L
1,469 Elo+
Solo
Team Averages
Level 130
1,560 SR
1,487 Elo+

VS

Team Averages
Level 105
1,489 SR
1,473 Elo+
Tyr
Tyr
JAVI__659
Tyr
Level 127
God Stats
2W - 5L
1,307 SR
Queue Stats
272W - 260L
1,507 Elo+
Party 1
Arachne
Arachne
KILLER11cod
Arachne
Level 107
God Stats
22W - 19L
1,547 SR
Queue Stats
173W - 166L
1,495 Elo+
Party 1
Geb
Geb
W3BBY_ENG
Geb
Level 99
God Stats
5W - 8L
1,408 SR
Queue Stats
54W - 63L
1,469 Elo+
Solo
Raijin
Raijin
spikeyprofile
Raijin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 52L
1,466 Elo+
Solo
Sol
Sol
terminaraph
Sol
Level 85
God Stats
11W - 7L
1,682 SR
Queue Stats
340W - 367L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
KDotSerious
Chernobog
10
3 / 0 / 2
6,125
613
4,900
4,150
1,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Mr-Jurawan
Achilles
9
1 / 0 / 7
5,169
517
4,310
5,386
3,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
PaleCaliburn
Morgan Le Fay
10
5 / 2 / 4
6,582
658
7,288
5,742
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 2 / 2
6,669
667
7,498
5,730
1,769
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
WuLf667
Bakasura
12
2 / 1 / 5
6,627
663
4,871
7,493
3,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 0
5,796
580
2,759
6,581
4,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
KILLER11cod
Arachne
10
2 / 4 / 2
5,820
582
2,579
8,195
2,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
0 / 4 / 0
4,509
451
2,057
10,030
3,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 4 / 1
4,964
496
2,101
6,148
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 0
4,919
492
2,856
5,406
834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
17
Kills
5
5
Deaths
17
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
Chernobog
KDotSerious
Chernobog
3
0
2
4
L
Arachne
KILLER11cod
Arachne
2
4
2
0.75
W
Achilles
Mr-Jurawan
Achilles
1
0
7
4.5
W
Morgan Le Fay
PaleCaliburn
Morgan Le Fay
5
2
4
3.5
W
6
2
2
3.5
L
0
4
0
0
W
Bakasura
WuLf667
Bakasura
2
1
5
4.5
L
0
4
1
0.13
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,867
Damage
12,352
28,501
Taken
36,360
11,902
Mitigated
13,493
11,414
Healing
8,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,759
110
0
1,904
6,581
4,373
32
502
5,945
0
16,312
W
Chernobog
KDotSerious
Chernobog
4,900
2,554
0
1,690
4,150
1,275
367
1,763
2,387
0
35,309
L
Arachne
KILLER11cod
Arachne
2,579
1,356
0
1,485
8,195
2,906
194
1,296
6,682
0
29,765
W
Achilles
Mr-Jurawan
Achilles
4,310
556
105
2,192
5,386
3,617
0
1,657
3,656
0
12,982
W
Morgan Le Fay
PaleCaliburn
Morgan Le Fay
7,288
949
0
1,454
5,742
2,008
1,109
1,903
3,839
35,568
0
W
7,498
2,760
0
1,490
5,730
1,769
995
526
5,081
0
28,490
L
2,057
110
0
1,996
10,030
3,759
0
1,582
7,833
5,594
0
W
Bakasura
WuLf667
Bakasura
4,871
3,286
0
4,483
7,493
3,233
0
1,165
6,292
0
45,863
L
2,101
443
0
1,042
6,148
1,621
0
2,718
3,037
24,401
0
L
2,856
516
0
1,926
5,406
834
0
608
4,559
29,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,172
Gold Earned
26,008
316
Minions Killed
190
0
Camps Cleared
0
1,049,464
Distance Traveled
961,924
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,796
580
22
2
0
173,971
1
W
Chernobog
6,125
613
79
8
0
188,410
3
L
Arachne
5,820
582
59
6
0
231,410
0
W
Achilles
5,169
517
16
2
0
211,647
4
W
Morgan Le Fay
6,582
658
67
7
0
200,765
5
W
Loki
6,669
667
57
6
0
189,505
0
L
Geb
4,509
451
3
0
0
188,671
0
W
Bakasura
6,627
663
97
10
0
259,137
0
L
Raijin
4,964
496
51
5
0
176,027
1
L
Sol
4,919
492
55
6
0
191,845
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role