Player Matchup

Thoth
Thoth
Diamond II
Caucasain ASiAN
Thoth
Diamond II
Level 156
God Stats
8W - 1L
1,765 SR
Queue Stats
150W - 47L
2,844 MMR
Party 1
Chaac
Chaac
Diamond III
DoomedSauce1509
Chaac
Diamond III
Level 146
God Stats
21W - 3L
2,005 SR
Queue Stats
92W - 28L
2,714 MMR
Party 1
Vamana
Vamana
Diamond III
Roõkie
Vamana
Diamond III
Level 160
God Stats
4W - 0L
1,837 SR
Queue Stats
59W - 12L
2,535 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,869 SR
2,698 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 120
1,673 SR
2,692 MMR
Ares
Ares
Masters
AtomicBombTom
Ares
Masters
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
2,996 MMR
Solo
Odin
Odin
Diamond I
Debro16
Odin
Diamond I
Level 120
God Stats
1W - 1L
1,771 SR
Queue Stats
158W - 153L
2,634 MMR
Solo
Agni
Agni
Masters
xXkiritoXx248
Agni
Masters
Level 80
God Stats
0W - 2L
1,747 SR
Queue Stats
67W - 71L
2,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 8
10,284
735
14,041
9,269
2,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 8
9,472
677
10,153
16,585
17,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Roõkie
Vamana
14
10 / 2 / 4
11,320
809
14,601
14,452
12,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
GebBastetArtioAh Muzen CabFenrir

VS

Bans
AchillesSolXing TianZeusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
9,728
695
6,878
19,412
18,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
Debro16
Odin
14
5 / 5 / 4
10,490
749
7,463
13,436
10,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 5 / 4
9,341
667
10,771
13,203
5,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
14
Kills
9
9
Deaths
14
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
3
3
8
2.33
L
Odin
Debro16
Odin
5
5
4
1.4
W
1
4
8
1.25
W
Vamana
Roõkie
Vamana
10
2
4
6
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,795
Damage
25,112
40,306
Taken
46,051
33,544
Mitigated
34,415
10,857
Healing
6,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,878
292
0
4,068
19,412
18,477
0
5,664
12,761
17,587
0
W
14,041
418
0
1,492
9,269
2,948
100
4,633
4,281
52,735
0
L
Odin
Debro16
Odin
7,463
752
221
1,690
13,436
10,517
0
4,572
8,288
5,531
20,611
W
10,153
1,303
0
4,409
16,585
17,600
576
7,136
8,049
0
32,133
W
Vamana
Roõkie
Vamana
14,601
8,350
0
4,956
14,452
12,996
1,050
6,539
6,868
0
37,441
L
10,771
523
0
970
13,203
5,421
0
3,974
8,819
38,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,076
Gold Earned
29,559
175
Minions Killed
126
12
Camps Cleared
2
837,348
Distance Traveled
720,730
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,728
695
12
1
1
247,306
2
W
Thoth
10,284
735
95
7
5
280,198
2
L
Odin
10,490
749
40
3
0
244,467
4
W
Chaac
9,472
677
53
4
2
275,746
2
W
Vamana
11,320
809
27
2
5
281,404
3
L
Agni
9,341
667
74
5
1
228,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role