Player Matchup

Tyr
Tyr
BAGxVegan
Tyr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,244 Elo+
Solo
Atlas
Atlas
Frostedjstorm
Atlas
Level 157
God Stats
2W - 3L
1,761 SR
Queue Stats
313W - 343L
1,282 Elo+
Solo
Hachiman
Hachiman
Maicra_07
Hachiman
Level 78
God Stats
8W - 10L
1,411 SR
Queue Stats
328W - 426L
1,381 Elo+
Solo
Cthulhu
Cthulhu
theboss_guy2
Cthulhu
Level 67
God Stats
16W - 6L
1,411 SR
Queue Stats
101W - 79L
1,308 Elo+
Solo
Tiamat
Tiamat
xX_Xelborn_Xx
Tiamat
Level 99
God Stats
5W - 12L
1,170 SR
Queue Stats
148W - 179L
1,367 Elo+
Solo
Team Averages
Level 91
1,451 SR
1,316 Elo+

VS

Team Averages
Level 73
1,496 SR
1,341 Elo+
Merlin
Merlin
 
Merlin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BigBoyNice
Mulan
Level 45
God Stats
10W - 5L
1,500 SR
Queue Stats
136W - 156L
1,289 Elo+
Party 1
Arachne
Arachne
Chubby_Seal_Oueg
Arachne
Level 47
God Stats
6W - 2L
1,607 SR
Queue Stats
145W - 164L
1,288 Elo+
Party 1
Cupid
Cupid
amadeuskrauser
Cupid
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 173L
1,270 Elo+
Solo
Baron Samedi
Baron Samedi
myadave
Baron Samedi
Level 109
God Stats
17W - 21L
1,371 SR
Queue Stats
410W - 470L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,434
494
1,391
6,430
2,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 1
5,500
500
2,109
6,806
3,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Maicra_07
Hachiman
9
1 / 2 / 0
5,230
475
3,186
4,469
1,172
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
theboss_guy2
Cthulhu
8
0 / 5 / 1
4,933
448
1,825
6,144
2,209
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 2 / 0
5,434
494
3,014
5,446
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 1 / 2
6,188
563
1,814
5,618
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
11
4 / 0 / 0
7,040
640
3,382
4,815
2,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
7 / 0 / 1
7,119
647
6,016
6,989
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 1 / 1
4,962
451
255
6,416
1,307
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
myadave
Baron Samedi
9
1 / 0 / 3
5,581
507
3,650
2,969
942
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
12
12
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
2
1
L
1
1
0
1
W
Mulan
4
0
0
4
W
7
0
1
7.5
L
0
2
1
0.25
L
Hachiman
Maicra_07
Hachiman
1
2
0
0.5
W
0
1
1
0.5
W
Baron Samedi
myadave
Baron Samedi
1
0
3
2.5
L
Cthulhu
theboss_guy2
Cthulhu
0
5
1
0.1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,525
Damage
15,117
29,295
Taken
26,807
11,282
Mitigated
8,633
8,225
Healing
14,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,814
261
0
1,950
5,618
1,599
0
1,527
3,805
34,804
0
L
1,391
208
0
2,940
6,430
2,459
0
510
5,882
0
27,586
W
Mulan
3,382
410
0
2,182
4,815
2,434
448
1,862
2,923
0
32,804
W
6,016
4,249
0
4,785
6,989
2,351
31
1,361
5,548
0
31,859
L
2,109
525
0
1,611
6,806
3,543
310
2,076
4,730
20,325
0
L
Hachiman
Maicra_07
Hachiman
3,186
1,891
0
1,609
4,469
1,172
512
1,363
3,106
0
30,050
W
255
255
24
3,453
6,416
1,307
394
1,145
5,271
0
15,827
W
Baron Samedi
myadave
Baron Samedi
3,650
380
530
1,933
2,969
942
0
657
2,312
26,445
0
L
Cthulhu
theboss_guy2
Cthulhu
1,825
198
105
0
6,144
2,209
0
104
5,726
17,905
0
L
3,014
562
0
1,960
5,446
1,899
0
1,189
4,073
30,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,531
Gold Earned
30,890
277
Minions Killed
304
0
Camps Cleared
0
969,560
Distance Traveled
1,077,572
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,188
563
73
7
0
200,103
3
L
Tyr
5,434
494
69
6
0
243,246
2
W
Mulan
7,040
640
83
8
0
229,066
0
W
Arachne
7,119
647
64
6
0
255,211
0
L
Atlas
5,500
500
33
3
0
180,456
1
L
Hachiman
5,230
475
64
6
0
191,689
2
W
Cupid
4,962
451
34
3
0
206,649
1
W
Baron Samedi
5,581
507
50
5
0
186,543
0
L
Cthulhu
4,933
448
39
4
0
172,965
1
L
Tiamat
5,434
494
72
7
0
181,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role