Player Matchup

The Morrigan
The Morrigan
Masters
 
The Morrigan
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Masters
 
Sylvanus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masters
Tack_44
Ah Muzen Cab
Masters
Level 154
God Stats
72W - 4L
2,110 SR
Queue Stats
176W - 66L
2,977 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 158
1,703 SR
1,992 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,660 SR
1,437 MMR
Cthulhu
Cthulhu
Gold III
 
Cthulhu
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Odin
Odin
Gold V
jojotelli9
Odin
Gold V
Level 64
God Stats
9W - 2L
1,886 SR
Queue Stats
26W - 30L
1,392 MMR
Party 2
Ra
Ra
Gold II
tozy_jimenez
Ra
Gold II
Level 149
God Stats
0W - 1L
1,595 SR
Queue Stats
28W - 28L
1,421 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
7 / 0 / 6
7,642
849
7,390
5,781
2,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
 
Sylvanus
11
1 / 0 / 14
7,225
803
4,366
11,490
8,777
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
Tack_44
Ah Muzen Cab
12
9 / 1 / 7
8,016
891
16,101
7,186
3,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
GilgameshGebAchillesTiamatFenrir

VS

Bans
CabrakanMedusaPersephoneHou YiAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 5 / 1
5,455
606
6,653
11,631
5,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 7 / 1
5,381
598
2,338
11,322
3,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 5 / 0
6,005
667
4,915
8,056
1,675
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
17
Kills
1
1
Deaths
17
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
7
0
6
10
W
Sylvanus
 
Sylvanus
1
0
14
8
L
Cthulhu
 
Cthulhu
0
5
1
0.1
W
Ah Muzen Cab
Tack_44
Ah Muzen Cab
9
1
7
12.5
L
0
7
1
0.07
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,857
Damage
13,906
24,457
Taken
31,009
15,183
Mitigated
10,646
12,879
Healing
3,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
7,390
1,231
0
2,353
5,781
2,873
815
3,702
1,924
25,729
1,986
W
Sylvanus
 
Sylvanus
4,366
913
2,394
4,705
11,490
8,777
286
3,319
7,709
7,842
0
L
Cthulhu
 
Cthulhu
6,653
243
140
1,157
11,631
5,350
0
3,819
7,026
16,300
0
W
Ah Muzen Cab
Tack_44
Ah Muzen Cab
16,101
6,749
0
3,427
7,186
3,533
705
4,201
2,654
0
46,375
L
2,338
250
0
500
11,322
3,621
0
2,246
8,551
0
7,691
L
4,915
215
690
730
8,056
1,675
0
4,118
3,544
16,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,883
Gold Earned
16,841
113
Minions Killed
83
8
Camps Cleared
1
497,445
Distance Traveled
468,639
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,642
849
39
4
2
164,506
2
W
Sylvanus
7,225
803
3
0
1
165,208
2
L
Cthulhu
5,455
606
19
2
1
168,581
2
W
Ah Muzen Cab
8,016
891
71
8
5
167,731
1
L
Odin
5,381
598
21
2
0
145,317
1
L
Ra
6,005
667
43
5
0
154,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role