Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Eyemori
Athena
Level 84
God Stats
2W - 5L
1,303 SR
Queue Stats
83W - 94L
1,377 Elo+
Solo
Ares
Ares
IIbestofdabestII
Ares
Level 78
God Stats
1W - 2L
1,403 SR
Queue Stats
266W - 285L
1,355 Elo+
Solo
He Bo
He Bo
Sadistic_Senpai7
He Bo
Level 88
God Stats
5W - 10L
1,294 SR
Queue Stats
256W - 369L
1,316 Elo+
Solo
Gilgamesh
Gilgamesh
zokadokid
Gilgamesh
Level 106
God Stats
16W - 10L
1,660 SR
Queue Stats
399W - 456L
1,380 Elo+
Solo
Team Averages
Level 96
1,432 SR
1,386 Elo+

VS

Team Averages
Level 95
1,491 SR
1,335 Elo+
Mercury
Mercury
Franck0980
Mercury
Level 77
God Stats
3W - 0L
1,690 SR
Queue Stats
35W - 24L
1,460 Elo+
Solo
Atlas
Atlas
KimaDaGee
Atlas
Level 157
God Stats
7W - 8L
1,297 SR
Queue Stats
666W - 727L
1,353 Elo+
Solo
Gilgamesh
Gilgamesh
MajorSquish
Gilgamesh
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 59L
1,320 Elo+
Solo
Neith
Neith
SirChadwikDa3rd
Neith
Level 49
God Stats
26W - 30L
1,428 SR
Queue Stats
39W - 50L
1,233 Elo+
Solo
Sol
Sol
im_allwaypassive
Sol
Level 66
God Stats
13W - 8L
1,542 SR
Queue Stats
258W - 282L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
3 / 3 / 1
9,223
512
6,508
13,487
5,100
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Eyemori
Athena
12
2 / 5 / 4
8,231
457
6,329
16,483
17,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 6 / 3
8,944
497
9,283
15,633
8,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 8 / 3
6,948
386
6,813
11,777
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
zokadokid
Gilgamesh
16
8 / 4 / 2
10,307
573
13,551
16,419
12,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Franck0980
Mercury
15
4 / 4 / 9
9,384
521
7,214
13,687
5,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
KimaDaGee
Atlas
15
0 / 0 / 1
8,974
499
4,152
7,329
5,576
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
MajorSquish
Gilgamesh
14
7 / 8 / 2
8,992
500
8,985
18,920
10,225
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

16
6 / 2 / 10
10,310
573
8,665
9,734
3,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 2 / 13
10,658
592
20,728
18,538
6,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
16
Kills
25
26
Deaths
16
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
3
1
1.17
L
Athena
Eyemori
Athena
2
5
4
0.8
W
Mercury
Franck0980
Mercury
4
4
9
2.13
L
3
6
3
0.75
W
Atlas
KimaDaGee
Atlas
0
0
1
0.5
W
Gilgamesh
MajorSquish
Gilgamesh
7
8
2
1
L
0
8
3
0.19
W
6
2
10
5.5
W
8
2
13
7.25
L
Gilgamesh
zokadokid
Gilgamesh
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,484
Damage
49,744
73,799
Taken
68,208
47,192
Mitigated
30,868
19,501
Healing
25,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,508
3,479
0
4,288
13,487
5,100
869
4,022
9,465
0
60,020
L
Athena
Eyemori
Athena
6,329
1,499
0
2,662
16,483
17,290
319
6,669
9,814
26,398
0
W
Mercury
Franck0980
Mercury
7,214
3,941
0
4,649
13,687
5,327
0
3,900
9,742
0
52,064
L
9,283
259
0
4,544
15,633
8,140
0
4,339
11,294
56,207
0
W
Atlas
KimaDaGee
Atlas
4,152
923
249
2,872
7,329
5,576
0
1,533
5,796
54,540
0
W
Gilgamesh
MajorSquish
Gilgamesh
8,985
3,098
0
1,403
18,920
10,225
0
4,715
13,491
15
34,697
L
6,813
347
0
2,849
11,777
4,133
0
6,405
5,372
30,027
0
W
8,665
4,090
313
2,804
9,734
3,358
1,103
3,187
6,467
0
47,814
W
20,728
9,157
0
12,790
18,538
6,382
3,184
10,900
7,417
76,114
0
L
Gilgamesh
zokadokid
Gilgamesh
13,551
3,121
0
5,158
16,419
12,529
223
3,460
12,959
13,155
54,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,653
Gold Earned
48,318
419
Minions Killed
451
0
Camps Cleared
0
1,581,495
Distance Traveled
1,769,750
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,223
512
114
6
0
306,664
0
L
Athena
8,231
457
43
2
0
373,635
6
W
Mercury
9,384
521
79
4
0
416,944
0
L
Ares
8,944
497
93
5
0
327,750
3
W
Atlas
8,974
499
99
6
0
366,501
6
W
Gilgamesh
8,992
500
50
3
0
338,491
1
L
He Bo
6,948
386
47
3
0
281,535
0
W
Neith
10,310
573
99
6
0
332,314
3
W
Sol
10,658
592
124
7
0
315,500
0
L
Gilgamesh
10,307
573
122
7
0
291,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role