Player Matchup

Ah Puch
Ah Puch
NFavMasterchief
Ah Puch
Level 85
God Stats
5W - 1L
1,814 SR
Queue Stats
290W - 156L
1,587 Elo+
Party 1
Atlas
Atlas
buda5595
Atlas
Level 83
God Stats
1W - 2L
1,234 SR
Queue Stats
110W - 92L
1,558 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sadaesd
Ah Muzen Cab
Level 139
God Stats
10W - 1L
1,784 SR
Queue Stats
157W - 64L
1,694 Elo+
Party 1
Team Averages
Level 102
1,611 SR
1,613 Elo+

VS

Team Averages
Level 58
1,606 SR
1,634 Elo+
Discordia
Discordia
CrispyMA
Discordia
Level 28
God Stats
5W - 2L
1,763 SR
Queue Stats
114W - 27L
1,851 Elo+
Party 2
Horus
Horus
GamesOvrFriends
Horus
Level 80
God Stats
1W - 3L
1,305 SR
Queue Stats
20W - 37L
1,333 Elo+
Solo
Atlas
Atlas
Jithyland
Atlas
Level 66
God Stats
1W - 1L
1,750 SR
Queue Stats
269W - 130L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 3
12,658
703
18,827
16,568
6,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Atlas
buda5595
Atlas
15
2 / 5 / 11
12,503
695
9,581
18,697
23,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
sadaesd
Ah Muzen Cab
17
7 / 4 / 9
13,594
755
24,404
13,895
5,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CrispyMA
Discordia
15
4 / 5 / 8
11,545
641
17,105
18,138
6,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 8 / 6
10,548
586
5,057
18,094
16,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
Jithyland
Atlas
17
7 / 4 / 6
12,834
713
16,539
24,796
29,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
34
17
Kills
14
14
Deaths
17
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
CrispyMA
Discordia
4
5
8
1.6
L
3
8
6
0.75
L
Atlas
Jithyland
Atlas
7
4
6
2.5
W
8
5
3
1.9
W
Atlas
buda5595
Atlas
2
5
11
1.5
W
Ah Muzen Cab
sadaesd
Ah Muzen Cab
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,812
Damage
38,701
49,160
Taken
61,028
34,727
Mitigated
52,327
11,327
Healing
15,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CrispyMA
Discordia
17,105
1,151
1,408
3,399
18,138
6,754
781
9,251
8,887
52,707
0
L
5,057
2,400
3,693
4,381
18,094
16,392
0
7,784
10,310
0
15,862
L
Atlas
Jithyland
Atlas
16,539
4,998
342
2,304
24,796
29,181
156
11,545
13,096
34,903
0
W
18,827
1,318
0
5,926
16,568
6,465
133
11,365
4,396
53,179
0
W
Atlas
buda5595
Atlas
9,581
3,446
0
2,150
18,697
23,049
366
12,426
5,335
27,238
0
W
Ah Muzen Cab
sadaesd
Ah Muzen Cab
24,404
8,979
0
3,251
13,895
5,213
2,312
8,530
4,857
0
73,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,755
Gold Earned
34,927
214
Minions Killed
170
9
Camps Cleared
3
952,812
Distance Traveled
951,441
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,545
641
94
5
2
304,503
5
L
Horus
10,548
586
32
2
1
335,649
4
L
Atlas
12,834
713
44
2
0
311,289
1
W
Ah Puch
12,658
703
79
4
6
288,562
5
W
Atlas
12,503
695
29
2
1
323,684
0
W
Ah Muzen Cab
13,594
755
106
6
2
340,566
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role