Player Matchup

Medusa
Medusa
Dende Uchiha
Medusa
Level 129
God Stats
11W - 11L
1,544 SR
Queue Stats
358W - 366L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
Obscure Heathen
Danzaburou
Level 24
God Stats
2W - 0L
1,637 SR
Queue Stats
30W - 26L
1,553 Elo+
Party 1
Skadi
Skadi
OnetimeComb839
Skadi
Level 147
God Stats
5W - 2L
1,723 SR
Queue Stats
475W - 468L
1,487 Elo+
Party 1
Izanami
Izanami
Spyhuntr007
Izanami
Level 89
God Stats
4W - 2L
1,547 SR
Queue Stats
87W - 90L
1,458 Elo+
Party 1
Sol
Sol
bubbszee
Sol
Level 100
God Stats
9W - 10L
1,650 SR
Queue Stats
165W - 163L
1,489 Elo+
Party 1
Team Averages
Level 98
1,620 SR
1,497 Elo+

VS

Team Averages
Level 90
1,477 SR
1,500 Elo+
Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Eakers98
Thanatos
Level 45
God Stats
2W - 4L
1,451 SR
Queue Stats
100W - 93L
1,421 Elo+
Solo
Bellona
Bellona
LwkeyTilted
Bellona
Level 11
God Stats
0W - 1L
1,434 SR
Queue Stats
5W - 5L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
3 / 6 / 4
6,149
559
4,399
7,081
1,792
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Obscure Heathen
Danzaburou
8
0 / 2 / 3
5,523
502
1,442
5,848
2,453
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
7 / 1 / 2
7,706
701
7,335
5,225
1,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Spyhuntr007
Izanami
10
3 / 4 / 3
6,743
613
4,631
8,876
2,370
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 2
5,803
528
1,345
4,661
1,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
8 / 4 / 4
6,963
633
11,141
7,948
2,024
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
 
Zeus
12
3 / 1 / 2
6,662
606
2,746
4,913
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
 
Atlas
9
2 / 2 / 8
5,689
517
2,599
5,957
4,938
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Eakers98
Thanatos
4
0 / 2 / 1
4,249
386
1,046
3,737
664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
LwkeyTilted
Bellona
9
1 / 4 / 2
5,451
496
2,109
6,572
4,915
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
13
Kills
14
14
Deaths
13
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
8
4
4
2.5
L
Zeus
 
Zeus
3
1
2
4
L
Atlas
 
Atlas
2
2
8
3
W
Medusa
3
6
4
0.83
L
Thanatos
Eakers98
Thanatos
0
2
1
0.25
L
Bellona
LwkeyTilted
Bellona
1
4
2
0.5
W
Danzaburou
Obscure Heathen
Danzaburou
0
2
3
0.75
W
7
1
2
8
W
Izanami
Spyhuntr007
Izanami
3
4
3
1.13
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,152
Damage
19,641
31,691
Taken
29,127
9,754
Mitigated
13,916
6,381
Healing
8,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,141
4,658
0
2,286
7,948
2,024
0
181
7,767
0
33,507
L
Zeus
 
Zeus
2,746
313
0
2,171
4,913
1,375
583
223
4,690
39,866
0
L
Atlas
 
Atlas
2,599
1,038
165
1,142
5,957
4,938
132
776
5,181
11,400
0
W
Medusa
4,399
1,552
0
470
7,081
1,792
0
759
6,279
0
26,749
L
Thanatos
Eakers98
Thanatos
1,046
582
0
2,240
3,737
664
0
78
3,659
0
7,184
L
Bellona
LwkeyTilted
Bellona
2,109
530
0
530
6,572
4,915
0
161
6,411
0
17,301
W
Danzaburou
Obscure Heathen
Danzaburou
1,442
558
320
425
5,848
2,453
0
782
4,960
0
21,190
W
7,335
3,247
0
818
5,225
1,446
459
390
4,835
0
43,279
W
Izanami
Spyhuntr007
Izanami
4,631
3,106
0
2,576
8,876
2,370
0
1,553
7,267
0
27,761
W
1,345
370
0
1,772
4,661
1,693
880
1,594
3,005
23,936
3,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,924
Gold Earned
29,014
315
Minions Killed
248
0
Camps Cleared
0
973,010
Distance Traveled
911,115
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,963
633
63
6
0
213,797
4
L
Zeus
6,662
606
98
9
0
204,366
4
L
Atlas
5,689
517
12
1
0
206,609
4
W
Medusa
6,149
559
44
4
0
212,933
2
L
Thanatos
4,249
386
23
2
0
89,121
1
L
Bellona
5,451
496
52
5
0
197,222
0
W
Danzaburou
5,523
502
42
4
0
160,093
0
W
Skadi
7,706
701
97
9
0
200,545
3
W
Izanami
6,743
613
57
5
0
196,872
0
W
Sol
5,803
528
75
7
0
202,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role