Player Matchup

King Arthur
King Arthur
CloudPLaysSmite
King Arthur
Level 160
God Stats
4W - 1L
1,678 SR
Queue Stats
194W - 63L
1,900 Elo+
Party 1
Chronos
Chronos
GnomeWithNoHome
Chronos
Level 157
God Stats
4W - 0L
1,761 SR
Queue Stats
172W - 43L
1,929 Elo+
Party 1
Cupid
Cupid
LunarSlushie
Cupid
Level 160
God Stats
4W - 2L
1,756 SR
Queue Stats
263W - 99L
1,847 Elo+
Party 1
Fafnir
Fafnir
Xylø
Fafnir
Level 160
God Stats
3W - 1L
1,828 SR
Queue Stats
176W - 46L
1,931 Elo+
Party 1
Team Averages
Level 159
1,756 SR
1,902 Elo+

VS

Team Averages
Level 36
1,553 SR
1,460 Elo+
Nike
Nike
AnOddOod
Nike
Level 18
God Stats
0W - 2L
1,775 SR
Queue Stats
0W - 3L
1,339 Elo+
Party 2
Khepri
Khepri
Rasatorul
Khepri
Level 74
God Stats
0W - 1L
1,416 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Mercury
Mercury
VexxatuVex
Mercury
Level 27
God Stats
0W - 1L
1,564 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
winter3333
Morgan Le Fay
Level 25
God Stats
0W - 1L
1,458 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CloudPLaysSmite
King Arthur
15
2 / 3 / 11
9,788
816
12,462
14,858
12,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
5 / 3 / 9
10,748
896
8,797
9,314
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
10 / 2 / 6
10,544
879
14,895
10,893
5,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
Xylø
Fafnir
16
5 / 1 / 11
11,131
928
8,931
13,254
12,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
4 / 3 / 3
9,292
774
8,884
11,843
9,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Khepri
Rasatorul
Khepri
14
1 / 5 / 6
8,998
750
6,936
13,359
13,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
VexxatuVex
Mercury
14
2 / 8 / 2
8,709
726
4,604
12,169
4,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
winter3333
Morgan Le Fay
14
2 / 6 / 4
8,710
726
8,518
13,747
5,577
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
22
Kills
9
9
Deaths
22
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nike
4
3
3
1.83
W
King Arthur
CloudPLaysSmite
King Arthur
2
3
11
2.5
W
5
3
9
3.17
W
10
2
6
6.5
L
Khepri
Rasatorul
Khepri
1
5
6
0.8
L
Mercury
VexxatuVex
Mercury
2
8
2
0.38
W
Fafnir
Xylø
Fafnir
5
1
11
10.5
L
Morgan Le Fay
winter3333
Morgan Le Fay
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,085
Damage
28,942
48,319
Taken
51,118
33,635
Mitigated
33,855
15,488
Healing
6,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
8,884
1,255
382
1,188
11,843
9,710
422
5,068
6,544
3,666
19,357
W
King Arthur
CloudPLaysSmite
King Arthur
12,462
1,733
0
4,235
14,858
12,228
693
5,820
8,790
4,755
28,474
W
8,797
3,693
0
2,256
9,314
3,351
2,364
3,046
6,070
37,490
0
W
14,895
8,345
219
4,746
10,893
5,088
3,158
3,045
7,770
0
41,869
L
Khepri
Rasatorul
Khepri
6,936
736
0
1,830
13,359
13,699
342
3,640
9,563
21,118
0
L
Mercury
VexxatuVex
Mercury
4,604
1,877
0
662
12,169
4,869
0
5,626
6,390
0
27,790
W
Fafnir
Xylø
Fafnir
8,931
1,485
842
3,190
13,254
12,968
702
5,966
7,006
22,997
0
L
Morgan Le Fay
winter3333
Morgan Le Fay
8,518
961
252
2,062
13,747
5,577
0
5,926
7,572
31,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,211
Gold Earned
35,709
190
Minions Killed
151
12
Camps Cleared
11
870,363
Distance Traveled
788,033
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,292
774
31
3
1
206,630
3
W
King Arthur
9,788
816
53
4
1
234,937
0
W
Chronos
10,748
896
65
5
4
201,631
0
W
Cupid
10,544
879
46
4
4
201,292
0
L
Khepri
8,998
750
21
2
1
187,515
4
L
Mercury
8,709
726
51
4
8
201,956
0
W
Fafnir
11,131
928
26
2
3
232,503
0
L
Morgan Le Fay
8,710
726
48
4
1
191,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role