Player Matchup

Baron Samedi
Baron Samedi
DinokNaalHaal
Baron Samedi
Level 128
God Stats
15W - 11L
1,600 SR
Queue Stats
281W - 243L
1,537 Elo+
Solo
Kali
Kali
Gokatari
Kali
Level 107
God Stats
1W - 2L
1,226 SR
Queue Stats
101W - 111L
1,425 Elo+
Party 2
Chiron
Chiron
YungSweatshorts
Chiron
Level 42
God Stats
1W - 4L
1,463 SR
Queue Stats
10W - 13L
1,408 Elo+
Party 2
Team Averages
Level 92
1,430 SR
1,457 Elo+

VS

Team Averages
Level 55
1,456 SR
1,390 Elo+
Neith
Neith
BofaDeiz
Neith
Level 29
God Stats
3W - 7L
1,666 SR
Queue Stats
61W - 111L
1,348 Elo+
Party 1
Geb
Geb
His_Dixie_Rekt
Geb
Level 49
God Stats
5W - 7L
1,350 SR
Queue Stats
126W - 199L
1,357 Elo+
Party 1
Sol
Sol
Legokid
Sol
Level 88
God Stats
6W - 5L
1,350 SR
Queue Stats
50W - 53L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DinokNaalHaal
Baron Samedi
13
3 / 2 / 7
7,912
791
9,997
6,885
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
12
6 / 3 / 6
8,663
866
7,352
10,976
4,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 1 / 7
8,008
801
9,759
5,081
1,801
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BofaDeiz
Neith
10
0 / 5 / 1
6,232
623
5,059
7,928
2,635
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 5 / 2
6,598
660
2,729
16,501
10,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sol
11
6 / 4 / 0
8,506
851
6,731
9,550
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
14
Kills
6
6
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
BofaDeiz
Neith
0
5
1
0.1
W
Baron Samedi
DinokNaalHaal
Baron Samedi
3
2
7
3.25
W
Kali
6
3
6
3
L
0
5
2
0.2
L
Sol
6
4
0
1.5
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,108
Damage
14,519
22,942
Taken
33,979
8,909
Mitigated
15,072
11,956
Healing
5,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BofaDeiz
Neith
5,059
1,799
0
247
7,928
2,635
500
3,714
4,214
0
13,118
W
Baron Samedi
DinokNaalHaal
Baron Samedi
9,997
905
1,126
3,229
6,885
2,927
629
3,259
3,470
40,235
0
W
Kali
7,352
2,796
0
4,579
10,976
4,181
722
5,534
5,148
0
17,937
L
2,729
386
0
2,161
16,501
10,088
92
4,967
11,534
10,557
0
L
Sol
6,731
1,756
0
2,844
9,550
2,349
1,023
1,612
7,938
24,744
0
W
9,759
4,411
994
2,028
5,081
1,801
1,826
1,114
3,917
0
17,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,583
Gold Earned
21,336
124
Minions Killed
89
6
Camps Cleared
3
584,353
Distance Traveled
535,256
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,232
623
23
2
0
173,748
1
W
Baron Samedi
7,912
791
72
7
4
188,975
4
W
Kali
8,663
866
24
2
1
216,995
4
L
Geb
6,598
660
12
1
0
195,852
2
L
Sol
8,506
851
54
5
3
165,656
7
W
Chiron
8,008
801
28
3
1
178,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role