Player Matchup

Danzaburou
Danzaburou
AyeCam
Danzaburou
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,510 Elo+
Solo
Achilles
Achilles
Gederic
Achilles
Level 115
God Stats
2W - 6L
1,323 SR
Queue Stats
204W - 173L
1,574 Elo+
Solo
Raijin
Raijin
Vectorr
Raijin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,542 Elo+
Solo
Hera
Hera
freddysauron
Hera
Level 139
God Stats
1W - 4L
1,061 SR
Queue Stats
147W - 158L
1,548 Elo+
Solo
Bellona
Bellona
serie_escura
Bellona
Level 101
God Stats
4W - 4L
1,433 SR
Queue Stats
572W - 562L
1,441 Elo+
Solo
Team Averages
Level 115
1,363 SR
1,523 Elo+

VS

Team Averages
Level 129
1,584 SR
1,528 Elo+
Ravana
Ravana
 
Ravana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ES Hado9895
Janus
Level 123
God Stats
6W - 12L
1,384 SR
Queue Stats
742W - 746L
1,495 Elo+
Solo
Freya
Freya
Felony11
Freya
Level 146
God Stats
6W - 3L
1,811 SR
Queue Stats
148W - 124L
1,574 Elo+
Solo
Anubis
Anubis
MjesticBlood
Anubis
Level 107
God Stats
1W - 1L
1,727 SR
Queue Stats
121W - 130L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AyeCam
Danzaburou
15
3 / 3 / 14
9,046
822
9,339
7,298
2,254
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
Gederic
Achilles
16
6 / 3 / 9
9,299
845
9,903
15,069
15,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Vectorr
Raijin
16
4 / 2 / 14
9,424
857
12,959
7,582
2,424
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 2 / 11
10,199
927
15,585
6,334
3,044
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
serie_escura
Bellona
14
4 / 4 / 13
9,033
821
11,819
12,155
12,728
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
0 / 2 / 11
7,542
686
8,163
11,541
11,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
 
King Arthur
11
0 / 5 / 8
7,347
668
3,911
17,539
12,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 5 / 7
9,179
834
11,836
10,365
4,332
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
Felony11
Freya
14
5 / 7 / 4
8,470
770
9,445
15,572
5,918
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
15
2 / 5 / 8
8,379
762
7,200
13,314
6,858
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
51
24
Kills
13
14
Deaths
24
61
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
2
11
2.75
L
King Arthur
 
King Arthur
0
5
8
0.8
W
Danzaburou
AyeCam
Danzaburou
3
3
14
3.33
L
6
5
7
1.9
L
Freya
Felony11
Freya
5
7
4
1
W
Achilles
Gederic
Achilles
6
3
9
3.5
L
Anubis
2
5
8
1.2
W
Raijin
Vectorr
Raijin
4
2
14
5.5
W
7
2
11
6.25
W
Bellona
serie_escura
Bellona
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,605
Damage
40,555
48,438
Taken
68,331
36,203
Mitigated
40,854
19,255
Healing
19,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,163
1,088
2,265
3,003
11,541
11,426
86
4,330
6,895
0
10,629
L
King Arthur
 
King Arthur
3,911
532
0
3,164
17,539
12,320
0
6,103
11,189
0
6,452
W
Danzaburou
AyeCam
Danzaburou
9,339
2,815
1,476
1,688
7,298
2,254
1,776
4,113
3,060
0
22,943
L
11,836
744
941
1,213
10,365
4,332
0
5,412
4,870
26,675
0
L
Freya
Felony11
Freya
9,445
3,742
1,179
3,929
15,572
5,918
38
7,668
7,664
16,229
0
W
Achilles
Gederic
Achilles
9,903
1,824
1,713
5,018
15,069
15,753
226
9,072
5,714
0
19,103
L
Anubis
7,200
408
787
3,461
13,314
6,858
0
6,902
6,379
28,891
0
W
Raijin
Vectorr
Raijin
12,959
1,886
1,687
2,088
7,582
2,424
1,035
5,102
2,273
22,864
0
W
15,585
4,323
1,023
332
6,334
3,044
2,071
3,438
2,731
35,716
0
W
Bellona
serie_escura
Bellona
11,819
1,372
1,878
2,352
12,155
12,728
617
6,703
5,211
2,432
12,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,001
Gold Earned
40,917
113
Minions Killed
108
0
Camps Cleared
0
977,977
Distance Traveled
926,456
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,542
686
9
1
0
236,188
2
L
King Arthur
7,347
668
7
1
0
192,755
3
W
Danzaburou
9,046
822
21
2
0
198,572
0
L
Janus
9,179
834
33
3
0
167,924
0
L
Freya
8,470
770
14
1
0
162,685
0
W
Achilles
9,299
845
18
2
0
221,940
1
L
Anubis
8,379
762
45
4
0
166,904
0
W
Raijin
9,424
857
21
2
0
188,542
5
W
Hera
10,199
927
49
4
0
189,110
0
W
Bellona
9,033
821
4
0
0
179,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role