Player Matchup

Atlas
Atlas
Deagen
Atlas
Level 145
God Stats
2W - 4L
1,500 SR
Queue Stats
66W - 65L
1,575 Elo+
Party 2
Baron Samedi
Baron Samedi
Finecrew
Baron Samedi
Level 46
God Stats
10W - 6L
1,524 SR
Queue Stats
340W - 243L
1,600 Elo+
Party 1
Neith
Neith
dbhallettj
Neith
Level 145
God Stats
13W - 6L
1,722 SR
Queue Stats
73W - 64L
1,625 Elo+
Party 2
Vulcan
Vulcan
sawtoothtuna
Vulcan
Level 66
God Stats
10W - 8L
1,666 SR
Queue Stats
298W - 207L
1,634 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zeskolo
Tsukuyomi
Level 160
God Stats
27W - 21L
1,668 SR
Queue Stats
206W - 154L
1,660 Elo+
Party 2
Team Averages
Level 112
1,616 SR
1,619 Elo+

VS

Team Averages
Level 116
1,564 SR
1,589 Elo+
King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CloudzGG
Chiron
Level 125
God Stats
9W - 4L
1,628 SR
Queue Stats
177W - 130L
1,652 Elo+
Solo
Cliodhna
Cliodhna
DEPUTDISTRUCTOO
Cliodhna
Level 122
God Stats
4W - 3L
1,632 SR
Queue Stats
65W - 51L
1,652 Elo+
Solo
Baba Yaga
Baba Yaga
Kefka
Baba Yaga
Level 146
God Stats
5W - 12L
1,340 SR
Queue Stats
211W - 222L
1,547 Elo+
Solo
Yemoja
Yemoja
Wr0ngH0le
Yemoja
Level 33
God Stats
1W - 1L
1,721 SR
Queue Stats
3W - 2L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Deagen
Atlas
19
1 / 4 / 16
12,516
1,043
13,636
24,412
29,471
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Finecrew
Baron Samedi
19
1 / 1 / 13
11,755
980
17,785
11,305
5,349
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
19
5 / 6 / 10
12,701
1,058
25,575
18,689
6,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
19
4 / 4 / 12
12,202
1,017
24,093
12,123
4,850
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
zeskolo
Tsukuyomi
19
9 / 4 / 9
13,484
1,124
24,197
9,925
3,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

153

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
5 / 3 / 11
12,815
1,068
16,175
33,404
33,739
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
CloudzGG
Chiron
18
8 / 2 / 6
13,081
1,090
17,912
17,967
4,798
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
18
4 / 9 / 9
11,858
988
17,689
25,253
8,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baba Yaga
Kefka
Baba Yaga
18
2 / 3 / 4
11,712
976
15,143
16,988
6,697
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Wr0ngH0le
Yemoja
18
0 / 3 / 12
11,753
979
6,671
17,027
11,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
61
20
Kills
19
19
Deaths
20
60
Assists
42
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
3
11
3.5
L
Chiron
CloudzGG
Chiron
8
2
6
5.5
L
Cliodhna
4
9
9
0.94
W
Atlas
Deagen
Atlas
1
4
16
2.25
W
Baron Samedi
Finecrew
Baron Samedi
1
1
13
7.5
L
Baba Yaga
Kefka
Baba Yaga
2
3
4
1.33
L
Yemoja
Wr0ngH0le
Yemoja
0
3
12
2
W
Neith
5
6
10
1.67
W
Vulcan
4
4
12
2.5
W
Tsukuyomi
zeskolo
Tsukuyomi
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,286
Damage
73,590
76,454
Taken
110,639
50,298
Mitigated
65,294
19,756
Healing
23,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
16,175
425
680
7,555
33,404
33,739
0
14,940
18,464
0
33,851
L
Chiron
CloudzGG
Chiron
17,912
7,794
1,255
2,596
17,967
4,798
0
11,107
6,860
0
37,798
L
Cliodhna
17,689
2,518
0
457
25,253
8,637
0
11,837
13,416
0
30,213
W
Atlas
Deagen
Atlas
13,636
3,304
1,537
4,887
24,412
29,471
0
5,767
18,645
32,570
0
W
Baron Samedi
Finecrew
Baron Samedi
17,785
695
3,134
4,408
11,305
5,349
0
2,548
8,757
38,131
0
L
Baba Yaga
Kefka
Baba Yaga
15,143
250
0
1,530
16,988
6,697
0
7,959
9,029
59,242
0
L
Yemoja
Wr0ngH0le
Yemoja
6,671
999
7,343
2,148
17,027
11,423
0
9,671
7,356
18,595
0
W
Neith
25,575
13,267
0
5,347
18,689
6,779
0
6,187
12,502
0
54,988
W
Vulcan
24,093
5,972
0
374
12,123
4,850
0
4,690
7,433
52,137
0
W
Tsukuyomi
zeskolo
Tsukuyomi
24,197
6,555
0
69
9,925
3,849
0
2,622
7,303
0
43,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,658
Gold Earned
61,219
276
Minions Killed
256
12
Camps Cleared
5
1,352,854
Distance Traveled
1,260,604
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,815
1,068
32
3
0
263,392
2
L
Chiron
13,081
1,090
51
4
2
261,412
1
L
Cliodhna
11,858
988
28
2
1
268,363
2
W
Atlas
12,516
1,043
33
3
0
270,508
0
W
Baron Samedi
11,755
980
42
4
0
285,938
1
L
Baba Yaga
11,712
976
117
10
2
244,780
0
L
Yemoja
11,753
979
28
2
0
222,657
0
W
Neith
12,701
1,058
95
8
4
220,700
3
W
Vulcan
12,202
1,017
80
7
1
274,594
0
W
Tsukuyomi
13,484
1,124
26
2
7
301,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role