Player Matchup

Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Gh0stSamurai92
Geb
Level 160
God Stats
2W - 3L
1,580 SR
Queue Stats
220W - 203L
1,532 Elo+
Party 1
Sol
Sol
NT Barret
Sol
Level 154
God Stats
4W - 4L
1,575 SR
Queue Stats
563W - 559L
1,476 Elo+
Party 1
Medusa
Medusa
raft0r
Medusa
Level 16
God Stats
1W - 2L
1,745 SR
Queue Stats
39W - 70L
1,456 Elo+
Solo
Vulcan
Vulcan
x Not Spyro x
Vulcan
Level 44
God Stats
3W - 6L
1,590 SR
Queue Stats
211W - 251L
1,382 Elo+
Solo
Team Averages
Level 107
1,598 SR
1,469 Elo+

VS

Team Averages
Level 75
1,452 SR
1,515 Elo+
Morgan Le Fay
Morgan Le Fay
AmorSagrado
Morgan Le Fay
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,512 Elo+
Party 2
Kuzenbo
Kuzenbo
Lickiepuu
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,564 Elo+
Solo
Izanami
Izanami
Manneo
Izanami
Level 124
God Stats
2W - 2L
1,332 SR
Queue Stats
309W - 310L
1,463 Elo+
Solo
Pele
Pele
PuRe x FiGhTzZ
Pele
Level 114
God Stats
5W - 6L
1,426 SR
Queue Stats
485W - 492L
1,536 Elo+
Solo
Tiamat
Tiamat
VαmpireX
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
1 / 4 / 6
9,932
621
19,336
12,731
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 3 / 5
10,463
654
7,918
19,359
21,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
3 / 4 / 4
10,144
634
13,121
13,544
4,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
raft0r
Medusa
18
5 / 4 / 3
10,750
672
10,920
14,626
5,431
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 3 / 5
10,385
649
13,117
11,273
3,901
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AmorSagrado
Morgan Le Fay
16
0 / 2 / 9
10,103
631
9,186
9,514
3,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Lickiepuu
Kuzenbo
17
1 / 3 / 11
11,286
705
11,398
18,586
27,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Manneo
Izanami
18
4 / 3 / 9
11,345
709
10,776
15,544
5,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 3 / 6
12,014
751
15,238
13,514
5,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
VαmpireX
Tiamat
20
5 / 1 / 10
12,512
782
20,685
16,246
9,250
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
63
12
Kills
18
18
Deaths
12
23
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
4
6
1
W
Morgan Le Fay
AmorSagrado
Morgan Le Fay
0
2
9
2.25
L
1
3
5
1.17
W
Kuzenbo
Lickiepuu
Kuzenbo
1
3
11
2.17
W
Izanami
Manneo
Izanami
4
3
9
2.83
L
3
4
4
1.25
W
8
3
6
3.67
W
Tiamat
VαmpireX
Tiamat
5
1
10
10
L
Medusa
raft0r
Medusa
5
4
3
1.63
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,412
Damage
67,283
71,533
Taken
73,404
39,275
Mitigated
51,783
32,569
Healing
39,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
19,336
130
2,881
2,808
12,731
3,822
317
5,959
6,772
40,654
0
W
Morgan Le Fay
AmorSagrado
Morgan Le Fay
9,186
532
3,449
3,134
9,514
3,905
480
8,670
844
24,378
0
L
7,918
315
3,132
5,195
19,359
21,885
28
11,158
8,201
16,970
0
W
Kuzenbo
Lickiepuu
Kuzenbo
11,398
2,770
1,756
2,623
18,586
27,537
444
10,208
8,378
20,390
0
W
Izanami
Manneo
Izanami
10,776
4,744
5,844
6,753
15,544
5,409
2,216
12,847
2,697
0
24,181
L
13,121
1,657
2,948
4,017
13,544
4,236
774
7,766
5,778
26,632
0
W
15,238
1,137
3,612
2,511
13,514
5,682
1,027
9,840
3,674
0
39,718
W
Tiamat
VαmpireX
Tiamat
20,685
1,255
3,250
7,062
16,246
9,250
1,108
11,927
4,319
55,496
0
L
Medusa
raft0r
Medusa
10,920
4,284
2,260
4,027
14,626
5,431
603
9,815
4,811
0
35,709
L
13,117
2,073
2,810
2,491
11,273
3,901
176
6,571
4,702
35,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,674
Gold Earned
57,260
231
Minions Killed
202
0
Camps Cleared
0
1,444,933
Distance Traveled
1,578,245
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,932
621
61
4
0
275,839
1
W
Morgan Le Fay
10,103
631
26
2
0
338,096
0
L
Geb
10,463
654
16
1
0
304,755
2
W
Kuzenbo
11,286
705
24
2
0
318,382
3
W
Izanami
11,345
709
31
2
0
294,278
1
L
Sol
10,144
634
33
2
0
300,900
1
W
Pele
12,014
751
40
3
0
301,991
1
W
Tiamat
12,512
782
81
5
0
325,498
2
L
Medusa
10,750
672
62
4
0
277,904
1
L
Vulcan
10,385
649
59
4
0
285,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role