Player Matchup

Sol
Sol
Scuny
Sol
Level 97
God Stats
15W - 9L
1,683 SR
Queue Stats
468W - 570L
1,478 Elo+
Solo
Ullr
Ullr
YellingYeti101
Ullr
Level 37
God Stats
11W - 7L
1,853 SR
Queue Stats
128W - 76L
1,641 Elo+
Party 1
Eset
Eset
dabeast4343
Eset
Level 18
God Stats
1W - 1L
1,949 SR
Queue Stats
41W - 35L
1,485 Elo+
Party 1
Team Averages
Level 51
1,828 SR
1,535 Elo+

VS

Team Averages
Level 113
1,677 SR
1,539 Elo+
Athena
Athena
MalaKyle
Athena
Level 75
God Stats
2W - 1L
1,691 SR
Queue Stats
44W - 58L
1,403 Elo+
Solo
Neith
Neith
Quistheprophet
Neith
Level 137
God Stats
2W - 0L
1,589 SR
Queue Stats
176W - 148L
1,583 Elo+
Solo
Scylla
Scylla
Skinnae
Scylla
Level 126
God Stats
36W - 22L
1,749 SR
Queue Stats
148W - 111L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Scuny
Sol
10
1 / 7 / 0
8,071
538
9,798
14,809
4,443
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 4 / 1
8,659
577
12,499
13,343
4,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 4 / 0
8,542
569
3,609
13,713
12,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MalaKyle
Athena
14
0 / 1 / 14
9,807
654
5,956
14,875
15,793
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 0 / 4
10,154
677
13,226
11,457
5,115
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Skinnae
Scylla
16
9 / 1 / 5
10,944
730
17,716
9,457
4,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
15
15
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Athena
MalaKyle
Athena
0
1
14
7
W
6
0
4
8
L
Sol
Scuny
Sol
1
7
0
0.14
W
Scylla
Skinnae
Scylla
9
1
5
11.5
L
1
4
1
0.38
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,906
Damage
36,898
41,865
Taken
35,789
21,462
Mitigated
25,199
8,537
Healing
5,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
MalaKyle
Athena
5,956
1,103
330
1,460
14,875
15,793
0
7,273
7,602
14,861
0
W
13,226
4,323
0
3,192
11,457
5,115
2,096
3,158
8,299
0
48,638
L
Sol
Scuny
Sol
9,798
5,103
0
4,578
14,809
4,443
0
7,684
6,833
29,879
0
W
Scylla
Skinnae
Scylla
17,716
1,136
0
750
9,457
4,291
432
3,290
6,167
57,242
0
L
12,499
3,629
0
528
13,343
4,754
60
8,028
5,053
0
35,999
L
3,609
443
418
3,013
13,713
12,265
0
7,607
5,805
13,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,272
Gold Earned
30,905
129
Minions Killed
192
3
Camps Cleared
11
687,553
Distance Traveled
872,449
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,807
654
17
1
0
306,477
2
W
Neith
10,154
677
80
5
2
273,059
2
L
Sol
8,071
538
51
3
1
213,073
0
W
Scylla
10,944
730
95
6
9
292,913
3
L
Ullr
8,659
577
60
4
2
240,555
3
L
Eset
8,542
569
18
1
0
233,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role