Player Matchup

Geb
Geb
Ice General444
Geb
Level 67
God Stats
31W - 23L
1,543 SR
Queue Stats
401W - 383L
1,555 Elo+
Party 2
Izanami
Izanami
MVPOrTroll
Izanami
Level 49
God Stats
8W - 4L
1,565 SR
Queue Stats
58W - 63L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
Mr Azire
Gilgamesh
Level 37
God Stats
22W - 24L
1,630 SR
Queue Stats
95W - 108L
1,379 Elo+
Party 2
Hades
Hades
cIPhErIlIlIllI
Hades
Level 38
God Stats
47W - 30L
1,648 SR
Queue Stats
93W - 92L
1,524 Elo+
Party 3
Horus
Horus
manbow70
Horus
Level 120
God Stats
10W - 16L
1,435 SR
Queue Stats
409W - 406L
1,448 Elo+
Party 3
Team Averages
Level 62
1,564 SR
1,482 Elo+

VS

Team Averages
Level 84
1,497 SR
1,472 Elo+
Yemoja
Yemoja
BigBiscuit021
Yemoja
Level 47
God Stats
31W - 27L
1,558 SR
Queue Stats
70W - 75L
1,457 Elo+
Party 1
Thanatos
Thanatos
EXTRA_TOXIC_FANG
Thanatos
Level 127
God Stats
15W - 24L
1,419 SR
Queue Stats
995W - 956L
1,539 Elo+
Party 1
Neith
Neith
JLinetteE
Neith
Level 39
God Stats
6W - 5L
1,357 SR
Queue Stats
53W - 78L
1,382 Elo+
Solo
Anubis
Anubis
Landorax
Anubis
Level 113
God Stats
80W - 62L
1,649 SR
Queue Stats
427W - 456L
1,454 Elo+
Party 1
Nemesis
Nemesis
diego97yey
Nemesis
Level 93
God Stats
18W - 19L
1,503 SR
Queue Stats
322W - 318L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 8
9,973
499
6,244
17,017
15,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
MVPOrTroll
Izanami
20
7 / 0 / 3
13,377
669
13,613
6,968
3,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Mr Azire
Gilgamesh
16
4 / 1 / 2
10,116
506
6,371
11,624
8,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
5 / 0 / 4
10,484
524
15,877
15,882
6,624
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
manbow70
Horus
17
2 / 5 / 6
11,011
551
9,183
18,217
16,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
8,488
424
4,055
14,834
10,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 5 / 1
10,783
539
14,656
19,608
16,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
JLinetteE
Neith
15
0 / 4 / 1
9,608
480
3,077
9,568
3,467
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Landorax
Anubis
16
1 / 5 / 2
9,410
471
15,254
14,395
8,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
diego97yey
Nemesis
13
1 / 2 / 3
8,192
410
7,492
12,556
5,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
19
Kills
8
8
Deaths
19
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
5
5
1
1.1
W
1
2
8
2.5
L
Neith
JLinetteE
Neith
0
4
1
0.13
L
Anubis
Landorax
Anubis
1
5
2
0.4
W
Izanami
MVPOrTroll
Izanami
7
0
3
8.5
W
Gilgamesh
Mr Azire
Gilgamesh
4
1
2
5
W
5
0
4
7
L
Nemesis
diego97yey
Nemesis
1
2
3
1.25
W
Horus
manbow70
Horus
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,288
Damage
44,534
69,708
Taken
70,961
50,782
Mitigated
44,185
30,366
Healing
29,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,055
597
3,394
3,118
14,834
10,101
0
6,205
8,629
13,658
0
L
14,656
4,340
0
11,571
19,608
16,906
816
4,845
14,763
0
68,611
W
6,244
629
0
3,473
17,017
15,932
0
7,169
9,601
23,589
0
L
Neith
JLinetteE
Neith
3,077
948
558
2,274
9,568
3,467
3,260
479
9,089
0
61,796
L
Anubis
Landorax
Anubis
15,254
584
0
5,858
14,395
8,126
32
6,477
7,918
74,988
0
W
Izanami
MVPOrTroll
Izanami
13,613
9,737
0
2,379
6,968
3,255
2,805
1,483
5,485
0
149,409
W
Gilgamesh
Mr Azire
Gilgamesh
6,371
1,210
0
2,601
11,624
8,927
0
5,655
5,875
0
56,534
W
15,877
379
1,442
10,506
15,882
6,624
0
5,195
10,553
75,925
0
L
Nemesis
diego97yey
Nemesis
7,492
2,294
0
3,079
12,556
5,585
0
4,115
8,441
0
49,417
W
Horus
manbow70
Horus
9,183
4,230
1,586
8,379
18,217
16,044
788
4,339
13,060
0
62,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,961
Gold Earned
46,481
602
Minions Killed
500
0
Camps Cleared
0
1,937,775
Distance Traveled
1,835,576
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,488
424
28
1
0
368,723
7
L
Thanatos
10,783
539
125
6
0
358,694
5
W
Geb
9,973
499
24
1
0
371,172
8
L
Neith
9,608
480
154
8
0
362,091
4
L
Anubis
9,410
471
122
6
0
329,784
2
W
Izanami
13,377
669
237
12
0
401,719
5
W
Gilgamesh
10,116
506
85
4
0
420,328
0
W
Hades
10,484
524
129
6
0
380,996
1
L
Nemesis
8,192
410
71
4
0
416,284
6
W
Horus
11,011
551
127
6
0
363,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role