Player Matchup

Atlas
Atlas
CallMeJax121
Atlas
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 37L
1,327 Elo+
Solo
Hachiman
Hachiman
Kyojin xXx
Hachiman
Level 106
God Stats
11W - 7L
1,686 SR
Queue Stats
348W - 297L
1,491 Elo+
Solo
Yemoja
Yemoja
U1225424507
Yemoja
Level 142
God Stats
4W - 2L
1,677 SR
Queue Stats
395W - 447L
1,351 Elo+
Solo
Bacchus
Bacchus
Velez_iacc_14
Bacchus
Level 58
God Stats
39W - 22L
1,553 SR
Queue Stats
309W - 313L
1,378 Elo+
Solo
Thanatos
Thanatos
maxzombie13
Thanatos
Level 52
God Stats
24W - 32L
1,472 SR
Queue Stats
61W - 77L
1,360 Elo+
Solo
Team Averages
Level 84
1,578 SR
1,381 Elo+

VS

Team Averages
Level 72
1,491 SR
1,379 Elo+
Hachiman
Hachiman
DamMongorian115
Hachiman
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 10L
1,479 Elo+
Solo
Hel
Hel
HiImNoahJ
Hel
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 96L
1,382 Elo+
Solo
Camazotz
Camazotz
WhtRuD0inStpbr0
Camazotz
Level 69
God Stats
4W - 6L
1,500 SR
Queue Stats
171W - 241L
1,351 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
Level 107
God Stats
198W - 218L
1,459 SR
Queue Stats
307W - 345L
1,383 Elo+
Solo
Sol
Sol
x-Khione
Sol
Level 45
God Stats
15W - 16L
1,495 SR
Queue Stats
63W - 81L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 4
7,050
320
1,908
5,923
3,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hachiman
Kyojin xXx
Hachiman
10
3 / 3 / 2
8,189
372
6,825
7,887
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
16
1 / 3 / 5
9,432
429
11,206
19,773
7,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
17
8 / 2 / 3
10,485
477
17,095
21,275
26,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
maxzombie13
Thanatos
15
5 / 6 / 3
9,335
424
12,845
21,756
8,651
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
2 / 5 / 2
10,268
467
10,078
12,258
3,949
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 3 / 4
10,887
495
8,144
19,306
14,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
19
2 / 2 / 2
11,487
522
9,889
16,800
6,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
18
5 / 3 / 4
12,293
559
16,258
12,688
4,497
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 4 / 5
11,128
506
15,790
14,979
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
17
Kills
17
17
Deaths
17
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Hachiman
2
5
2
0.6
W
3
3
4
1.67
L
Hachiman
Kyojin xXx
Hachiman
3
3
2
1.33
L
Yemoja
1
3
5
1.17
L
Bacchus
8
2
3
4.75
W
Camazotz
2
2
2
1.5
W
Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
5
3
4
2.33
L
Thanatos
maxzombie13
Thanatos
5
6
3
1.08
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,879
Damage
60,159
76,614
Taken
76,031
49,107
Mitigated
32,941
28,942
Healing
35,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,908
663
29
1,741
5,923
3,513
0
3,374
2,549
8,986
0
W
Hachiman
10,078
5,759
117
1,262
12,258
3,949
2,288
7,188
4,414
0
50,735
W
8,144
499
7,808
10,310
19,306
14,213
473
7,412
11,213
32,466
0
L
Hachiman
Kyojin xXx
Hachiman
6,825
2,276
0
1,959
7,887
2,229
0
5,565
2,322
0
38,507
L
Yemoja
11,206
529
2,625
3,065
19,773
7,991
0
10,355
9,418
53,461
0
L
Bacchus
17,095
1,705
949
4,389
21,275
26,723
192
9,416
11,859
53,599
0
W
Camazotz
9,889
1,270
0
8,410
16,800
6,101
1,732
3,770
12,588
0
84,505
W
Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
16,258
2,025
0
3,184
12,688
4,497
5,667
4,867
7,381
85,726
0
L
Thanatos
maxzombie13
Thanatos
12,845
2,082
1,357
12,828
21,756
8,651
0
11,482
10,274
0
48,240
W
15,790
4,949
0
4,540
14,979
4,181
4,040
4,461
10,226
72,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,491
Gold Earned
56,063
350
Minions Killed
536
0
Camps Cleared
0
1,591,121
Distance Traveled
1,992,879
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,050
320
13
1
0
149,150
1
W
Hachiman
10,268
467
95
4
0
356,843
4
W
Hel
10,887
495
49
2
0
407,819
3
L
Hachiman
8,189
372
64
3
0
204,005
2
L
Yemoja
9,432
429
120
5
0
364,593
2
L
Bacchus
10,485
477
78
4
0
441,446
0
W
Camazotz
11,487
522
136
6
0
430,107
1
W
Morgan Le Fay
12,293
559
151
7
0
388,991
3
L
Thanatos
9,335
424
75
3
0
431,927
1
W
Sol
11,128
506
105
5
0
409,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role