Player Matchup

Atlas
Atlas
 
Atlas
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
AllUpInYaFace
Hou Yi
Level 51
God Stats
9W - 3L
1,637 SR
Queue Stats
115W - 101L
1,498 Elo+
Party 1
Bellona
Bellona
BABY_GOAT_EEEEEE
Bellona
Level 125
God Stats
3W - 1L
1,632 SR
Queue Stats
96W - 89L
1,590 Elo+
Party 3
Da Ji
Da Ji
MinorButMajor
Da Ji
Level 123
God Stats
1W - 0L
1,506 SR
Queue Stats
27W - 22L
1,558 Elo+
Party 3
Anubis
Anubis
SaoAsunaYuuki
Anubis
Level 38
God Stats
3W - 3L
1,416 SR
Queue Stats
120W - 108L
1,493 Elo+
Party 1
Team Averages
Level 76
1,538 SR
1,528 Elo+

VS

Team Averages
Level 86
1,566 SR
1,461 Elo+
Atlas
Atlas
 
Atlas
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
FrankaDanka69
Sol
Level 63
God Stats
3W - 5L
1,606 SR
Queue Stats
33W - 45L
1,449 Elo+
Party 2
Apollo
Apollo
JAHDESERVEDIT
Apollo
Level 108
God Stats
4W - 2L
1,631 SR
Queue Stats
80W - 82L
1,469 Elo+
Party 2
Ao Kuang
Ao Kuang
Kaiser058
Ao Kuang
Level 49
God Stats
8W - 6L
1,567 SR
Queue Stats
37W - 43L
1,464 Elo+
Party 2
Achilles
Achilles
ami d RUNEz
Achilles
Level 126
God Stats
15W - 19L
1,527 SR
Queue Stats
297W - 318L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 1 / 5
6,127
557
3,761
4,911
3,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
3 / 1 / 4
5,557
505
6,326
5,019
1,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 4
6,415
583
3,672
6,640
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
7 / 1 / 2
6,582
598
5,438
6,054
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
6 / 1 / 2
6,899
627
4,247
3,743
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
0 / 2 / 1
4,906
446
2,224
6,953
2,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

6
0 / 7 / 1
4,601
418
2,040
5,796
774
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
3 / 3 / 0
5,598
509
3,998
6,663
1,406
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Kaiser058
Ao Kuang
9
2 / 3 / 1
5,706
519
2,360
6,465
1,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
ami d RUNEz
Achilles
8
1 / 2 / 0
5,177
471
3,306
6,645
4,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
17
Kills
6
6
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
5
3.5
L
Atlas
 
Atlas
0
2
1
0.25
W
3
1
4
5
W
0
2
4
1
L
0
7
1
0.07
L
3
3
0
1
L
Ao Kuang
Kaiser058
Ao Kuang
2
3
1
0.83
W
7
1
2
8
W
6
1
2
7
L
Achilles
ami d RUNEz
Achilles
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,444
Damage
13,928
26,367
Taken
32,522
12,488
Mitigated
11,159
10,878
Healing
7,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,761
1,307
0
859
4,911
3,591
144
1,100
3,811
16,883
0
L
Atlas
 
Atlas
2,224
1,082
0
812
6,953
2,714
0
2,155
4,798
10,641
0
W
6,326
3,741
0
1,785
5,019
1,368
448
1,636
3,383
0
28,946
W
3,672
1,912
0
3,078
6,640
3,803
972
1,475
5,165
0
34,606
L
2,040
381
0
380
5,796
774
0
2,435
3,361
14,012
0
L
3,998
1,952
0
2,209
6,663
1,406
0
2,335
4,328
0
26,452
L
Ao Kuang
Kaiser058
Ao Kuang
2,360
357
0
2,078
6,465
1,636
0
187
6,278
22,785
0
W
5,438
1,340
0
3,249
6,054
2,059
168
638
5,416
0
31,651
W
4,247
171
0
1,907
3,743
1,667
70
1,735
1,968
31,391
0
L
Achilles
ami d RUNEz
Achilles
3,306
934
5
1,714
6,645
4,629
0
896
5,749
0
22,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,580
Gold Earned
25,988
280
Minions Killed
187
0
Camps Cleared
0
1,038,467
Distance Traveled
952,120
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,127
557
23
2
0
211,068
2
L
Atlas
4,906
446
7
1
0
194,935
1
W
Hou Yi
5,557
505
46
4
0
199,582
5
W
Bellona
6,415
583
94
9
0
211,397
2
L
Sol
4,601
418
27
2
0
168,095
1
L
Apollo
5,598
509
58
5
0
194,967
0
L
Ao Kuang
5,706
519
46
4
0
236,723
0
W
Da Ji
6,582
598
57
5
0
225,250
0
W
Anubis
6,899
627
60
5
0
191,170
3
L
Achilles
5,177
471
49
4
0
157,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role