Player Matchup

Artemis
Artemis
 
Artemis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AndreNorris
Odin
Level 130
God Stats
1W - 2L
1,374 SR
Queue Stats
133W - 165L
1,442 Elo+
Party 1
Fenrir
Fenrir
ascenciom6
Fenrir
Level 48
God Stats
2W - 1L
1,503 SR
Queue Stats
137W - 160L
1,420 Elo+
Solo
Achilles
Achilles
iKuranes
Achilles
Level 61
God Stats
4W - 6L
1,482 SR
Queue Stats
80W - 82L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rodolfofolima
Morgan Le Fay
Level 112
God Stats
1W - 3L
1,500 SR
Queue Stats
237W - 287L
1,435 Elo+
Party 1
Team Averages
Level 87
1,472 SR
1,449 Elo+

VS

Team Averages
Level 71
1,436 SR
1,493 Elo+
Sylvanus
Sylvanus
Boissip
Sylvanus
Level 29
God Stats
2W - 1L
1,478 SR
Queue Stats
76W - 77L
1,478 Elo+
Party 2
Merlin
Merlin
ChapuGuzman
Merlin
Level 48
God Stats
27W - 22L
1,492 SR
Queue Stats
99W - 101L
1,524 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
EnzoBrepio
Ah Muzen Cab
Level 68
God Stats
2W - 4L
1,157 SR
Queue Stats
289W - 299L
1,506 Elo+
Party 2
Susano
Susano
Masacrista
Susano
Level 127
God Stats
2W - 4L
1,256 SR
Queue Stats
207W - 175L
1,530 Elo+
Party 2
Atlas
Atlas
junior_brr
Atlas
Level 85
God Stats
2W - 1L
1,800 SR
Queue Stats
184W - 195L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
2 / 5 / 1
7,855
491
5,163
11,894
3,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
1 / 0 / 1
8,205
513
5,874
9,837
5,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
ascenciom6
Fenrir
12
4 / 7 / 0
7,628
477
7,344
14,591
4,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
iKuranes
Achilles
12
1 / 4 / 2
6,954
435
6,647
12,294
7,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
rodolfofolima
Morgan Le Fay
12
0 / 5 / 2
7,074
442
5,980
11,830
4,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Boissip
Sylvanus
12
1 / 0 / 12
7,373
461
6,219
8,158
7,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
15
4 / 3 / 3
9,178
574
9,157
6,266
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Muzen Cab
EnzoBrepio
Ah Muzen Cab
16
8 / 1 / 1
9,428
589
10,832
10,138
3,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Masacrista
Susano
14
4 / 3 / 3
8,738
546
8,767
12,599
5,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
14
4 / 1 / 4
8,758
547
8,217
10,949
10,090
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
8
Kills
21
21
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
5
1
0.5
L
1
0
1
1.5
W
Sylvanus
Boissip
Sylvanus
1
0
12
7
W
Merlin
4
3
3
1.83
W
Ah Muzen Cab
EnzoBrepio
Ah Muzen Cab
8
1
1
8.5
W
Susano
Masacrista
Susano
4
3
3
1.83
L
Fenrir
ascenciom6
Fenrir
4
7
0
0.57
L
Achilles
iKuranes
Achilles
1
4
2
0.5
W
Atlas
4
1
4
6
L
Morgan Le Fay
rodolfofolima
Morgan Le Fay
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,008
Damage
43,192
60,446
Taken
48,110
25,533
Mitigated
29,127
17,703
Healing
15,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,163
2,769
0
4,010
11,894
3,185
0
1,820
10,074
0
41,893
L
5,874
1,046
0
3,051
9,837
5,567
0
4,752
5,085
390
43,915
W
Sylvanus
Boissip
Sylvanus
6,219
2,275
1,380
2,784
8,158
7,812
0
1,264
6,443
16,271
3,791
W
Merlin
9,157
701
0
530
6,266
2,449
0
1,379
4,654
60,871
0
W
Ah Muzen Cab
EnzoBrepio
Ah Muzen Cab
10,832
4,196
0
3,378
10,138
3,347
550
0
9,801
0
75,656
W
Susano
Masacrista
Susano
8,767
1,564
0
4,454
12,599
5,429
0
1,605
10,810
0
61,725
L
Fenrir
ascenciom6
Fenrir
7,344
2,566
0
4,313
14,591
4,776
0
5,060
9,531
0
36,155
L
Achilles
iKuranes
Achilles
6,647
599
0
2,870
12,294
7,903
0
4,737
7,557
0
26,159
W
Atlas
8,217
3,046
0
3,018
10,949
10,090
566
1,298
9,544
45,585
0
L
Morgan Le Fay
rodolfofolima
Morgan Le Fay
5,980
1,068
128
3,331
11,830
4,102
0
6,759
5,071
38,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,716
Gold Earned
43,475
381
Minions Killed
455
0
Camps Cleared
0
1,480,073
Distance Traveled
1,547,962
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,855
491
84
5
0
260,581
3
L
Odin
8,205
513
121
8
0
325,832
2
W
Sylvanus
7,373
461
29
2
0
298,983
2
W
Merlin
9,178
574
111
7
0
295,221
1
W
Ah Muzen Cab
9,428
589
120
8
0
318,240
3
W
Susano
8,738
546
112
7
0
361,287
3
L
Fenrir
7,628
477
58
4
0
299,703
3
L
Achilles
6,954
435
49
3
0
314,570
2
W
Atlas
8,758
547
83
5
0
274,231
1
L
Morgan Le Fay
7,074
442
69
4
0
279,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role