Player Matchup

Atlas
Atlas
ElCapi119
Atlas
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 70L
1,155 Elo+
Party 2
Neith
Neith
MeDicenOmega
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,133 Elo+
Party 2
Sol
Sol
THEJEWishkind
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,478 Elo+
Solo
Horus
Horus
TheInfernal27
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
He Bo
He Bo
sakek
He Bo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,313 Elo+
Party 2
Team Averages
Level 42
1,500 SR
1,316 Elo+

VS

Team Averages
Level 74
1,445 SR
1,474 Elo+
Ymir
Ymir
 
Ymir
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Bellona_main
Thoth
Level 146
God Stats
2W - 1L
1,455 SR
Queue Stats
40W - 31L
1,521 Elo+
Party 1
Sol
Sol
SusanooOfDarknes
Sol
Level 43
God Stats
1W - 0L
1,429 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Artemis
Artemis
cesc4bjk
Artemis
Level 127
God Stats
4W - 3L
1,590 SR
Queue Stats
201W - 180L
1,506 Elo+
Party 1
Chang'e
Chang'e
merlingula
Chang'e
Level 35
God Stats
1W - 0L
1,252 SR
Queue Stats
24W - 41L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ElCapi119
Atlas
17
1 / 3 / 13
8,681
668
12,076
19,191
21,126
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 5 / 10
8,605
662
8,096
13,102
5,205
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 5 / 9
8,767
674
11,032
11,232
4,497
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 6 / 15
8,767
674
3,607
19,440
19,081
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

He Bo
sakek
He Bo
19
15 / 5 / 6
11,504
885
23,010
16,714
7,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
7 / 4 / 11
11,697
900
5,894
18,979
18,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 2 / 14
10,904
839
26,620
9,784
4,052
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 11
9,494
730
10,624
12,175
5,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
cesc4bjk
Artemis
19
8 / 4 / 14
11,622
894
21,230
17,736
7,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
merlingula
Chang'e
15
1 / 7 / 15
9,071
698
5,490
12,197
5,699
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
89
21
Kills
24
24
Deaths
21
53
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
7
4
11
3.13
W
5
2
14
6
L
Atlas
ElCapi119
Atlas
1
3
13
2.5
L
2
5
10
1.4
W
3
4
11
2.13
L
2
5
9
1.3
L
1
6
15
1.42
W
Artemis
cesc4bjk
Artemis
8
4
14
3.75
W
Chang'e
merlingula
Chang'e
1
7
15
1.21
L
He Bo
sakek
He Bo
15
5
6
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,821
Damage
69,858
79,679
Taken
70,871
57,146
Mitigated
40,855
22,937
Healing
30,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,894
875
1,052
4,277
18,979
18,528
536
8,885
10,094
15,208
0
W
26,620
577
1,073
2,255
9,784
4,052
681
6,694
3,090
43,656
0
L
Atlas
ElCapi119
Atlas
12,076
4,660
274
537
19,191
21,126
312
11,206
7,985
23,766
0
L
8,096
2,453
400
2,807
13,102
5,205
0
8,001
5,101
0
18,625
W
10,624
3,305
590
3,083
12,175
5,249
1,639
9,241
2,934
24,987
1,479
L
11,032
1,758
0
1,779
11,232
4,497
577
6,515
4,717
22,200
0
L
3,607
1,768
4,346
5,822
19,440
19,081
196
12,559
6,881
0
9,148
W
Artemis
cesc4bjk
Artemis
21,230
12,083
1,698
7,315
17,736
7,327
596
13,432
4,304
0
39,718
W
Chang'e
merlingula
Chang'e
5,490
1,348
6,610
2,998
12,197
5,699
1,048
7,866
4,331
12,339
0
L
He Bo
sakek
He Bo
23,010
433
2,888
4,084
16,714
7,237
859
9,708
7,006
36,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,324
Gold Earned
52,788
107
Minions Killed
127
0
Camps Cleared
0
1,036,729
Distance Traveled
1,125,786
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,697
900
18
1
0
233,029
0
W
Thoth
10,904
839
32
2
0
266,751
0
L
Atlas
8,681
668
15
1
0
207,636
0
L
Neith
8,605
662
25
2
0
207,386
0
W
Sol
9,494
730
27
2
0
204,564
0
L
Sol
8,767
674
31
2
0
176,377
0
L
Horus
8,767
674
8
1
0
211,439
1
W
Artemis
11,622
894
44
3
0
208,930
0
W
Chang'e
9,071
698
6
0
0
212,512
0
L
He Bo
11,504
885
28
2
0
233,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role