Player Matchup

Ymir
Ymir
Kakockshi
Ymir
Level 16
God Stats
3W - 3L
1,331 SR
Queue Stats
36W - 33L
1,289 Elo+
Party 1
Baron Samedi
Baron Samedi
UltimateChamp62
Baron Samedi
Level 20
God Stats
2W - 6L
1,554 SR
Queue Stats
8W - 26L
1,188 Elo+
Party 1
Guan Yu
Guan Yu
ZWolf_1
Guan Yu
Level 66
God Stats
1W - 1L
1,224 SR
Queue Stats
39W - 52L
1,257 Elo+
Party 1
Team Averages
Level 34
1,370 SR
1,245 Elo+

VS

Team Averages
Level 72
1,383 SR
1,371 Elo+
Heimdallr
Heimdallr
BreeRexx
Heimdallr
Level 27
God Stats
6W - 7L
1,478 SR
Queue Stats
57W - 55L
1,380 Elo+
Party 2
Baron Samedi
Baron Samedi
Dexxturd
Baron Samedi
Level 61
God Stats
1W - 3L
1,392 SR
Queue Stats
92W - 90L
1,343 Elo+
Party 2
Atlas
Atlas
King Soupanidas
Atlas
Level 128
God Stats
0W - 3L
1,280 SR
Queue Stats
93W - 104L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 3 / 15
10,814
636
8,032
27,179
26,381
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
UltimateChamp62
Baron Samedi
16
7 / 3 / 13
12,141
714
17,417
17,640
8,666
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Guan Yu
ZWolf_1
Guan Yu
17
14 / 1 / 9
13,184
776
20,872
22,964
22,218
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BreeRexx
Heimdallr
13
2 / 7 / 2
9,464
557
9,854
15,739
4,145
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Dexxturd
Baron Samedi
13
2 / 9 / 4
9,925
584
18,505
17,674
7,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 7 / 3
9,903
583
16,118
17,955
5,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
23
Kills
7
7
Deaths
23
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BreeRexx
Heimdallr
2
7
2
0.43
L
Baron Samedi
Dexxturd
Baron Samedi
2
9
4
0.44
W
Ymir
2
3
15
3.17
L
3
7
3
0.64
W
Baron Samedi
UltimateChamp62
Baron Samedi
7
3
13
4.5
W
Guan Yu
ZWolf_1
Guan Yu
14
1
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,321
Damage
44,477
67,783
Taken
51,368
57,265
Mitigated
17,557
22,481
Healing
7,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BreeRexx
Heimdallr
9,854
3,473
0
0
15,739
4,145
0
7,604
8,135
0
27,990
L
Baron Samedi
Dexxturd
Baron Samedi
18,505
1,112
2,324
3,897
17,674
7,569
0
8,035
9,639
41,496
0
W
Ymir
8,032
1,226
0
5,424
27,179
26,381
169
13,678
13,014
26,505
0
L
16,118
3,863
0
1,225
17,955
5,843
0
10,255
7,700
36,507
0
W
Baron Samedi
UltimateChamp62
Baron Samedi
17,417
1,866
3,641
6,024
17,640
8,666
14
10,927
6,284
45,711
0
W
Guan Yu
ZWolf_1
Guan Yu
20,872
1,831
1,319
6,073
22,964
22,218
1,794
9,021
13,475
0
47,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,139
Gold Earned
29,292
161
Minions Killed
136
5
Camps Cleared
6
947,920
Distance Traveled
770,897
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,464
557
38
2
2
266,488
0
L
Baron Samedi
9,925
584
44
3
3
243,751
0
W
Ymir
10,814
636
45
3
1
348,255
0
L
Atlas
9,903
583
54
3
1
260,658
0
W
Baron Samedi
12,141
714
66
4
1
280,629
0
W
Guan Yu
13,184
776
50
3
3
319,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role