Player Matchup

Fenrir
Fenrir
Cratos0118
Fenrir
Level 75
God Stats
1W - 2L
1,517 SR
Queue Stats
91W - 102L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
SwungV
Cthulhu
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 16L
1,264 Elo+
Party 1
Zeus
Zeus
hothousesafe26
Zeus
Level 28
God Stats
1W - 2L
1,171 SR
Queue Stats
22W - 14L
1,529 Elo+
Party 1
Team Averages
Level 36
1,396 SR
1,418 Elo+

VS

Team Averages
Level 49
1,654 SR
1,318 Elo+
Izanami
Izanami
Fettysteve
Izanami
Level 8
God Stats
2W - 3L
1,420 SR
Queue Stats
6W - 14L
1,089 Elo+
Party 2
Athena
Athena
MalaKyle
Athena
Level 75
God Stats
2W - 1L
1,946 SR
Queue Stats
44W - 58L
1,414 Elo+
Solo
Kukulkan
Kukulkan
ZeroSkill8442
Kukulkan
Level 64
God Stats
2W - 2L
1,597 SR
Queue Stats
117W - 148L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cratos0118
Fenrir
15
7 / 3 / 4
11,332
667
11,473
15,306
10,093
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
SwungV
Cthulhu
13
0 / 2 / 11
9,750
574
5,017
10,566
5,793
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 0 / 6
11,410
671
16,295
5,437
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fettysteve
Izanami
14
4 / 7 / 1
10,860
639
6,654
11,435
4,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
MalaKyle
Athena
14
1 / 1 / 4
9,621
566
5,427
14,415
16,099
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
ZeroSkill8442
Kukulkan
14
0 / 4 / 5
9,851
579
10,994
10,088
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
12
Kills
5
5
Deaths
12
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Cratos0118
Fenrir
7
3
4
3
L
Izanami
Fettysteve
Izanami
4
7
1
0.64
L
Athena
MalaKyle
Athena
1
1
4
3
W
Cthulhu
SwungV
Cthulhu
0
2
11
2.75
L
Kukulkan
ZeroSkill8442
Kukulkan
0
4
5
0.63
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,785
Damage
23,075
31,309
Taken
35,938
17,927
Mitigated
24,805
2,585
Healing
3,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Cratos0118
Fenrir
11,473
2,684
0
1,795
15,306
10,093
440
7,890
7,416
0
40,207
L
Izanami
Fettysteve
Izanami
6,654
3,769
0
356
11,435
4,621
0
5,962
5,235
0
36,465
L
Athena
MalaKyle
Athena
5,427
1,071
833
2,215
14,415
16,099
231
9,680
4,028
11,923
0
W
Cthulhu
SwungV
Cthulhu
5,017
732
0
280
10,566
5,793
99
7,211
3,355
12,899
0
L
Kukulkan
ZeroSkill8442
Kukulkan
10,994
467
0
235
10,088
4,085
369
4,900
4,956
55,475
0
W
16,295
789
0
510
5,437
2,041
1,491
2,797
2,640
63,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,492
Gold Earned
30,332
196
Minions Killed
194
9
Camps Cleared
6
835,610
Distance Traveled
801,476
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,332
667
59
3
5
271,117
1
L
Izanami
10,860
639
62
4
1
219,931
2
L
Athena
9,621
566
13
1
1
295,277
3
W
Cthulhu
9,750
574
23
1
1
271,449
0
L
Kukulkan
9,851
579
119
7
4
286,268
3
W
Zeus
11,410
671
114
7
3
293,044
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role