Player Matchup

Atlas
Atlas
GreetedSaturn30
Atlas
Level 68
God Stats
3W - 4L
1,499 SR
Queue Stats
277W - 309L
1,506 Elo+
Party 3
Ra
Ra
HenriqueDelNero
Ra
Level 96
God Stats
17W - 19L
1,482 SR
Queue Stats
333W - 345L
1,527 Elo+
Party 3
Set
Set
Ze droginha2405
Set
Level 62
God Stats
2W - 1L
1,662 SR
Queue Stats
3W - 2L
1,815 Elo+
Party 1
Chaac
Chaac
a7x-Yagami
Chaac
Level 42
God Stats
36W - 42L
1,475 SR
Queue Stats
78W - 100L
1,482 Elo+
Solo
Artemis
Artemis
emikaske
Artemis
Level 46
God Stats
8W - 4L
1,657 SR
Queue Stats
133W - 155L
1,409 Elo+
Party 1
Team Averages
Level 63
1,555 SR
1,548 Elo+

VS

Team Averages
Level 82
1,588 SR
1,497 Elo+
Zeus
Zeus
 
Zeus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Alcateia14_br
Cabrakan
Level 139
God Stats
6W - 3L
1,647 SR
Queue Stats
330W - 357L
1,488 Elo+
Party 2
Loki
Loki
Andrey_pinheiro
Loki
Level 66
God Stats
4W - 9L
1,338 SR
Queue Stats
213W - 241L
1,522 Elo+
Party 2
Erlang Shen
Erlang Shen
SG-AleZin-
Erlang Shen
Level 69
God Stats
1W - 0L
1,837 SR
Queue Stats
187W - 237L
1,483 Elo+
Solo
Kukulkan
Kukulkan
Savitarn
Kukulkan
Level 33
God Stats
8W - 6L
1,620 SR
Queue Stats
99W - 100L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,855
418
2,709
8,857
4,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 3 / 1
7,710
551
4,885
6,962
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 3 / 2
8,159
583
8,011
11,456
5,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
13
0 / 2 / 2
7,678
548
6,538
9,284
8,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
emikaske
Artemis
9
0 / 4 / 1
5,614
401
3,306
6,969
2,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
5 / 2 / 2
8,258
590
9,782
8,031
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Alcateia14_br
Cabrakan
12
1 / 1 / 8
7,493
535
3,473
8,682
7,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 1 / 4
7,751
554
4,192
8,408
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
SG-AleZin-
Erlang Shen
14
2 / 1 / 0
8,003
572
7,759
11,953
8,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Savitarn
Kukulkan
13
3 / 2 / 2
7,578
541
5,497
4,823
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
7
Kills
14
14
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
2
2
3
W
Cabrakan
Alcateia14_br
Cabrakan
1
1
8
5
W
3
1
4
5
L
0
2
2
0.5
L
2
3
1
0.83
W
Erlang Shen
SG-AleZin-
Erlang Shen
2
1
0
2
W
Kukulkan
Savitarn
Kukulkan
3
2
2
2
L
5
3
2
2
L
Chaac
0
2
2
0.5
L
Artemis
emikaske
Artemis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,449
Damage
30,703
43,528
Taken
41,897
23,766
Mitigated
23,012
12,666
Healing
16,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,782
2,015
0
3,180
8,031
2,215
561
927
7,100
64,038
0
W
Cabrakan
Alcateia14_br
Cabrakan
3,473
537
481
3,089
8,682
7,909
198
2,196
6,432
18,736
0
W
4,192
1,253
0
3,116
8,408
2,844
0
990
7,355
0
40,637
L
2,709
1,324
0
1,068
8,857
4,713
0
5,693
3,164
16,447
0
L
4,885
624
270
2,335
6,962
2,627
0
5,315
1,647
50,793
0
W
Erlang Shen
SG-AleZin-
Erlang Shen
7,759
3,107
0
5,931
11,953
8,248
0
0
11,953
2,126
48,776
W
Kukulkan
Savitarn
Kukulkan
5,497
813
0
978
4,823
1,796
1,552
3,200
1,463
49,903
0
L
8,011
4,145
0
4,188
11,456
5,088
0
4,878
6,496
0
45,864
L
Chaac
6,538
2,039
0
3,174
9,284
8,919
0
399
7,897
0
54,960
L
Artemis
emikaske
Artemis
3,306
1,820
0
1,631
6,969
2,419
0
2,866
4,103
0
25,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,016
Gold Earned
39,083
374
Minions Killed
444
0
Camps Cleared
0
1,250,697
Distance Traveled
1,312,305
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,258
590
114
8
0
235,463
3
W
Cabrakan
7,493
535
18
1
0
259,545
4
W
Loki
7,751
554
80
6
0
283,966
5
L
Atlas
5,855
418
29
2
0
222,717
0
L
Ra
7,710
551
111
8
0
263,469
0
W
Erlang Shen
8,003
572
126
9
0
269,478
3
W
Kukulkan
7,578
541
106
8
0
263,853
4
L
Set
8,159
583
89
6
0
277,499
5
L
Chaac
7,678
548
95
7
0
238,037
0
L
Artemis
5,614
401
50
4
0
248,975
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role