Player Matchup

Fenrir
Fenrir
BlockyAlloy640
Fenrir
Level 16
God Stats
1W - 15L
1,073 SR
Queue Stats
6W - 30L
1,411 Elo+
Party 2
Kukulkan
Kukulkan
Chroms
Kukulkan
Level 45
God Stats
1W - 4L
1,384 SR
Queue Stats
25W - 37L
1,225 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JUBILEU AZUL
Kumbhakarna
Level 54
God Stats
6W - 15L
1,407 SR
Queue Stats
65W - 107L
1,364 Elo+
Party 2
Odin
Odin
Leorick
Odin
Level 25
God Stats
6W - 22L
1,159 SR
Queue Stats
28W - 58L
1,258 Elo+
Party 2
Skadi
Skadi
LuckyGamer5454
Skadi
Level 11
God Stats
14W - 21L
1,128 SR
Queue Stats
18W - 33L
1,177 Elo+
Party 2
Team Averages
Level 30
1,230 SR
1,287 Elo+

VS

Team Averages
Level 51
1,547 SR
1,452 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Gxvin Stxnton
Poseidon
Level 30
God Stats
6W - 7L
1,680 SR
Queue Stats
78W - 74L
1,497 Elo+
Solo
Ares
Ares
MiniTank0
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,639 Elo+
Party 1
Anhur
Anhur
iClapBoxes
Anhur
Level 38
God Stats
4W - 3L
1,573 SR
Queue Stats
152W - 174L
1,348 Elo+
Party 3
Amaterasu
Amaterasu
l G A 1 A l
Amaterasu
Level 23
God Stats
8W - 6L
1,484 SR
Queue Stats
51W - 77L
1,275 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,912
384
1,279
7,988
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Chroms
Kukulkan
16
0 / 3 / 0
8,861
492
3,580
7,730
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
JUBILEU AZUL
Kumbhakarna
10
0 / 2 / 2
7,315
406
1,714
12,699
8,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
Leorick
Odin
12
0 / 3 / 0
7,763
431
2,852
10,435
6,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 4 / 0
8,721
485
4,045
7,229
1,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
7 / 0 / 1
11,380
632
10,050
11,083
5,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Gxvin Stxnton
Poseidon
19
4 / 0 / 2
11,682
649
10,558
5,523
2,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
13
0 / 2 / 4
7,537
419
2,477
10,859
10,396
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
15
3 / 0 / 4
9,203
511
6,998
6,988
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
l G A 1 A l
Amaterasu
2
0 / 0 / 0
3,680
204
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
14
14
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
0
1
7.5
L
0
2
0
0
L
Kukulkan
Chroms
Kukulkan
0
3
0
0
W
Poseidon
Gxvin Stxnton
Poseidon
4
0
2
5
L
Kumbhakarna
JUBILEU AZUL
Kumbhakarna
0
2
2
0.5
L
Odin
Leorick
Odin
0
3
0
0
L
2
4
0
0.5
W
Ares
0
2
4
1
W
Anhur
3
0
4
5
W
Amaterasu
l G A 1 A l
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,470
Damage
30,083
46,081
Taken
34,453
21,353
Mitigated
20,478
8,494
Healing
13,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,050
3,998
0
5,424
11,083
5,035
1,455
1,048
9,739
0
90,984
L
1,279
82
0
2,586
7,988
2,429
0
1,668
6,193
0
28,834
L
Kukulkan
Chroms
Kukulkan
3,580
172
136
1,093
7,730
2,773
0
4,008
3,448
70,026
0
W
Poseidon
Gxvin Stxnton
Poseidon
10,558
1,078
0
3,580
5,523
2,563
694
2,160
3,244
99,824
0
L
Kumbhakarna
JUBILEU AZUL
Kumbhakarna
1,714
159
638
3,308
12,699
8,804
75
5,022
7,492
17,790
0
L
Odin
Leorick
Odin
2,852
977
0
333
10,435
6,135
840
679
9,756
5,162
30,798
L
4,045
1,660
0
400
7,229
1,212
3,179
1,223
5,970
0
45,083
W
Ares
2,477
307
0
125
10,859
10,396
274
2,328
8,531
29,490
0
W
Anhur
6,998
3,347
0
4,232
6,988
2,484
544
278
6,710
0
68,496
W
Amaterasu
l G A 1 A l
Amaterasu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,572
Gold Earned
43,482
413
Minions Killed
539
0
Camps Cleared
0
1,741,680
Distance Traveled
1,448,947
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,380
632
158
9
0
413,922
2
L
Fenrir
6,912
384
51
3
0
393,488
0
L
Kukulkan
8,861
492
145
8
0
339,875
2
W
Poseidon
11,682
649
211
12
0
405,393
3
L
Kumbhakarna
7,315
406
33
2
0
376,278
4
L
Odin
7,763
431
83
5
0
329,926
1
L
Skadi
8,721
485
101
6
0
302,113
1
W
Ares
7,537
419
48
3
0
360,345
1
W
Anhur
9,203
511
122
7
0
269,287
2
W
Amaterasu
3,680
204
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role