Player Matchup

Rama
Rama
Escorpio15000
Rama
Level 125
God Stats
1W - 1L
1,300 SR
Queue Stats
279W - 251L
1,588 Elo+
Solo
Eset
Eset
ShotgunSSurgeon
Eset
Level 159
God Stats
4W - 5L
1,509 SR
Queue Stats
495W - 387L
1,579 Elo+
Party 1
Geb
Geb
W3AREW0LF
Geb
Level 155
God Stats
22W - 11L
1,715 SR
Queue Stats
520W - 546L
1,547 Elo+
Solo
Hou Yi
Hou Yi
l Exotic Only l
Hou Yi
Level 127
God Stats
14W - 5L
1,453 SR
Queue Stats
264W - 182L
1,622 Elo+
Party 1
Zeus
Zeus
vexxosaurus
Zeus
Level 101
God Stats
2W - 1L
1,521 SR
Queue Stats
126W - 122L
1,554 Elo+
Solo
Team Averages
Level 133
1,500 SR
1,578 Elo+

VS

Team Averages
Level 127
1,623 SR
1,565 Elo+
Cu Chulainn
Cu Chulainn
Destroyed450
Cu Chulainn
Level 155
God Stats
1W - 5L
1,509 SR
Queue Stats
217W - 224L
1,597 Elo+
Party 3
Loki
Loki
MockTemper
Loki
Level 70
God Stats
0W - 2L
1,690 SR
Queue Stats
50W - 34L
1,637 Elo+
Party 2
Zhong Kui
Zhong Kui
ZeroCarry
Zhong Kui
Level 129
God Stats
2W - 1L
1,866 SR
Queue Stats
86W - 95L
1,488 Elo+
Solo
Izanami
Izanami
mxwel
Izanami
Level 158
God Stats
4W - 3L
1,550 SR
Queue Stats
108W - 122L
1,503 Elo+
Party 2
Ah Puch
Ah Puch
nursekila
Ah Puch
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 248L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 13
9,476
729
7,665
11,416
4,844
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
10 / 5 / 12
11,175
860
15,311
13,135
7,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 3 / 17
10,594
815
7,988
15,231
16,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
7 / 3 / 15
11,304
870
17,061
10,965
4,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 5 / 13
10,163
782
10,061
9,853
3,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Destroyed450
Cu Chulainn
17
6 / 4 / 6
10,153
781
12,257
14,485
12,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
7 / 5 / 5
9,546
734
11,349
12,242
4,050
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
ZeroCarry
Zhong Kui
17
1 / 3 / 12
9,321
717
7,988
12,877
8,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
mxwel
Izanami
11
2 / 8 / 3
8,108
624
5,974
10,722
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
nursekila
Ah Puch
15
2 / 6 / 9
9,055
697
14,260
13,446
3,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
53
26
Kills
18
20
Deaths
26
70
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Destroyed450
Cu Chulainn
6
4
6
2.25
W
4
4
13
2.63
L
7
5
5
1.9
W
10
5
12
3.2
W
2
3
17
3.5
L
Zhong Kui
ZeroCarry
Zhong Kui
1
3
12
2.33
W
7
3
15
4.83
L
Izanami
mxwel
Izanami
2
8
3
0.44
L
Ah Puch
nursekila
Ah Puch
2
6
9
1.08
W
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,086
Damage
51,828
60,600
Taken
63,772
37,081
Mitigated
31,111
20,921
Healing
18,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Destroyed450
Cu Chulainn
12,257
1,846
2,534
3,001
14,485
12,172
0
7,230
7,036
2,447
22,654
W
7,665
4,408
1,253
3,589
11,416
4,844
3,033
4,281
7,135
0
17,822
L
11,349
1,618
2,307
1,793
12,242
4,050
0
7,291
4,818
0
23,273
W
15,311
1,537
2,311
5,052
13,135
7,769
421
6,072
7,063
31,285
0
W
7,988
748
282
3,192
15,231
16,175
60
5,201
10,030
14,319
0
L
Zhong Kui
ZeroCarry
Zhong Kui
7,988
190
829
4,099
12,877
8,725
192
7,882
4,856
14,877
0
W
17,061
8,210
866
2,521
10,965
4,955
1,353
4,255
6,710
0
28,227
L
Izanami
mxwel
Izanami
5,974
2,512
526
548
10,722
2,494
0
4,260
6,387
0
8,309
L
Ah Puch
nursekila
Ah Puch
14,260
726
1,022
2,312
13,446
3,670
34
6,009
7,315
35,204
0
W
10,061
619
829
1,026
9,853
3,338
518
3,056
6,797
33,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,712
Gold Earned
46,183
164
Minions Killed
130
0
Camps Cleared
0
1,102,870
Distance Traveled
1,027,973
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,153
781
26
2
0
238,019
0
W
Rama
9,476
729
21
2
0
200,740
4
L
Loki
9,546
734
40
3
0
212,550
0
W
Eset
11,175
860
34
3
0
210,279
0
W
Geb
10,594
815
12
1
0
243,235
5
L
Zhong Kui
9,321
717
19
1
0
225,158
1
W
Hou Yi
11,304
870
37
3
0
219,804
2
L
Izanami
8,108
624
6
0
0
151,118
1
L
Ah Puch
9,055
697
39
3
0
201,128
0
W
Zeus
10,163
782
60
5
0
228,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role