Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Arztheo
Sylvanus
Level 107
God Stats
2W - 4L
1,189 SR
Queue Stats
698W - 713L
1,428 Elo+
Party 1
Hercules
Hercules
HimeHime13
Hercules
Level 111
God Stats
1W - 1L
1,250 SR
Queue Stats
41W - 37L
1,436 Elo+
Party 3
Hera
Hera
IlILnDTobiIlI
Hera
Level 124
God Stats
8W - 7L
1,503 SR
Queue Stats
478W - 496L
1,344 Elo+
Solo
Charybdis
Charybdis
jtbrumback86
Charybdis
Level 77
God Stats
3W - 1L
1,595 SR
Queue Stats
212W - 202L
1,464 Elo+
Party 1
Team Averages
Level 104
1,407 SR
1,434 Elo+

VS

Team Averages
Level 102
1,579 SR
1,359 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BMONBORGIA
Terra
Level 149
God Stats
3W - 3L
1,531 SR
Queue Stats
450W - 472L
1,370 Elo+
Solo
Odin
Odin
Ghostly_Nipz_8
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,134 Elo+
Party 2
Medusa
Medusa
Gyrate_TicTac
Medusa
Level 117
God Stats
3W - 1L
1,864 SR
Queue Stats
62W - 76L
1,393 Elo+
Party 2
Loki
Loki
PaulitoSaucelito
Loki
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 56L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
2 / 3 / 13
8,360
836
6,996
9,762
10,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Arztheo
Sylvanus
13
5 / 5 / 12
9,439
944
9,184
14,080
18,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
HimeHime13
Hercules
16
2 / 1 / 21
9,453
945
7,649
17,348
24,664
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
5 / 1 / 12
9,524
952
10,606
5,597
2,744
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
jtbrumback86
Charybdis
17
10 / 2 / 11
10,050
1,005
18,038
10,152
5,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
7 / 3 / 2
9,213
921
12,735
8,240
4,052
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
13
1 / 5 / 7
7,703
770
4,242
14,229
13,606
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 5 / 7
7,230
723
6,162
11,779
10,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 6 / 7
8,956
896
12,006
12,062
5,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 5 / 8
7,301
730
5,928
13,161
4,956
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
42
24
Kills
11
12
Deaths
24
69
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
3
13
2.83
L
Kukulkan
 
Kukulkan
7
3
2
2.67
W
Sylvanus
Arztheo
Sylvanus
5
5
12
2.2
L
Terra
1
5
7
0.9
L
0
5
7
0.7
L
3
6
7
1.08
W
Hercules
HimeHime13
Hercules
2
1
21
12.5
W
5
1
12
11
L
0
5
8
0.8
W
Charybdis
jtbrumback86
Charybdis
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,473
Damage
41,073
56,939
Taken
59,471
62,025
Mitigated
38,738
28,179
Healing
23,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,996
1,218
1,577
1,992
9,762
10,869
302
4,514
5,248
0
14,842
L
Kukulkan
 
Kukulkan
12,735
1,090
778
1,706
8,240
4,052
106
2,989
5,206
26,694
0
W
Sylvanus
Arztheo
Sylvanus
9,184
2,355
5,896
3,857
14,080
18,442
75
4,822
9,258
11,474
0
L
Terra
4,242
447
4,810
5,190
14,229
13,606
617
5,836
8,008
7,091
0
L
6,162
984
879
1,786
11,779
10,721
453
3,029
8,554
5,137
6,570
L
12,006
5,072
1,449
2,195
12,062
5,403
2,102
2,924
9,104
0
31,760
W
Hercules
HimeHime13
Hercules
7,649
2,377
1,999
6,430
17,348
24,664
414
6,221
11,127
0
13,926
W
10,606
1,569
621
875
5,597
2,744
2,445
1,329
4,268
30,059
0
L
5,928
1,482
927
3,442
13,161
4,956
251
5,012
8,025
0
10,433
W
Charybdis
jtbrumback86
Charybdis
18,038
7,893
1,586
3,346
10,152
5,306
2,395
2,512
7,640
0
39,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,826
Gold Earned
40,403
120
Minions Killed
108
0
Camps Cleared
0
990,632
Distance Traveled
928,082
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,360
836
17
2
0
213,992
0
L
Kukulkan
9,213
921
23
2
0
198,845
3
W
Sylvanus
9,439
944
4
0
0
169,006
0
L
Terra
7,703
770
8
1
0
197,407
2
L
Odin
7,230
723
16
2
0
189,849
0
L
Medusa
8,956
896
53
5
0
152,009
0
W
Hercules
9,453
945
7
1
0
208,252
1
W
Hera
9,524
952
41
4
0
211,509
0
L
Loki
7,301
730
8
1
0
189,972
0
W
Charybdis
10,050
1,005
51
5
0
187,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role