Player Matchup

Da Ji
Da Ji
Arcanecommander
Da Ji
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,467 Elo+
Solo
Chaac
Chaac
BroatDungledorf
Chaac
Level 102
God Stats
124W - 98L
1,656 SR
Queue Stats
426W - 393L
1,593 Elo+
Party 2
Baron Samedi
Baron Samedi
JadenFnNinja
Baron Samedi
Level 143
God Stats
0W - 3L
1,342 SR
Queue Stats
140W - 126L
1,542 Elo+
Solo
Poseidon
Poseidon
Testteclys
Poseidon
Level 69
God Stats
0W - 1L
1,778 SR
Queue Stats
123W - 138L
1,498 Elo+
Party 2
Ullr
Ullr
delfos96
Ullr
Level 131
God Stats
0W - 3L
1,190 SR
Queue Stats
201W - 195L
1,569 Elo+
Solo
Team Averages
Level 114
1,493 SR
1,534 Elo+

VS

Team Averages
Level 147
1,632 SR
1,544 Elo+
Artemis
Artemis
 
Artemis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Bandit217
Atlas
Level 154
God Stats
51W - 35L
1,730 SR
Queue Stats
473W - 459L
1,543 Elo+
Solo
Achilles
Achilles
ClowZit0
Achilles
Level 157
God Stats
17W - 12L
1,691 SR
Queue Stats
296W - 282L
1,610 Elo+
Party 3
Tiamat
Tiamat
LastShadow123456
Tiamat
Level 157
God Stats
7W - 2L
1,713 SR
Queue Stats
37W - 28L
1,575 Elo+
Party 1
Ne Zha
Ne Zha
SaKrificed1
Ne Zha
Level 125
God Stats
2W - 3L
1,527 SR
Queue Stats
71W - 70L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
6,704
670
3,824
8,228
2,767
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 6 / 2
8,799
880
11,654
15,341
7,369
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
JadenFnNinja
Baron Samedi
14
1 / 2 / 3
7,145
715
9,026
9,502
3,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
Testteclys
Poseidon
12
1 / 8 / 3
7,127
713
6,379
10,898
2,747
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ullr
15
0 / 3 / 2
7,159
716
3,764
9,503
3,258
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
8 / 0 / 7
9,909
991
11,730
5,575
2,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
Bandit217
Atlas
15
5 / 0 / 15
10,005
1,001
6,979
9,918
10,129
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
ClowZit0
Achilles
16
7 / 1 / 13
10,063
1,006
11,768
11,433
8,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 3 / 13
9,467
947
13,052
8,459
5,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
13
0 / 3 / 10
7,558
756
3,492
11,566
5,043
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
82
7
Kills
24
24
Deaths
7
12
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
0
7
11.5
L
1
5
2
0.4
W
Atlas
Bandit217
Atlas
5
0
15
12.5
L
4
6
2
0.83
W
Achilles
ClowZit0
Achilles
7
1
13
13.5
L
Baron Samedi
JadenFnNinja
Baron Samedi
1
2
3
1.25
W
4
3
13
3.5
W
Ne Zha
0
3
10
1.67
L
Poseidon
Testteclys
Poseidon
1
8
3
0.31
L
Ullr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,647
Damage
47,021
53,472
Taken
46,951
19,812
Mitigated
31,501
8,168
Healing
8,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,730
4,934
0
2,501
5,575
2,286
2,978
1,780
3,795
0
38,575
L
3,824
974
0
0
8,228
2,767
0
2,252
5,649
0
12,530
W
Atlas
Bandit217
Atlas
6,979
2,263
390
387
9,918
10,129
600
4,321
5,597
18,093
0
L
11,654
755
0
2,392
15,341
7,369
0
6,542
8,231
0
26,678
W
Achilles
ClowZit0
Achilles
11,768
2,755
415
2,516
11,433
8,532
1,214
4,069
7,364
2,760
22,193
L
Baron Samedi
JadenFnNinja
Baron Samedi
9,026
362
761
3,245
9,502
3,671
0
3,644
5,622
30,917
0
W
13,052
1,162
188
1,745
8,459
5,511
0
2,408
6,051
35,564
0
W
Ne Zha
3,492
445
86
639
11,566
5,043
0
3,254
8,312
0
14,547
L
Poseidon
Testteclys
Poseidon
6,379
1,601
0
1,520
10,898
2,747
1
4,883
5,642
20,679
0
L
Ullr
3,764
395
0
250
9,503
3,258
1,257
3,604
5,663
0
34,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,934
Gold Earned
47,002
248
Minions Killed
223
8
Camps Cleared
9
902,895
Distance Traveled
1,071,937
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,909
991
73
7
2
217,181
1
L
Da Ji
6,704
670
29
3
1
168,149
1
W
Atlas
10,005
1,001
19
2
0
215,665
0
L
Chaac
8,799
880
49
5
1
188,795
1
W
Achilles
10,063
1,006
39
4
4
232,806
2
L
Baron Samedi
7,145
715
53
5
5
183,659
0
W
Tiamat
9,467
947
70
7
1
200,851
2
W
Ne Zha
7,558
756
22
2
2
205,434
7
L
Poseidon
7,127
713
37
4
0
166,272
2
L
Ullr
7,159
716
80
8
1
196,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role