Player Matchup

Sylvanus
Sylvanus
JIBA CROCODILO
Sylvanus
Level 160
God Stats
50W - 41L
1,608 SR
Queue Stats
493W - 490L
1,471 Elo+
Party 1
Loki
Loki
Papitoide76
Loki
Level 84
God Stats
25W - 24L
1,515 SR
Queue Stats
389W - 389L
1,493 Elo+
Party 2
Kuzenbo
Kuzenbo
TumoralWolf691
Kuzenbo
Level 101
God Stats
3W - 1L
1,711 SR
Queue Stats
474W - 477L
1,480 Elo+
Party 2
Agni
Agni
Unear Games9423
Agni
Level 102
God Stats
20W - 25L
1,487 SR
Queue Stats
576W - 553L
1,476 Elo+
Party 2
Izanami
Izanami
anderson2020
Izanami
Level 148
God Stats
9W - 13L
1,507 SR
Queue Stats
246W - 255L
1,395 Elo+
Party 1
Team Averages
Level 119
1,566 SR
1,463 Elo+

VS

Team Averages
Level 93
1,621 SR
1,511 Elo+
Odin
Odin
Itz GazB
Odin
Level 121
God Stats
2W - 3L
1,693 SR
Queue Stats
74W - 66L
1,512 Elo+
Solo
Khepri
Khepri
Jorlasram01
Khepri
Level 64
God Stats
13W - 6L
1,594 SR
Queue Stats
137W - 134L
1,477 Elo+
Party 3
Ymir
Ymir
MaTr1Xx
Ymir
Level 68
God Stats
4W - 3L
1,807 SR
Queue Stats
183W - 149L
1,501 Elo+
Solo
Scylla
Scylla
joso17zen
Scylla
Level 127
God Stats
11W - 14L
1,525 SR
Queue Stats
400W - 391L
1,539 Elo+
Party 3
Anhur
Anhur
jumpack1
Anhur
Level 87
God Stats
3W - 5L
1,486 SR
Queue Stats
169W - 155L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
4 / 0 / 1
6,590
599
5,180
5,820
3,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 2 / 2
6,120
556
2,409
6,477
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 0 / 4
5,312
483
2,132
4,742
3,335
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 0 / 2
6,686
608
3,826
3,502
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
anderson2020
Izanami
9
0 / 1 / 4
5,492
499
3,248
4,784
1,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
3
0 / 1 / 0
3,952
359
934
1,650
401
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Khepri
9
1 / 1 / 0
5,465
497
1,689
6,090
3,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ymir
MaTr1Xx
Ymir
11
2 / 2 / 0
6,245
568
3,816
8,297
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
joso17zen
Scylla
11
0 / 2 / 1
6,125
557
1,128
5,368
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
jumpack1
Anhur
9
0 / 2 / 1
4,997
454
3,184
5,840
1,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
8
Kills
3
3
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Odin
0
1
0
0
W
Sylvanus
4
0
1
4.5
L
Khepri
1
1
0
1
L
Ymir
MaTr1Xx
Ymir
2
2
0
1
W
2
2
2
1.5
W
1
0
4
3
W
1
0
2
2
W
Izanami
anderson2020
Izanami
0
1
4
2
L
Scylla
joso17zen
Scylla
0
2
1
0.25
L
Anhur
jumpack1
Anhur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,795
Damage
10,751
25,325
Taken
27,245
10,247
Mitigated
10,420
12,251
Healing
6,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
934
404
0
750
1,650
401
0
517
1,133
0
3,669
W
Sylvanus
5,180
1,274
1,298
3,915
5,820
3,086
1,232
936
4,884
29,338
7,391
L
Khepri
1,689
14
0
1,867
6,090
3,713
0
1,317
4,757
14,199
0
L
Ymir
MaTr1Xx
Ymir
3,816
1,194
0
2,315
8,297
3,159
480
2,794
5,407
32,140
0
W
2,409
625
0
2,750
6,477
1,720
0
1,400
5,077
0
29,237
W
2,132
1,087
87
885
4,742
3,335
209
1,579
3,163
14,605
0
W
3,826
227
0
1,142
3,502
1,019
0
2,002
1,500
40,504
0
W
Izanami
anderson2020
Izanami
3,248
2,138
0
2,174
4,784
1,087
518
716
4,068
0
36,850
L
Scylla
joso17zen
Scylla
1,128
307
0
250
5,368
1,756
0
3,446
1,658
44,050
0
L
Anhur
jumpack1
Anhur
3,184
1,611
0
1,510
5,840
1,391
0
2,283
3,557
0
27,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,200
Gold Earned
26,784
324
Minions Killed
261
0
Camps Cleared
0
1,109,072
Distance Traveled
887,045
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
3,952
359
7
1
0
44,019
0
W
Sylvanus
6,590
599
66
6
0
173,050
4
L
Khepri
5,465
497
18
2
0
221,358
3
L
Ymir
6,245
568
80
7
0
217,324
0
W
Loki
6,120
556
60
5
0
251,656
5
W
Kuzenbo
5,312
483
22
2
0
245,413
1
W
Agni
6,686
608
99
9
0
239,847
2
W
Izanami
5,492
499
77
7
0
199,106
3
L
Scylla
6,125
557
98
9
0
203,250
2
L
Anhur
4,997
454
58
5
0
201,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role