Player Matchup

Atlas
Atlas
CecilVonHareliP
Atlas
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 173L
1,417 Elo+
Solo
Bastet
Bastet
FetalSloth
Bastet
Level 126
God Stats
10W - 10L
1,545 SR
Queue Stats
165W - 182L
1,447 Elo+
Solo
Jormungandr
Jormungandr
LolyGagHer
Jormungandr
Level 68
God Stats
13W - 16L
1,387 SR
Queue Stats
514W - 663L
1,381 Elo+
Party 1
Sun Wukong
Sun Wukong
NY2012wiseboogie
Sun Wukong
Level 77
God Stats
2W - 1L
1,422 SR
Queue Stats
159W - 173L
1,426 Elo+
Solo
Ah Puch
Ah Puch
PegForPog
Ah Puch
Level 46
God Stats
9W - 7L
1,420 SR
Queue Stats
194W - 335L
1,340 Elo+
Party 1
Team Averages
Level 81
1,455 SR
1,402 Elo+

VS

Team Averages
Level 57
1,445 SR
1,359 Elo+
Fenrir
Fenrir
Alfiepug11
Fenrir
Level 15
God Stats
10W - 20L
1,401 SR
Queue Stats
14W - 28L
1,359 Elo+
Party 2
Anubis
Anubis
DNOETZEL
Anubis
Level 49
God Stats
7W - 12L
1,557 SR
Queue Stats
16W - 38L
1,330 Elo+
Party 2
Ra
Ra
ShannonC_xx
Ra
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,325 Elo+
Party 2
Atlas
Atlas
The1Endangered
Atlas
Level 42
God Stats
0W - 3L
1,289 SR
Queue Stats
101W - 120L
1,396 Elo+
Solo
Baba Yaga
Baba Yaga
fiveguagepa
Baba Yaga
Level 99
God Stats
35W - 33L
1,477 SR
Queue Stats
100W - 124L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 9
15,097
839
9,379
21,201
29,512
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
FetalSloth
Bastet
20
18 / 7 / 4
19,429
1,079
55,898
23,126
7,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
LolyGagHer
Jormungandr
20
1 / 3 / 14
15,924
885
12,856
15,520
17,458
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
NY2012wiseboogie
Sun Wukong
20
1 / 4 / 11
15,896
883
19,163
26,972
13,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
PegForPog
Ah Puch
20
1 / 5 / 8
14,532
807
5,944
12,142
5,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

27

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alfiepug11
Fenrir
20
4 / 1 / 12
15,840
880
7,072
17,755
16,030
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
DNOETZEL
Anubis
20
12 / 5 / 5
18,032
1,002
29,163
33,451
14,639
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
3 / 8 / 7
15,849
881
22,740
25,618
12,898
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
0 / 0 / 0
11,080
616
0
388
179
Baba Yaga
fiveguagepa
Baba Yaga
20
3 / 8 / 15
17,670
982
30,704
32,704
14,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
61
22
Kills
22
22
Deaths
22
46
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Alfiepug11
Fenrir
4
1
12
10
W
1
3
9
1.83
L
Anubis
DNOETZEL
Anubis
12
5
5
2.9
W
Bastet
FetalSloth
Bastet
18
7
4
2.86
W
Jormungandr
LolyGagHer
Jormungandr
1
3
14
2.67
W
Sun Wukong
NY2012wiseboogie
Sun Wukong
1
4
11
1.63
W
Ah Puch
PegForPog
Ah Puch
1
5
8
1
L
3
8
7
0.81
L
0
0
0
0
L
Baba Yaga
fiveguagepa
Baba Yaga
3
8
15
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,240
Damage
89,679
98,961
Taken
109,916
73,187
Mitigated
58,678
7,995
Healing
26,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Alfiepug11
Fenrir
7,072
3,246
0
884
17,755
16,030
0
5,157
12,598
284
11,226
W
9,379
2,768
0
0
21,201
29,512
0
16,871
4,114
36,399
0
L
Anubis
DNOETZEL
Anubis
29,163
392
104
6,024
33,451
14,639
0
11,074
22,377
61,160
0
W
Bastet
FetalSloth
Bastet
55,898
10,735
124
3,696
23,126
7,007
0
20,123
2,751
0
79,143
W
Jormungandr
LolyGagHer
Jormungandr
12,856
2,002
0
0
15,520
17,458
0
13,288
2,111
46,161
0
W
Sun Wukong
NY2012wiseboogie
Sun Wukong
19,163
1,570
0
3,472
26,972
13,924
0
22,120
4,423
2,957
54,067
W
Ah Puch
PegForPog
Ah Puch
5,944
149
0
703
12,142
5,286
0
10,340
1,735
30,142
0
L
22,740
2,544
1,685
5,020
25,618
12,898
0
4,598
21,020
58,412
0
L
0
0
0
0
388
179
0
388
0
0
0
L
Baba Yaga
fiveguagepa
Baba Yaga
30,704
2,148
741
12,133
32,704
14,932
0
8,234
24,470
95,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,878
Gold Earned
78,471
342
Minions Killed
355
6
Camps Cleared
4
1,549,549
Distance Traveled
1,297,883
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,840
880
12
1
1
362,330
1
W
Atlas
15,097
839
43
2
1
272,873
0
L
Anubis
18,032
1,002
81
5
1
316,788
0
W
Bastet
19,429
1,079
62
3
2
378,565
0
W
Jormungandr
15,924
885
77
4
0
247,114
0
W
Sun Wukong
15,896
883
102
6
1
426,536
3
W
Ah Puch
14,532
807
58
3
2
224,461
0
L
Ra
15,849
881
95
5
1
266,806
0
L
Atlas
11,080
616
0
0
0
0
0
L
Baba Yaga
17,670
982
167
9
1
351,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role