Player Matchup

Tiamat
Tiamat
OHF3ND
Tiamat
Level 109
God Stats
10W - 19L
1,358 SR
Queue Stats
205W - 220L
1,458 Elo+
Solo
Cliodhna
Cliodhna
XavierL2012
Cliodhna
Level 67
God Stats
0W - 2L
1,302 SR
Queue Stats
168W - 177L
1,415 Elo+
Party 1
Terra
Terra
fuktupblaz
Terra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 87L
1,339 Elo+
Party 1
Team Averages
Level 74
1,387 SR
1,404 Elo+

VS

Team Averages
Level 43
1,394 SR
1,477 Elo+
Janus
Janus
BUTTWAFFLEMAN
Janus
Level 18
God Stats
3W - 3L
1,437 SR
Queue Stats
14W - 10L
1,459 Elo+
Party 2
Gilgamesh
Gilgamesh
HollowQueen3896
Gilgamesh
Level 54
God Stats
56W - 39L
1,570 SR
Queue Stats
106W - 90L
1,472 Elo+
Party 2
Atlas
Atlas
Roya1MrPink
Atlas
Level 56
God Stats
7W - 4L
1,176 SR
Queue Stats
129W - 106L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
OHF3ND
Tiamat
11
1 / 4 / 4
7,320
610
10,478
10,521
5,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
XavierL2012
Cliodhna
12
5 / 6 / 3
9,069
756
7,637
11,679
4,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
12
1 / 1 / 7
7,963
664
3,495
11,339
11,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 9
8,244
687
13,659
8,600
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
HollowQueen3896
Gilgamesh
12
5 / 2 / 5
8,556
713
8,870
11,873
10,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
5 / 2 / 4
9,225
769
6,185
12,669
12,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
7
Kills
11
11
Deaths
9
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
5
9
1.1
W
Gilgamesh
HollowQueen3896
Gilgamesh
5
2
5
3.75
L
Tiamat
OHF3ND
Tiamat
1
4
4
0.75
W
5
2
4
3.5
L
Cliodhna
XavierL2012
Cliodhna
5
6
3
1.08
L
Terra
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,610
Damage
28,714
33,539
Taken
33,142
20,912
Mitigated
25,233
6,553
Healing
3,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,659
529
0
129
8,600
2,946
28
3,689
4,525
31,035
0
W
Gilgamesh
HollowQueen3896
Gilgamesh
8,870
1,694
0
996
11,873
10,252
0
3,891
7,522
0
17,290
L
Tiamat
OHF3ND
Tiamat
10,478
564
0
1,213
10,521
5,789
0
4,919
4,975
26,817
0
W
6,185
2,491
389
2,431
12,669
12,035
0
5,028
6,753
21,772
0
L
Cliodhna
XavierL2012
Cliodhna
7,637
979
0
290
11,679
4,105
0
7,165
3,913
0
28,274
L
Terra
3,495
456
1,519
3,531
11,339
11,018
0
7,391
3,499
5,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,352
Gold Earned
26,025
103
Minions Killed
97
6
Camps Cleared
5
687,853
Distance Traveled
715,886
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,244
687
45
4
2
233,025
0
W
Gilgamesh
8,556
713
19
2
2
266,484
1
L
Tiamat
7,320
610
50
4
2
229,063
1
W
Atlas
9,225
769
33
3
1
216,377
0
L
Cliodhna
9,069
756
47
4
4
206,770
4
L
Terra
7,963
664
6
1
0
252,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role