Player Matchup

Neith
Neith
FierceShadow321
Neith
Level 125
God Stats
1W - 0L
1,677 SR
Queue Stats
2W - 2L
1,553 Elo+
Solo
Xbalanque
Xbalanque
MatouSakuraFan
Xbalanque
Level 117
God Stats
1W - 0L
1,651 SR
Queue Stats
37W - 35L
1,478 Elo+
Party 1
He Bo
He Bo
Paibringer1488
He Bo
Level 102
God Stats
2W - 4L
1,081 SR
Queue Stats
156W - 161L
1,448 Elo+
Party 1
Terra
Terra
TALIFAN777
Terra
Level 128
God Stats
6W - 1L
1,812 SR
Queue Stats
193W - 190L
1,484 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kobshka
Morgan Le Fay
Level 92
God Stats
2W - 2L
1,599 SR
Queue Stats
144W - 146L
1,438 Elo+
Party 1
Team Averages
Level 113
1,564 SR
1,480 Elo+

VS

Team Averages
Level 117
1,442 SR
1,456 Elo+
Janus
Janus
 
Janus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DerFliegel
Awilix
Level 160
God Stats
5W - 27L
1,142 SR
Queue Stats
920W - 1,010L
1,459 Elo+
Party 2
Bacchus
Bacchus
Der_Luk
Bacchus
Level 129
God Stats
7W - 13L
1,421 SR
Queue Stats
283W - 331L
1,422 Elo+
Party 2
Terra
Terra
Scheggele
Terra
Level 104
God Stats
4W - 3L
1,489 SR
Queue Stats
425W - 434L
1,459 Elo+
Solo
Heimdallr
Heimdallr
TheRoundOneee
Heimdallr
Level 122
God Stats
3W - 3L
1,660 SR
Queue Stats
548W - 579L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 14
11,240
865
20,749
17,582
9,193
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xbalanque
MatouSakuraFan
Xbalanque
18
7 / 2 / 16
10,927
841
26,551
14,660
7,884
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 5 / 8
9,696
746
8,112
8,511
3,674
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
19
3 / 1 / 23
11,807
908
7,707
18,239
23,423
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
kobshka
Morgan Le Fay
17
5 / 2 / 13
10,395
800
14,380
15,567
8,346
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 7 / 5
9,103
700
17,226
11,973
4,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
DerFliegel
Awilix
18
5 / 4 / 4
10,039
772
8,157
14,459
6,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Der_Luk
Bacchus
17
2 / 3 / 7
10,006
770
10,999
17,961
20,800
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Scheggele
Terra
15
0 / 6 / 8
8,822
679
4,040
20,908
22,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
TheRoundOneee
Heimdallr
16
2 / 7 / 6
9,645
742
12,779
16,035
7,049
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
42
27
Kills
12
12
Deaths
27
74
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
7
5
0.79
L
Awilix
DerFliegel
Awilix
5
4
4
1.75
L
Bacchus
Der_Luk
Bacchus
2
3
7
1.83
W
7
2
14
7
W
Xbalanque
MatouSakuraFan
Xbalanque
7
2
16
7.5
W
5
5
8
1.8
L
Terra
Scheggele
Terra
0
6
8
0.67
W
Terra
3
1
23
14.5
L
Heimdallr
TheRoundOneee
Heimdallr
2
7
6
0.71
W
Morgan Le Fay
kobshka
Morgan Le Fay
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,499
Damage
53,201
74,559
Taken
81,336
52,520
Mitigated
62,232
32,616
Healing
29,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
17,226
225
941
879
11,973
4,928
0
4,717
6,999
37,245
0
L
Awilix
DerFliegel
Awilix
8,157
1,270
819
3,188
14,459
6,913
0
6,771
7,416
0
21,167
L
Bacchus
Der_Luk
Bacchus
10,999
376
1,466
3,320
17,961
20,800
0
4,212
13,534
16,823
0
W
20,749
7,127
976
4,816
17,582
9,193
2,512
8,207
9,375
0
50,657
W
Xbalanque
MatouSakuraFan
Xbalanque
26,551
10,520
3,398
3,566
14,660
7,884
2,449
6,428
8,232
0
45,108
W
8,112
85
1,140
238
8,511
3,674
185
3,153
5,358
17,687
0
L
Terra
Scheggele
Terra
4,040
595
8,355
6,782
20,908
22,542
0
7,686
12,796
9,519
0
W
Terra
7,707
663
7,032
5,212
18,239
23,423
356
6,102
12,137
12,253
0
L
Heimdallr
TheRoundOneee
Heimdallr
12,779
5,637
2,556
1,587
16,035
7,049
0
5,369
10,392
0
24,775
W
Morgan Le Fay
kobshka
Morgan Le Fay
14,380
1,179
2,125
4,113
15,567
8,346
562
8,375
7,192
27,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,065
Gold Earned
47,615
140
Minions Killed
116
0
Camps Cleared
0
1,449,408
Distance Traveled
1,073,349
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,103
700
37
3
0
191,601
2
L
Awilix
10,039
772
34
3
0
237,299
2
L
Bacchus
10,006
770
15
1
0
228,560
0
W
Neith
11,240
865
67
5
0
295,294
0
W
Xbalanque
10,927
841
24
2
0
277,813
2
W
He Bo
9,696
746
11
1
0
264,283
3
L
Terra
8,822
679
8
1
0
226,841
0
W
Terra
11,807
908
15
1
0
307,821
0
L
Heimdallr
9,645
742
22
2
0
189,048
0
W
Morgan Le Fay
10,395
800
23
2
0
304,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role