Player Matchup

Da Ji
Da Ji
Draccy
Da Ji
Level 120
God Stats
1W - 3L
1,369 SR
Queue Stats
43W - 33L
1,563 Elo+
Solo
Atlas
Atlas
Naturelly
Atlas
Level 101
God Stats
2W - 2L
1,277 SR
Queue Stats
185W - 163L
1,501 Elo+
Solo
Chang'e
Chang'e
Xxsejo1903xX
Chang'e
Level 126
God Stats
13W - 7L
1,782 SR
Queue Stats
467W - 463L
1,489 Elo+
Solo
Achilles
Achilles
csmQueso
Achilles
Level 81
God Stats
11W - 12L
1,606 SR
Queue Stats
293W - 284L
1,583 Elo+
Party 2
Danzaburou
Danzaburou
iPuppyDough
Danzaburou
Level 87
God Stats
23W - 5L
1,818 SR
Queue Stats
362W - 328L
1,581 Elo+
Party 2
Team Averages
Level 103
1,570 SR
1,543 Elo+

VS

Team Averages
Level 107
1,607 SR
1,534 Elo+
Achilles
Achilles
Bertsdapro
Achilles
Level 138
God Stats
8W - 4L
1,655 SR
Queue Stats
106W - 96L
1,484 Elo+
Solo
Bacchus
Bacchus
Gib5627
Bacchus
Level 105
God Stats
27W - 16L
1,652 SR
Queue Stats
336W - 401L
1,546 Elo+
Party 1
Fenrir
Fenrir
SaltySplatn
Fenrir
Level 60
God Stats
6W - 3L
1,752 SR
Queue Stats
238W - 152L
1,618 Elo+
Solo
Poseidon
Poseidon
SanMarcos
Poseidon
Level 126
God Stats
5W - 4L
1,442 SR
Queue Stats
353W - 368L
1,496 Elo+
Party 1
Anhur
Anhur
Vectorr
Anhur
Level 107
God Stats
39W - 38L
1,537 SR
Queue Stats
148W - 127L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Draccy
Da Ji
9
1 / 2 / 2
5,517
502
2,996
7,652
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
Naturelly
Atlas
8
0 / 3 / 1
5,046
459
2,601
8,403
1,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Xxsejo1903xX
Chang'e
9
1 / 5 / 0
5,361
487
2,019
7,212
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
csmQueso
Achilles
10
1 / 5 / 1
5,755
523
3,987
9,407
3,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
iPuppyDough
Danzaburou
9
2 / 3 / 2
5,216
474
5,626
7,094
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bertsdapro
Achilles
12
4 / 1 / 0
6,863
624
5,494
6,634
6,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
Gib5627
Bacchus
9
2 / 0 / 7
6,247
568
4,790
6,061
4,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
10
4 / 1 / 3
6,132
557
4,711
6,977
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poseidon
SanMarcos
Poseidon
11
3 / 1 / 5
6,523
593
5,512
5,171
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Vectorr
Anhur
10
5 / 3 / 3
6,206
564
6,697
8,438
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
18
18
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bertsdapro
Achilles
4
1
0
4
L
Da Ji
Draccy
Da Ji
1
2
2
1
W
Bacchus
Gib5627
Bacchus
2
0
7
5.5
L
Atlas
Naturelly
Atlas
0
3
1
0.17
W
Fenrir
4
1
3
5.5
W
Poseidon
SanMarcos
Poseidon
3
1
5
5.5
W
Anhur
Vectorr
Anhur
5
3
3
2.17
L
Chang'e
Xxsejo1903xX
Chang'e
1
5
0
0.2
L
Achilles
csmQueso
Achilles
1
5
1
0.3
L
Danzaburou
iPuppyDough
Danzaburou
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,229
Damage
27,204
39,768
Taken
33,281
11,851
Mitigated
16,276
11,099
Healing
11,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bertsdapro
Achilles
5,494
1,582
0
1,311
6,634
6,136
459
0
6,215
1,012
32,972
L
Da Ji
Draccy
Da Ji
2,996
500
0
2,298
7,652
2,455
0
2,229
5,357
0
26,427
W
Bacchus
Gib5627
Bacchus
4,790
502
1,888
2,793
6,061
4,266
0
850
5,211
15,454
0
L
Atlas
Naturelly
Atlas
2,601
1,103
1,002
2,290
8,403
1,853
0
2,067
6,336
11,064
0
W
Fenrir
4,711
750
0
2,652
6,977
2,435
0
1,266
5,672
0
26,578
W
Poseidon
SanMarcos
Poseidon
5,512
724
158
734
5,171
1,475
176
1,431
3,701
36,583
0
W
Anhur
Vectorr
Anhur
6,697
3,457
0
1,772
8,438
1,964
714
1,073
7,365
0
32,816
L
Chang'e
Xxsejo1903xX
Chang'e
2,019
87
154
1,674
7,212
1,940
0
3,216
3,996
28,907
0
L
Achilles
csmQueso
Achilles
3,987
1,134
0
1,822
9,407
3,840
0
196
8,823
0
27,399
L
Danzaburou
iPuppyDough
Danzaburou
5,626
2,176
0
1,859
7,094
1,763
0
2,594
4,500
0
25,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,895
Gold Earned
31,971
239
Minions Killed
300
0
Camps Cleared
0
1,025,638
Distance Traveled
1,054,370
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,863
624
75
7
0
204,125
4
L
Da Ji
5,517
502
54
5
0
215,688
2
W
Bacchus
6,247
568
19
2
0
227,125
4
L
Atlas
5,046
459
18
2
0
205,117
3
W
Fenrir
6,132
557
61
6
0
232,026
2
W
Poseidon
6,523
593
83
8
0
203,613
2
W
Anhur
6,206
564
62
6
0
187,481
3
L
Chang'e
5,361
487
57
5
0
194,611
2
L
Achilles
5,755
523
61
6
0
206,691
3
L
Danzaburou
5,216
474
49
4
0
203,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role