Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AstroHorizon
Merlin
Level 62
God Stats
1W - 2L
1,685 SR
Queue Stats
168W - 200L
1,396 Elo+
Party 4
Fenrir
Fenrir
LordGrohl
Fenrir
Level 67
God Stats
1W - 5L
1,500 SR
Queue Stats
17W - 14L
1,415 Elo+
Party 4
Izanami
Izanami
Sizzerkick
Izanami
Level 77
God Stats
1W - 1L
1,826 SR
Queue Stats
2W - 9L
1,015 Elo+
Party 3
Mulan
Mulan
plsdylan
Mulan
Level 28
God Stats
0W - 3L
1,433 SR
Queue Stats
2W - 9L
1,015 Elo+
Party 3
Team Averages
Level 61
1,589 SR
1,268 Elo+

VS

Team Averages
Level 52
1,321 SR
1,292 Elo+
Awilix
Awilix
Flashbang522
Awilix
Level 67
God Stats
7W - 7L
1,172 SR
Queue Stats
172W - 296L
1,305 Elo+
Party 2
Chernobog
Chernobog
NikDubois
Chernobog
Level 24
God Stats
26W - 50L
1,324 SR
Queue Stats
40W - 92L
1,239 Elo+
Party 1
Eset
Eset
OhLuth
Eset
Level 47
God Stats
1W - 4L
1,207 SR
Queue Stats
41W - 81L
1,285 Elo+
Solo
Gilgamesh
Gilgamesh
Pepeeee
Gilgamesh
Level 55
God Stats
27W - 27L
1,485 SR
Queue Stats
124W - 219L
1,326 Elo+
Party 2
Ymir
Ymir
mikemal01
Ymir
Level 65
God Stats
7W - 6L
1,417 SR
Queue Stats
50W - 94L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 5 / 3
6,645
415
1,233
7,904
5,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
14
3 / 5 / 4
8,630
539
6,834
8,592
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
LordGrohl
Fenrir
14
8 / 6 / 2
8,824
552
10,309
13,262
5,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Sizzerkick
Izanami
12
0 / 3 / 2
7,148
447
5,550
8,550
2,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
plsdylan
Mulan
12
0 / 5 / 0
6,882
430
6,482
14,153
11,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
4 / 3 / 5
8,250
516
5,289
11,077
4,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
NikDubois
Chernobog
14
4 / 2 / 4
8,049
503
6,549
7,405
2,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
OhLuth
Eset
13
8 / 6 / 5
9,087
568
10,558
11,114
3,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Pepeeee
Gilgamesh
15
7 / 0 / 0
9,219
576
11,950
10,930
11,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ymir
13
1 / 0 / 5
6,944
434
1,834
7,294
6,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
11
Kills
24
24
Deaths
11
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
5
3
0.3
L
Merlin
3
5
4
1
W
Awilix
4
3
5
2.17
L
Fenrir
LordGrohl
Fenrir
8
6
2
1.5
W
Chernobog
NikDubois
Chernobog
4
2
4
3
W
Eset
OhLuth
Eset
8
6
5
1.75
W
Gilgamesh
Pepeeee
Gilgamesh
7
0
0
7
L
Izanami
Sizzerkick
Izanami
0
3
2
0.33
W
Ymir
1
0
5
3.5
L
Mulan
plsdylan
Mulan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,408
Damage
36,180
52,461
Taken
47,820
27,835
Mitigated
28,522
11,627
Healing
12,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,233
410
494
669
7,904
5,203
210
2,889
5,015
14,369
0
L
Merlin
6,834
1,154
0
1,070
8,592
3,040
0
5,013
3,579
43,750
0
W
Awilix
5,289
2,487
738
3,141
11,077
4,630
267
2,478
8,467
0
43,409
L
Fenrir
LordGrohl
Fenrir
10,309
1,964
0
3,751
13,262
5,731
0
4,028
9,234
0
50,989
W
Chernobog
NikDubois
Chernobog
6,549
4,554
0
1,839
7,405
2,501
915
469
6,931
0
41,649
W
Eset
OhLuth
Eset
10,558
281
345
1,773
11,114
3,702
399
4,199
6,735
41,444
0
W
Gilgamesh
Pepeeee
Gilgamesh
11,950
3,569
0
3,921
10,930
11,531
526
0
10,930
5,789
46,103
L
Izanami
Sizzerkick
Izanami
5,550
3,366
77
3,089
8,550
2,338
0
859
7,691
0
56,424
W
Ymir
1,834
239
114
314
7,294
6,158
140
604
6,690
29,868
0
L
Mulan
plsdylan
Mulan
6,482
1,754
220
2,257
14,153
11,523
309
1,064
13,089
0
36,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,129
Gold Earned
41,549
389
Minions Killed
368
0
Camps Cleared
0
1,344,227
Distance Traveled
1,455,838
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,645
415
25
2
0
261,567
2
L
Merlin
8,630
539
90
6
0
246,625
1
W
Awilix
8,250
516
75
5
0
311,241
1
L
Fenrir
8,824
552
78
5
0
299,389
2
W
Chernobog
8,049
503
96
6
0
269,454
0
W
Eset
9,087
568
69
4
0
275,390
1
W
Gilgamesh
9,219
576
93
6
0
323,862
6
L
Izanami
7,148
447
120
8
0
231,461
0
W
Ymir
6,944
434
35
2
0
275,891
0
L
Mulan
6,882
430
76
5
0
305,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role