Player Matchup

Yemoja
Yemoja
Constantine988
Yemoja
Level 76
God Stats
30W - 28L
1,484 SR
Queue Stats
385W - 483L
1,395 Elo+
Solo
Tiamat
Tiamat
MookiePanda
Tiamat
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 62L
1,376 Elo+
Solo
Charybdis
Charybdis
Opc_Jacob
Charybdis
Level 44
God Stats
24W - 20L
1,413 SR
Queue Stats
149W - 146L
1,397 Elo+
Solo
Mulan
Mulan
SAGExTHExMAGE
Mulan
Level 86
God Stats
90W - 74L
1,514 SR
Queue Stats
415W - 493L
1,347 Elo+
Solo
Kali
Kali
TriPPY DreamSzZ
Kali
Level 146
God Stats
8W - 4L
1,491 SR
Queue Stats
220W - 236L
1,392 Elo+
Solo
Team Averages
Level 79
1,480 SR
1,381 Elo+

VS

Team Averages
Level 58
1,433 SR
1,351 Elo+
Ra
Ra
ALIENDANIEL
Ra
Level 43
God Stats
0W - 2L
1,345 SR
Queue Stats
12W - 13L
1,335 Elo+
Solo
Gilgamesh
Gilgamesh
Kyo-Hallawell
Gilgamesh
Level 29
God Stats
8W - 17L
1,368 SR
Queue Stats
22W - 46L
1,225 Elo+
Party 1
Cerberus
Cerberus
Magstar1670
Cerberus
Level 68
God Stats
20W - 26L
1,427 SR
Queue Stats
226W - 276L
1,434 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tdaddy517
Tsukuyomi
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 97L
1,407 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
juaniro17
Ah Muzen Cab
Level 64
God Stats
14W - 14L
1,527 SR
Queue Stats
103W - 144L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 15
12,814
610
10,639
15,453
23,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
18
1 / 1 / 8
11,731
559
10,917
12,752
8,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Opc_Jacob
Charybdis
20
11 / 4 / 4
13,886
661
16,858
20,455
8,679
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 4 / 6
11,289
538
9,664
15,859
16,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 2 / 1
13,882
661
14,082
19,263
10,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 0
10,512
501
6,904
12,092
4,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Kyo-Hallawell
Gilgamesh
13
1 / 7 / 6
8,832
421
8,186
18,644
8,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Magstar1670
Cerberus
16
7 / 5 / 1
10,112
482
13,247
24,755
28,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
Tdaddy517
Tsukuyomi
5
0 / 0 / 1
6,516
310
282
1,489
313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
juaniro17
Ah Muzen Cab
14
3 / 11 / 2
8,935
425
15,724
20,628
5,134
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
27
Kills
12
12
Deaths
27
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
5
1
15
12.5
L
Gilgamesh
Kyo-Hallawell
Gilgamesh
1
7
6
0.57
L
Cerberus
Magstar1670
Cerberus
7
5
1
1.5
W
Tiamat
1
1
8
5
W
Charybdis
Opc_Jacob
Charybdis
11
4
4
3.25
W
1
4
6
1
L
Tsukuyomi
Tdaddy517
Tsukuyomi
0
0
1
0.5
W
9
2
1
4.75
L
Ah Muzen Cab
juaniro17
Ah Muzen Cab
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,160
Damage
44,343
83,782
Taken
77,608
67,703
Mitigated
47,200
33,575
Healing
16,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,904
272
53
3,418
12,092
4,715
0
5,374
6,308
78,328
2,312
W
10,639
1,816
3,634
1,934
15,453
23,091
1,088
1,820
13,545
46,109
0
L
Gilgamesh
Kyo-Hallawell
Gilgamesh
8,186
2,150
0
921
18,644
8,783
0
5,441
12,909
0
31,148
L
Cerberus
Magstar1670
Cerberus
13,247
722
0
8,107
24,755
28,255
763
3,204
21,021
58,168
0
W
Tiamat
10,917
1,310
116
5,510
12,752
8,761
1,442
3,956
8,767
66,156
0
W
Charybdis
Opc_Jacob
Charybdis
16,858
9,957
0
8,810
20,455
8,679
3,997
2,614
17,697
0
131,572
W
9,664
2,095
0
5,729
15,859
16,289
2,429
4,645
10,613
0
58,820
L
Tsukuyomi
Tdaddy517
Tsukuyomi
282
159
0
1,091
1,489
313
0
0
1,489
0
10,325
W
14,082
7,850
0
7,842
19,263
10,883
3,595
5,965
12,946
0
108,091
L
Ah Muzen Cab
juaniro17
Ah Muzen Cab
15,724
5,924
0
2,520
20,628
5,134
0
6,867
13,577
0
51,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,602
Gold Earned
44,907
710
Minions Killed
474
0
Camps Cleared
0
1,955,604
Distance Traveled
1,495,022
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,512
501
180
9
0
384,055
6
W
Yemoja
12,814
610
87
4
0
387,350
4
L
Gilgamesh
8,832
421
49
2
0
377,673
1
L
Cerberus
10,112
482
134
6
0
323,531
1
W
Tiamat
11,731
559
120
6
0
406,258
4
W
Charybdis
13,886
661
212
10
0
367,088
1
W
Mulan
11,289
538
112
5
0
336,731
1
L
Tsukuyomi
6,516
310
34
2
0
108,791
0
W
Kali
13,882
661
179
9
0
458,177
5
L
Ah Muzen Cab
8,935
425
77
4
0
300,972
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role