Player Matchup

Bastet
Bastet
Diamond I
Berna_yanke
Bastet
Diamond I
Level 157
God Stats
1W - 1L
1,799 SR
Queue Stats
88W - 22L
2,432 MMR
Party 1
Odin
Odin
Diamond I
Fucxencio
Odin
Diamond I
Level 159
God Stats
22W - 4L
2,000 SR
Queue Stats
88W - 22L
2,432 MMR
Party 1
Scylla
Scylla
Diamond I
OMEGA_Ecot
Scylla
Diamond I
Level 160
God Stats
9W - 2L
1,887 SR
Queue Stats
88W - 22L
2,432 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,895 SR
2,432 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,445 SR
2,000 MMR
Gilgamesh
Gilgamesh
Diamond V
NSG_Kaizoku
Gilgamesh
Diamond V
Level 149
God Stats
3W - 7L
1,456 SR
Queue Stats
73W - 74L
2,089 MMR
Party 2
Ares
Ares
Platinum II
NSG_RAKETTA
Ares
Platinum II
Level 127
God Stats
23W - 20L
1,631 SR
Queue Stats
41W - 29L
2,060 MMR
Party 2
Raijin
Raijin
Platinum II
ShrekIsOurKing
Raijin
Platinum II
Level 124
God Stats
0W - 1L
1,249 SR
Queue Stats
50W - 70L
1,852 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
11 / 7 / 12
15,868
756
30,921
24,058
10,031
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
19
7 / 3 / 18
14,877
708
19,086
27,432
21,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
OMEGA_Ecot
Scylla
20
12 / 5 / 12
15,897
757
24,525
19,765
6,042
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
PersephoneAchillesCthulhuSolTiamat

VS

Bans
AphroditeThothZeusPoseidonArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NSG_Kaizoku
Gilgamesh
18
10 / 11 / 2
15,324
730
20,512
33,488
26,271
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 11 / 8
13,772
656
20,385
31,680
38,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
3 / 8 / 6
13,665
651
15,769
24,037
8,748
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
30
Kills
15
15
Deaths
30
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
11
7
12
2.43
W
Odin
7
3
18
5.33
L
Gilgamesh
NSG_Kaizoku
Gilgamesh
10
11
2
1
L
2
11
8
0.55
W
Scylla
OMEGA_Ecot
Scylla
12
5
12
3.6
L
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,532
Damage
56,666
71,255
Taken
89,205
37,175
Mitigated
73,705
26,291
Healing
8,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
30,921
6,949
0
9,930
24,058
10,031
931
15,387
8,111
0
73,422
W
Odin
19,086
5,437
0
6,874
27,432
21,102
1,636
14,972
12,038
5,924
51,267
L
Gilgamesh
NSG_Kaizoku
Gilgamesh
20,512
4,144
0
2,190
33,488
26,271
0
11,741
20,395
4,575
46,334
L
20,385
382
0
2,775
31,680
38,686
63
7,179
22,932
39,325
0
W
Scylla
OMEGA_Ecot
Scylla
24,525
3,488
147
9,340
19,765
6,042
1,064
8,216
11,139
78,654
0
L
15,769
830
0
3,126
24,037
8,748
26
7,376
16,005
53,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,642
Gold Earned
42,761
257
Minions Killed
183
14
Camps Cleared
5
1,180,038
Distance Traveled
1,013,199
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,868
756
85
4
10
379,517
4
W
Odin
14,877
708
67
3
0
413,889
3
L
Gilgamesh
15,324
730
72
3
2
327,794
6
L
Ares
13,772
656
19
1
0
354,978
2
W
Scylla
15,897
757
105
5
4
386,632
5
L
Raijin
13,665
651
92
4
3
330,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role