Player Matchup

Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Hypooon
Mulan
Level 17
God Stats
3W - 1L
1,312 SR
Queue Stats
24W - 28L
1,350 Elo+
Party 1
Thanatos
Thanatos
banzali
Thanatos
Level 32
God Stats
4W - 10L
1,411 SR
Queue Stats
40W - 55L
1,317 Elo+
Party 1
Team Averages
Level 69
1,408 SR
1,389 Elo+

VS

Team Averages
Level 49
1,462 SR
1,219 Elo+
Atlas
Atlas
 
Atlas
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
KraangDragon
Jing Wei
Level 20
God Stats
1W - 5L
1,386 SR
Queue Stats
9W - 34L
1,077 Elo+
Party 2
Sun Wukong
Sun Wukong
VoidYT1
Sun Wukong
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,081 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 0 / 9
10,086
776
12,483
7,483
2,892
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
Hypooon
Mulan
14
4 / 2 / 12
10,170
782
14,025
15,049
12,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
banzali
Thanatos
14
9 / 4 / 6
10,590
815
10,983
10,502
4,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 6 / 4
8,750
673
6,463
16,693
16,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
KraangDragon
Jing Wei
11
1 / 7 / 4
8,019
617
3,825
9,659
2,922
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
VoidYT1
Sun Wukong
13
3 / 5 / 3
8,988
691
8,675
17,870
12,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
18
Kills
6
6
Deaths
18
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
9
9.5
L
Atlas
 
Atlas
2
6
4
0.67
W
Mulan
Hypooon
Mulan
4
2
12
5
L
Jing Wei
KraangDragon
Jing Wei
1
7
4
0.43
L
Sun Wukong
VoidYT1
Sun Wukong
3
5
3
0.9
W
Thanatos
banzali
Thanatos
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,491
Damage
18,963
33,034
Taken
44,222
20,058
Mitigated
32,387
16,754
Healing
1,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,483
4,629
611
2,566
7,483
2,892
1,949
2,130
5,279
52,989
4,247
L
Atlas
 
Atlas
6,463
2,002
0
533
16,693
16,856
0
6,059
10,146
17,046
0
W
Mulan
Hypooon
Mulan
14,025
2,379
0
5,590
15,049
12,276
315
3,578
10,928
5,624
28,126
L
Jing Wei
KraangDragon
Jing Wei
3,825
2,618
0
0
9,659
2,922
0
2,159
7,088
38
14,493
L
Sun Wukong
VoidYT1
Sun Wukong
8,675
1,796
0
1,358
17,870
12,609
0
5,378
11,581
0
34,531
W
Thanatos
banzali
Thanatos
10,983
1,097
0
7,987
10,502
4,890
411
1,605
8,238
0
29,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,846
Gold Earned
25,757
159
Minions Killed
88
9
Camps Cleared
3
729,984
Distance Traveled
656,043
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,086
776
77
6
5
237,365
1
L
Atlas
8,750
673
20
2
1
208,942
2
W
Mulan
10,170
782
38
3
0
253,828
1
L
Jing Wei
8,019
617
27
2
1
209,701
0
L
Sun Wukong
8,988
691
41
3
1
237,400
3
W
Thanatos
10,590
815
44
3
4
238,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role