Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
CodigoRafa
Chaac
Level 36
God Stats
2W - 1L
1,721 SR
Queue Stats
56W - 74L
1,328 Elo+
Solo
The Morrigan
The Morrigan
SABE2011
The Morrigan
Level 40
God Stats
1W - 7L
1,175 SR
Queue Stats
126W - 160L
1,347 Elo+
Solo
Nu Wa
Nu Wa
Sza_Pearl
Nu Wa
Level 71
God Stats
0W - 2L
1,227 SR
Queue Stats
234W - 270L
1,376 Elo+
Party 2
Nike
Nike
andrewildin
Nike
Level 29
God Stats
2W - 2L
1,611 SR
Queue Stats
90W - 107L
1,392 Elo+
Party 2
Team Averages
Level 40
1,447 SR
1,389 Elo+

VS

Team Averages
Level 64
1,494 SR
1,464 Elo+
Hel
Hel
AltTingzz
Hel
Level 28
God Stats
5W - 2L
1,807 SR
Queue Stats
116W - 77L
1,600 Elo+
Party 3
Ganesha
Ganesha
IamMrH1ttv
Ganesha
Level 62
God Stats
39W - 22L
1,618 SR
Queue Stats
243W - 239L
1,552 Elo+
Party 3
Cliodhna
Cliodhna
hgi_quick_fix
Cliodhna
Level 69
God Stats
2W - 3L
1,249 SR
Queue Stats
147W - 165L
1,380 Elo+
Party 1
Charybdis
Charybdis
hyperdeth_666
Charybdis
Level 124
God Stats
4W - 12L
1,349 SR
Queue Stats
251W - 299L
1,403 Elo+
Party 1
Ymir
Ymir
vbeherrell
Ymir
Level 36
God Stats
28W - 24L
1,446 SR
Queue Stats
133W - 144L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
1 / 8 / 3
9,315
847
9,393
17,018
14,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
16
1 / 7 / 2
10,165
924
12,149
19,530
11,923
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
SABE2011
The Morrigan
16
0 / 13 / 4
9,584
871
16,007
16,394
5,416
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Sza_Pearl
Nu Wa
16
2 / 11 / 3
10,212
928
15,388
18,354
5,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 8 / 3
10,321
938
12,188
23,538
20,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
31 / 0 / 13
16,291
1,481
34,081
17,232
9,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ganesha
IamMrH1ttv
Ganesha
19
0 / 0 / 32
12,516
1,138
8,653
11,919
13,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
hgi_quick_fix
Cliodhna
18
3 / 1 / 20
11,346
1,031
9,103
8,946
4,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
hyperdeth_666
Charybdis
19
10 / 2 / 25
12,253
1,114
23,546
13,858
5,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 2 / 31
11,185
1,017
10,676
18,188
16,382
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
168
5
Kills
47
47
Deaths
5
15
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
8
3
0.31
W
31
0
13
37.5
L
Chaac
1
7
2
0.29
W
Ganesha
IamMrH1ttv
Ganesha
0
0
32
16
L
The Morrigan
SABE2011
The Morrigan
0
13
4
0.15
L
Nu Wa
Sza_Pearl
Nu Wa
2
11
3
0.32
L
1
8
3
0.31
W
Cliodhna
hgi_quick_fix
Cliodhna
3
1
20
13
W
Charybdis
hyperdeth_666
Charybdis
10
2
25
11.25
W
3
2
31
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,125
Damage
86,059
94,834
Taken
70,143
57,670
Mitigated
49,933
7,482
Healing
30,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,393
1,754
0
566
17,018
14,584
0
10,062
6,956
65
11,476
W
34,081
4,552
10,675
11,080
17,232
9,939
0
9,117
7,880
54,409
0
L
Chaac
12,149
780
0
4,487
19,530
11,923
0
9,593
9,937
0
42,777
W
Ganesha
IamMrH1ttv
Ganesha
8,653
873
0
1,755
11,919
13,890
0
5,530
6,307
24,061
0
L
The Morrigan
SABE2011
The Morrigan
16,007
3,539
0
683
16,394
5,416
0
10,161
5,967
22,465
1,163
L
Nu Wa
Sza_Pearl
Nu Wa
15,388
3,312
0
455
18,354
5,503
0
9,636
8,718
30,699
0
L
12,188
1,185
0
1,291
23,538
20,244
0
13,692
9,846
14,871
23,685
W
Cliodhna
hgi_quick_fix
Cliodhna
9,103
923
245
634
8,946
4,146
0
3,981
4,832
0
27,744
W
Charybdis
hyperdeth_666
Charybdis
23,546
14,283
0
3,373
13,858
5,576
0
7,154
6,588
0
49,938
W
10,676
2,997
157
2,273
18,188
16,382
0
8,959
8,989
20,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,597
Gold Earned
63,591
161
Minions Killed
215
6
Camps Cleared
7
869,627
Distance Traveled
1,061,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,315
847
6
1
1
163,493
0
W
Hel
16,291
1,481
53
5
2
240,767
0
L
Chaac
10,165
924
65
6
1
194,347
0
W
Ganesha
12,516
1,138
5
0
0
223,630
0
L
The Morrigan
9,584
871
15
1
3
182,696
0
L
Nu Wa
10,212
928
20
2
0
147,270
0
L
Nike
10,321
938
55
5
1
181,821
0
W
Cliodhna
11,346
1,031
48
4
3
222,105
0
W
Charybdis
12,253
1,114
82
7
2
188,451
0
W
Ymir
11,185
1,017
27
2
0
186,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role