Player Matchup

Athena
Athena
Teamgod12
Athena
Level 25
God Stats
1W - 0L
1,678 SR
Queue Stats
4W - 5L
1,651 Elo+
Party 2
Zeus
Zeus
TheLastVikingz
Zeus
Level 24
God Stats
2W - 1L
1,702 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Bastet
Bastet
VVida
Bastet
Level 62
God Stats
4W - 5L
1,536 SR
Queue Stats
25W - 28L
1,481 Elo+
Party 2
Jing Wei
Jing Wei
Zhogahn
Jing Wei
Level 104
God Stats
2W - 0L
1,558 SR
Queue Stats
3W - 1L
1,348 Elo+
Party 2
Team Averages
Level 54
1,618 SR
1,495 Elo+

VS

Team Averages
Level 45
1,340 SR
1,500 Elo+
Hercules
Hercules
HyperWoif
Hercules
Level 29
God Stats
0W - 1L
1,267 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
MoistLuv
Nu Wa
Level 38
God Stats
0W - 1L
1,429 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
TTVBIGDADDYMURDA
Izanami
Level 67
God Stats
1W - 1L
1,304 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
eryn211ttv
Ah Puch
Level 47
God Stats
0W - 1L
1,360 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Teamgod12
Athena
13
3 / 1 / 8
8,468
847
6,069
12,136
11,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
2 / 0 / 4
8,073
807
5,946
5,023
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
VVida
Bastet
14
4 / 1 / 5
8,607
861
5,179
5,707
2,317
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Zhogahn
Jing Wei
15
6 / 0 / 3
9,379
938
10,479
8,561
3,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HyperWoif
Hercules
12
1 / 3 / 1
7,638
764
5,542
13,385
9,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
MoistLuv
Nu Wa
10
0 / 4 / 0
6,359
636
1,638
5,387
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 5 / 0
6,901
690
6,417
8,921
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
eryn211ttv
Ah Puch
13
0 / 3 / 0
7,553
755
7,976
4,780
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
15
Kills
2
2
Deaths
15
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
HyperWoif
Hercules
1
3
1
0.5
L
Nu Wa
MoistLuv
Nu Wa
0
4
0
0
L
1
5
0
0.2
W
Athena
Teamgod12
Athena
3
1
8
7
W
2
0
4
4
W
Bastet
VVida
Bastet
4
1
5
6.5
W
Jing Wei
Zhogahn
Jing Wei
6
0
3
7.5
L
Ah Puch
eryn211ttv
Ah Puch
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,673
Damage
21,573
31,427
Taken
32,473
18,950
Mitigated
15,223
7,245
Healing
4,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
HyperWoif
Hercules
5,542
1,193
116
3,276
13,385
9,577
0
3,494
9,347
0
15,028
L
Nu Wa
MoistLuv
Nu Wa
1,638
254
0
0
5,387
1,409
0
1,575
3,693
5,931
0
L
6,417
4,207
0
1,254
8,921
2,812
0
3,702
4,815
0
14,604
W
Athena
Teamgod12
Athena
6,069
2,142
0
1,057
12,136
11,603
0
4,433
7,541
16,253
0
W
5,946
1,666
710
2,152
5,023
1,498
868
1,821
3,142
22,151
0
W
Bastet
VVida
Bastet
5,179
1,196
0
1,063
5,707
2,317
2,861
1,264
4,340
0
21,766
W
Jing Wei
Zhogahn
Jing Wei
10,479
9,499
0
2,263
8,561
3,532
3,506
2,398
6,123
0
42,171
L
Ah Puch
eryn211ttv
Ah Puch
7,976
0
0
252
4,780
1,425
0
2,642
1,941
40,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,527
Gold Earned
28,451
185
Minions Killed
127
11
Camps Cleared
5
831,341
Distance Traveled
652,225
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,638
764
20
2
1
188,533
1
L
Nu Wa
6,359
636
13
1
1
143,556
0
L
Izanami
6,901
690
22
2
1
147,507
1
W
Athena
8,468
847
21
2
3
222,401
1
W
Zeus
8,073
807
40
4
2
182,482
1
W
Bastet
8,607
861
47
5
3
216,369
2
W
Jing Wei
9,379
938
77
8
3
210,089
0
L
Ah Puch
7,553
755
72
7
2
172,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role