Player Matchup

Fenrir
Fenrir
AurorAutumn
Fenrir
Level 145
God Stats
2W - 0L
1,733 SR
Queue Stats
19W - 12L
1,511 Elo+
Party 2
Hercules
Hercules
RawBasics
Hercules
Level 67
God Stats
11W - 11L
1,464 SR
Queue Stats
72W - 55L
1,543 Elo+
Party 2
Baron Samedi
Baron Samedi
ericiscool49
Baron Samedi
Level 123
God Stats
10W - 5L
1,695 SR
Queue Stats
117W - 96L
1,554 Elo+
Party 2
Team Averages
Level 112
1,631 SR
1,536 Elo+

VS

Team Averages
Level 97
1,630 SR
1,405 Elo+
Anhur
Anhur
DiabetcJesus
Anhur
Level 104
God Stats
0W - 2L
1,573 SR
Queue Stats
161W - 161L
1,526 Elo+
Solo
Agni
Agni
I M0ND0 I
Agni
Level 126
God Stats
1W - 1L
1,816 SR
Queue Stats
55W - 62L
1,503 Elo+
Party 1
Mulan
Mulan
iSampee
Mulan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,186 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
7 / 1 / 2
9,363
669
7,440
10,491
9,104
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
RawBasics
Hercules
13
2 / 0 / 8
8,958
640
4,976
7,660
5,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
ericiscool49
Baron Samedi
14
3 / 2 / 5
8,996
643
12,608
8,395
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
7,965
569
4,241
9,515
4,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
11
1 / 4 / 1
7,937
567
6,689
8,105
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
iSampee
Mulan
13
2 / 2 / 1
8,823
630
9,956
11,517
8,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
12
Kills
3
3
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
1
2
8
L
0
6
3
0.25
L
Agni
1
4
1
0.38
W
Hercules
RawBasics
Hercules
2
0
8
6
W
Baron Samedi
ericiscool49
Baron Samedi
3
2
5
2.75
L
Mulan
iSampee
Mulan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,024
Damage
20,886
26,546
Taken
29,137
18,682
Mitigated
15,780
9,867
Healing
4,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,440
1,571
0
1,790
10,491
9,104
0
3,400
6,689
0
21,099
L
4,241
713
387
768
9,515
4,014
0
4,621
4,570
0
17,956
L
Agni
6,689
153
0
500
8,105
3,022
0
4,333
3,366
30,682
0
W
Hercules
RawBasics
Hercules
4,976
1,240
341
2,985
7,660
5,748
39
2,094
5,335
420
14,705
W
Baron Samedi
ericiscool49
Baron Samedi
12,608
314
1,148
3,603
8,395
3,830
0
2,769
5,406
44,852
0
L
Mulan
iSampee
Mulan
9,956
1,130
0
3,039
11,517
8,744
0
3,207
8,036
2,882
24,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,317
Gold Earned
24,725
138
Minions Killed
141
5
Camps Cleared
7
704,389
Distance Traveled
715,756
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,363
669
28
2
3
238,635
4
L
Anhur
7,965
569
42
3
4
205,395
6
L
Agni
7,937
567
60
4
2
231,098
1
W
Hercules
8,958
640
30
2
0
225,681
1
W
Baron Samedi
8,996
643
80
6
2
240,073
1
L
Mulan
8,823
630
39
3
1
279,263
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role