Player Matchup

Ganesha
Ganesha
Lord_Tymeris
Ganesha
Level 108
God Stats
34W - 19L
1,678 SR
Queue Stats
80W - 60L
1,629 Elo+
Party 1
Chaac
Chaac
PynkTurtle2
Chaac
Level 129
God Stats
91W - 52L
1,642 SR
Queue Stats
332W - 320L
1,579 Elo+
Party 1
Baron Samedi
Baron Samedi
TH3-ZAPP3R08
Baron Samedi
Level 126
God Stats
53W - 38L
1,695 SR
Queue Stats
222W - 203L
1,613 Elo+
Party 1
Team Averages
Level 121
1,672 SR
1,607 Elo+

VS

Team Averages
Level 108
1,563 SR
1,560 Elo+
Sylvanus
Sylvanus
BlackStallion90
Sylvanus
Level 41
God Stats
2W - 2L
1,515 SR
Queue Stats
117W - 61L
1,649 Elo+
Party 2
Janus
Janus
DarkSwamp300
Janus
Level 135
God Stats
0W - 1L
1,739 SR
Queue Stats
133W - 79L
1,615 Elo+
Party 2
Pele
Pele
yoyodoj0
Pele
Level 148
God Stats
4W - 6L
1,434 SR
Queue Stats
261W - 263L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Lord_Tymeris
Ganesha
12
0 / 1 / 10
8,292
754
7,422
6,943
4,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 0 / 6
8,001
727
10,203
9,168
6,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
TH3-ZAPP3R08
Baron Samedi
13
7 / 1 / 4
8,524
775
9,903
7,851
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
1 / 3 / 1
6,563
597
4,116
10,796
9,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 3 / 2
6,977
634
7,203
7,808
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
9
1 / 5 / 1
6,769
615
4,774
10,524
3,143
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
2
2
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
3
1
0.5
L
0
3
2
0.33
W
Ganesha
Lord_Tymeris
Ganesha
0
1
10
5
W
4
0
6
7
W
Baron Samedi
TH3-ZAPP3R08
Baron Samedi
7
1
4
9
L
Pele
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,528
Damage
16,093
23,962
Taken
29,128
14,646
Mitigated
14,284
13,461
Healing
7,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
4,116
835
1,486
2,464
10,796
9,061
0
6,799
3,669
9,446
1,420
L
7,203
147
0
621
7,808
2,080
0
4,513
3,091
31,547
0
W
Ganesha
Lord_Tymeris
Ganesha
7,422
390
0
1,253
6,943
4,975
459
3,272
3,671
24,296
0
W
10,203
980
0
4,312
9,168
6,002
336
3,884
5,284
0
28,687
W
Baron Samedi
TH3-ZAPP3R08
Baron Samedi
9,903
1,123
3,141
4,755
7,851
3,669
318
4,111
3,740
26,475
0
L
Pele
4,774
887
0
3,088
10,524
3,143
0
6,178
4,096
0
19,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,817
Gold Earned
20,309
140
Minions Killed
122
5
Camps Cleared
3
680,117
Distance Traveled
559,331
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,563
597
21
2
0
158,215
0
L
Janus
6,977
634
73
7
3
214,142
3
W
Ganesha
8,292
754
4
0
0
221,661
2
W
Chaac
8,001
727
66
6
3
257,307
3
W
Baron Samedi
8,524
775
70
6
2
201,149
4
L
Pele
6,769
615
28
3
0
186,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role