Player Matchup

He Bo
He Bo
Helhell
He Bo
Level 128
God Stats
2W - 4L
1,614 SR
Queue Stats
438W - 439L
1,481 Elo+
Solo
Cernunnos
Cernunnos
MasterShaw
Cernunnos
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 92L
1,508 Elo+
Solo
Ra
Ra
Obi1CanBneMe
Ra
Level 113
God Stats
3W - 2L
1,684 SR
Queue Stats
219W - 244L
1,444 Elo+
Solo
Skadi
Skadi
Queen Majere
Skadi
Level 156
God Stats
1W - 3L
1,388 SR
Queue Stats
193W - 212L
1,479 Elo+
Solo
Ullr
Ullr
dwod
Ullr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,788 Elo+
Solo
Team Averages
Level 115
1,537 SR
1,540 Elo+

VS

Team Averages
Level 98
1,528 SR
1,471 Elo+
Da Ji
Da Ji
BradPitty
Da Ji
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 178L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
OleReliable
Sun Wukong
Level 74
God Stats
6W - 5L
1,448 SR
Queue Stats
326W - 306L
1,536 Elo+
Solo
Horus
Horus
ValRunecaller
Horus
Level 120
God Stats
5W - 2L
1,642 SR
Queue Stats
214W - 222L
1,475 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Viper13o7
Ah Muzen Cab
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 48L
1,468 Elo+
Party 1
Xbalanque
Xbalanque
perthro911
Xbalanque
Level 158
God Stats
4W - 3L
1,552 SR
Queue Stats
191W - 180L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Helhell
He Bo
12
0 / 6 / 7
7,219
656
6,012
7,296
1,776
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cernunnos
MasterShaw
Cernunnos
14
1 / 4 / 6
7,611
692
10,136
10,138
4,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 5 / 6
7,368
670
7,777
9,639
3,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
8 / 3 / 2
9,025
820
12,805
9,242
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ullr
dwod
Ullr
13
1 / 6 / 2
7,486
681
6,457
10,064
3,477
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BradPitty
Da Ji
13
3 / 4 / 12
8,296
754
5,269
8,682
6,231
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
OleReliable
Sun Wukong
15
8 / 3 / 11
9,610
874
13,006
15,934
14,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 1 / 15
9,220
838
6,804
14,439
12,227
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ah Muzen Cab
Viper13o7
Ah Muzen Cab
16
3 / 1 / 21
9,463
860
10,636
8,565
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
perthro911
Xbalanque
17
5 / 2 / 17
9,809
892
8,528
9,731
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
100
10
Kills
24
24
Deaths
11
23
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Da Ji
BradPitty
Da Ji
3
4
12
2.25
L
He Bo
Helhell
He Bo
0
6
7
0.58
L
Cernunnos
MasterShaw
Cernunnos
1
4
6
1
L
0
5
6
0.6
W
Sun Wukong
OleReliable
Sun Wukong
8
3
11
4.5
L
8
3
2
3
W
5
1
15
12.5
W
Ah Muzen Cab
Viper13o7
Ah Muzen Cab
3
1
21
13.5
L
Ullr
dwod
Ullr
1
6
2
0.33
W
Xbalanque
perthro911
Xbalanque
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,187
Damage
44,243
46,379
Taken
57,351
16,839
Mitigated
40,851
14,874
Healing
35,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
BradPitty
Da Ji
5,269
1,335
3,404
1,425
8,682
6,231
0
2,039
6,643
0
9,157
L
He Bo
Helhell
He Bo
6,012
470
645
379
7,296
1,776
0
478
6,818
11,039
0
L
Cernunnos
MasterShaw
Cernunnos
10,136
2,357
221
1,154
10,138
4,040
0
590
9,548
0
20,053
L
7,777
390
5,928
3,442
9,639
3,978
0
207
9,432
21,032
0
W
Sun Wukong
OleReliable
Sun Wukong
13,006
2,079
2,353
4,704
15,934
14,739
19
4,267
11,667
0
26,628
L
12,805
4,254
36
1,930
9,242
3,568
0
335
8,907
0
19,848
W
6,804
1,850
8,452
8,056
14,439
12,227
173
3,266
11,173
3,531
5,313
W
Ah Muzen Cab
Viper13o7
Ah Muzen Cab
10,636
2,277
1,436
2,814
8,565
3,512
1,251
2,061
6,504
0
28,206
L
Ullr
dwod
Ullr
6,457
2,243
666
473
10,064
3,477
0
395
9,669
0
17,269
W
Xbalanque
perthro911
Xbalanque
8,528
3,075
501
2,145
9,731
4,142
2,174
2,156
7,575
0
23,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,709
Gold Earned
46,398
130
Minions Killed
120
0
Camps Cleared
0
867,128
Distance Traveled
1,098,787
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,296
754
7
1
0
200,285
0
L
He Bo
7,219
656
10
1
0
158,736
1
L
Cernunnos
7,611
692
33
3
0
173,001
0
L
Ra
7,368
670
30
3
0
197,884
1
W
Sun Wukong
9,610
874
32
3
0
223,237
1
L
Skadi
9,025
820
29
3
0
168,658
0
W
Horus
9,220
838
4
0
0
239,686
0
W
Ah Muzen Cab
9,463
860
30
3
0
238,758
0
L
Ullr
7,486
681
28
3
0
168,849
0
W
Xbalanque
9,809
892
47
4
0
196,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role