Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BackshotNC
Chaac
Level 23
God Stats
8W - 9L
1,465 SR
Queue Stats
23W - 34L
1,361 Elo+
Party 2
Olorun
Olorun
ILoveYourTie
Olorun
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 222L
1,611 Elo+
Party 2
Jormungandr
Jormungandr
NinjaHippo03
Jormungandr
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
204W - 218L
1,579 Elo+
Party 2
Agni
Agni
Stark Magic
Agni
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 191L
1,486 Elo+
Party 2
Team Averages
Level 108
1,493 SR
1,507 Elo+

VS

Team Averages
Level 80
1,491 SR
1,609 Elo+
Ra
Ra
 
Ra
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
BALLxHOGxBABY
Jing Wei
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 9L
1,819 Elo+
Party 1
Camazotz
Camazotz
BlackieChan67
Camazotz
Level 132
God Stats
1W - 0L
1,547 SR
Queue Stats
131W - 114L
1,549 Elo+
Party 1
Xbalanque
Xbalanque
Danbox1997
Xbalanque
Level 139
God Stats
10W - 13L
1,603 SR
Queue Stats
487W - 454L
1,602 Elo+
Party 1
Sobek
Sobek
carrothigh
Sobek
Level 40
God Stats
4W - 8L
1,307 SR
Queue Stats
200W - 196L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
6 / 4 / 0
8,083
539
9,322
10,751
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
11
0 / 8 / 2
6,199
413
6,158
13,322
8,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
11
0 / 1 / 1
6,703
447
3,619
7,794
4,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
NinjaHippo03
Jormungandr
10
1 / 6 / 3
6,754
450
7,074
11,696
4,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 5 / 2
6,908
461
4,024
8,923
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
3 / 2 / 4
9,101
607
3,718
5,600
2,235
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
BALLxHOGxBABY
Jing Wei
13
3 / 2 / 8
8,295
553
5,983
10,237
3,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
BlackieChan67
Camazotz
15
12 / 1 / 4
9,872
658
15,504
15,695
8,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Danbox1997
Xbalanque
16
2 / 2 / 3
9,106
607
9,992
8,466
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
12
4 / 1 / 5
8,119
541
4,204
14,271
12,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
8
Kills
24
24
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
4
0
1.5
W
Ra
 
Ra
3
2
4
2.5
W
Jing Wei
BALLxHOGxBABY
Jing Wei
3
2
8
3.5
L
Chaac
0
8
2
0.13
W
Camazotz
BlackieChan67
Camazotz
12
1
4
14
W
Xbalanque
Danbox1997
Xbalanque
2
2
3
1.75
L
Olorun
0
1
1
0.5
L
Jormungandr
NinjaHippo03
Jormungandr
1
6
3
0.42
L
1
5
2
0.4
W
Sobek
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,197
Damage
39,401
52,486
Taken
54,269
23,342
Mitigated
28,643
16,936
Healing
24,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,322
1,111
0
7,632
10,751
3,503
0
2,347
8,274
0
37,050
W
Ra
 
Ra
3,718
1,209
1,137
2,385
5,600
2,235
675
1,380
4,072
71,984
0
W
Jing Wei
BALLxHOGxBABY
Jing Wei
5,983
4,090
0
3,328
10,237
3,023
1,094
1,657
8,400
0
45,333
L
Chaac
6,158
1,574
0
2,968
13,322
8,057
0
416
12,204
0
29,793
W
Camazotz
BlackieChan67
Camazotz
15,504
4,232
0
8,961
15,695
8,132
995
2,523
12,611
1,321
50,586
W
Xbalanque
Danbox1997
Xbalanque
9,992
3,858
0
4,004
8,466
2,770
3,422
2,854
5,612
0
85,469
L
Olorun
3,619
1,663
191
3,396
7,794
4,866
0
623
7,130
34,447
4,929
L
Jormungandr
NinjaHippo03
Jormungandr
7,074
2,696
0
980
11,696
4,309
0
2,849
8,755
37,096
0
L
4,024
104
63
1,706
8,923
2,607
0
2,220
6,524
35,017
0
W
Sobek
4,204
523
122
4,924
14,271
12,483
66
5,368
8,779
14,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,647
Gold Earned
44,493
353
Minions Killed
469
0
Camps Cleared
0
1,369,597
Distance Traveled
1,404,655
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,083
539
57
4
0
325,378
3
W
Ra
9,101
607
135
9
0
297,969
3
W
Jing Wei
8,295
553
89
6
0
264,954
0
L
Chaac
6,199
413
50
3
0
250,026
3
W
Camazotz
9,872
658
88
6
0
277,627
5
W
Xbalanque
9,106
607
144
10
0
262,870
6
L
Olorun
6,703
447
88
6
0
267,874
2
L
Jormungandr
6,754
450
69
5
0
257,221
1
L
Agni
6,908
461
89
6
0
269,098
3
W
Sobek
8,119
541
13
1
0
301,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role