Player Matchup

Xing Tian
Xing Tian
AHeroBladeTV
Xing Tian
Level 102
God Stats
2W - 7L
1,325 SR
Queue Stats
643W - 565L
1,530 Elo+
Party 1
Hou Yi
Hou Yi
D1me
Hou Yi
Level 81
God Stats
13W - 12L
1,642 SR
Queue Stats
175W - 180L
1,553 Elo+
Party 1
Cliodhna
Cliodhna
NateSkywalker360
Cliodhna
Level 82
God Stats
1W - 1L
1,772 SR
Queue Stats
13W - 13L
1,535 Elo+
Solo
Discordia
Discordia
Wolly Fletcha
Discordia
Level 108
God Stats
12W - 6L
1,679 SR
Queue Stats
438W - 397L
1,548 Elo+
Party 1
Atlas
Atlas
brooksbro15
Atlas
Level 111
God Stats
2W - 3L
1,318 SR
Queue Stats
262W - 248L
1,483 Elo+
Solo
Team Averages
Level 97
1,547 SR
1,530 Elo+

VS

Team Averages
Level 84
1,508 SR
1,410 Elo+
Freya
Freya
BAD_97170
Freya
Level 79
God Stats
30W - 20L
1,626 SR
Queue Stats
326W - 291L
1,420 Elo+
Solo
Chaac
Chaac
JebBushesWeenie
Chaac
Level 106
God Stats
37W - 31L
1,578 SR
Queue Stats
323W - 314L
1,460 Elo+
Solo
Ravana
Ravana
Scottiejr_246
Ravana
Level 66
God Stats
6W - 8L
1,257 SR
Queue Stats
196W - 302L
1,348 Elo+
Solo
Cerberus
Cerberus
connorb645
Cerberus
Level 63
God Stats
17W - 12L
1,469 SR
Queue Stats
165W - 173L
1,450 Elo+
Solo
Geb
Geb
ziontrain11
Geb
Level 107
God Stats
8W - 4L
1,613 SR
Queue Stats
729W - 912L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AHeroBladeTV
Xing Tian
14
3 / 1 / 5
9,247
462
6,031
13,759
10,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
D1me
Hou Yi
15
4 / 7 / 5
9,840
492
10,867
16,138
4,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 8 / 4
9,851
493
10,701
17,907
5,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Wolly Fletcha
Discordia
15
1 / 4 / 4
9,053
453
12,609
10,746
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 3 / 0
9,130
457
4,234
13,930
8,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BAD_97170
Freya
18
3 / 2 / 4
10,784
539
6,587
11,595
4,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
4 / 1 / 9
11,547
577
17,417
21,514
17,049
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
11 / 4 / 7
11,668
583
12,998
11,102
5,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
connorb645
Cerberus
15
2 / 4 / 8
9,775
489
4,861
17,075
12,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 1 / 3
11,123
556
8,589
12,065
5,279
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
12
Kills
22
23
Deaths
12
18
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AHeroBladeTV
Xing Tian
3
1
5
5.5
W
Freya
BAD_97170
Freya
3
2
4
2.5
L
Hou Yi
D1me
Hou Yi
4
7
5
0.93
W
4
1
9
8.5
L
2
8
4
0.5
W
11
4
7
3.63
L
Discordia
Wolly Fletcha
Discordia
1
4
4
0.75
L
2
3
0
0.67
W
Cerberus
connorb645
Cerberus
2
4
8
1.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,442
Damage
50,452
72,480
Taken
73,351
32,275
Mitigated
44,714
17,717
Healing
23,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AHeroBladeTV
Xing Tian
6,031
1,114
2,128
3,685
13,759
10,748
25
3,868
9,891
20,980
0
W
Freya
BAD_97170
Freya
6,587
3,361
0
5,414
11,595
4,216
396
1,564
9,979
77,920
0
L
Hou Yi
D1me
Hou Yi
10,867
3,998
0
1,986
16,138
4,544
798
5,188
10,950
0
62,572
W
17,417
2,008
0
6,932
21,514
17,049
105
8,933
11,894
0
89,785
L
10,701
1,564
0
4,965
17,907
5,783
439
3,948
13,959
0
78,640
W
12,998
2,379
0
3,300
11,102
5,258
396
3,253
7,648
0
64,694
L
Discordia
Wolly Fletcha
Discordia
12,609
1,112
0
1,986
10,746
3,067
0
677
10,069
70,964
0
L
4,234
2,230
0
2,967
13,930
8,133
84
6,604
7,326
45,528
0
W
Cerberus
connorb645
Cerberus
4,861
513
183
3,861
17,075
12,912
286
4,272
12,709
41,713
0
W
8,589
1,408
0
4,128
12,065
5,279
658
3,818
8,247
65,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,121
Gold Earned
54,897
475
Minions Killed
589
0
Camps Cleared
0
1,792,639
Distance Traveled
1,913,714
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,247
462
28
1
0
415,992
0
W
Freya
10,784
539
121
6
0
406,328
7
L
Hou Yi
9,840
492
96
5
0
339,891
3
W
Chaac
11,547
577
164
8
0
417,546
6
L
Cliodhna
9,851
493
126
6
0
349,703
3
W
Ravana
11,668
583
91
5
0
435,456
7
L
Discordia
9,053
453
135
7
0
375,738
5
L
Atlas
9,130
457
90
5
0
311,315
4
W
Cerberus
9,775
489
76
4
0
374,179
7
W
Geb
11,123
556
137
7
0
280,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role