Player Matchup

Morgan Le Fay
Morgan Le Fay
Jappo_89
Morgan Le Fay
Level 81
God Stats
14W - 11L
1,512 SR
Queue Stats
353W - 410L
1,471 Elo+
Solo
Hachiman
Hachiman
Wannygator
Hachiman
Level 120
God Stats
18W - 20L
1,550 SR
Queue Stats
392W - 332L
1,473 Elo+
Party 2
Kali
Kali
firehund
Kali
Level 154
God Stats
1W - 1L
1,393 SR
Queue Stats
144W - 144L
1,417 Elo+
Solo
Cthulhu
Cthulhu
qqqqqq77781
Cthulhu
Level 125
God Stats
12W - 23L
1,389 SR
Queue Stats
191W - 178L
1,514 Elo+
Solo
Tsukuyomi
Tsukuyomi
zRed_Leopard
Tsukuyomi
Level 76
God Stats
1W - 8L
1,210 SR
Queue Stats
425W - 428L
1,466 Elo+
Party 2
Team Averages
Level 111
1,411 SR
1,468 Elo+

VS

Team Averages
Level 108
1,547 SR
1,506 Elo+
Geb
Geb
DarthAzra
Geb
Level 109
God Stats
7W - 5L
1,497 SR
Queue Stats
201W - 203L
1,485 Elo+
Party 3
Cupid
Cupid
Drogoroth
Cupid
Level 129
God Stats
3W - 2L
1,554 SR
Queue Stats
210W - 199L
1,488 Elo+
Party 3
Anubis
Anubis
Maladaptive_
Anubis
Level 125
God Stats
1W - 0L
1,568 SR
Queue Stats
89W - 77L
1,566 Elo+
Party 1
Sol
Sol
MrShadowSocks
Sol
Level 107
God Stats
3W - 1L
1,512 SR
Queue Stats
144W - 156L
1,472 Elo+
Party 3
Chaac
Chaac
Resarfkcaj
Chaac
Level 68
God Stats
4W - 1L
1,604 SR
Queue Stats
54W - 41L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jappo_89
Morgan Le Fay
13
1 / 8 / 4
7,979
499
6,986
12,378
4,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Wannygator
Hachiman
15
3 / 1 / 3
8,636
540
11,251
6,079
1,771
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
12
2 / 5 / 0
7,429
464
5,644
13,994
4,534
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
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Cthulhu
11
2 / 6 / 3
7,413
463
6,153
21,351
9,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
zRed_Leopard
Tsukuyomi
13
4 / 5 / 4
8,810
551
6,748
12,653
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 9
7,542
471
4,677
11,377
8,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
Drogoroth
Cupid
14
2 / 2 / 4
8,199
512
4,713
8,921
2,469
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
7 / 3 / 8
9,582
599
14,046
11,056
3,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
7 / 4 / 6
9,114
570
11,152
10,967
3,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
17
8 / 1 / 2
10,308
644
12,133
11,727
10,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
12
Kills
24
25
Deaths
12
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
W
Cupid
Drogoroth
Cupid
2
2
4
2
L
Morgan Le Fay
Jappo_89
Morgan Le Fay
1
8
4
0.38
W
Anubis
7
3
8
3.67
W
7
4
6
2.5
W
Chaac
8
1
2
9
L
Hachiman
Wannygator
Hachiman
3
1
3
4.5
L
Kali
2
5
0
0.4
L
Cthulhu
qqqqqq77781
Cthulhu
2
6
3
0.58
L
Tsukuyomi
zRed_Leopard
Tsukuyomi
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,782
Damage
46,721
66,455
Taken
54,048
23,660
Mitigated
28,878
18,306
Healing
18,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,677
167
0
1,412
11,377
8,529
196
4,674
6,621
14,503
0
W
Cupid
Drogoroth
Cupid
4,713
2,135
1,506
2,646
8,921
2,469
0
1,882
7,035
0
52,979
L
Morgan Le Fay
Jappo_89
Morgan Le Fay
6,986
1,114
0
1,904
12,378
4,088
614
7,848
4,388
37,102
0
W
Anubis
14,046
1,703
147
4,825
11,056
3,899
667
1,196
9,784
55,176
0
W
11,152
5,749
0
2,901
10,967
3,913
3,290
4,369
6,278
47,472
5,824
W
Chaac
12,133
2,717
0
4,958
11,727
10,068
1,379
489
11,191
7,593
56,861
L
Hachiman
Wannygator
Hachiman
11,251
4,882
0
2,768
6,079
1,771
592
2,369
3,710
0
66,738
L
Kali
5,644
2,412
0
4,755
13,994
4,534
0
3,874
9,406
0
34,850
L
Cthulhu
qqqqqq77781
Cthulhu
6,153
537
407
5,426
21,351
9,751
0
10,864
10,487
30,624
0
L
Tsukuyomi
zRed_Leopard
Tsukuyomi
6,748
2,350
0
3,046
12,653
3,516
0
5,565
7,007
0
43,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,267
Gold Earned
44,745
367
Minions Killed
460
0
Camps Cleared
0
1,415,794
Distance Traveled
1,464,852
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,542
471
11
1
0
315,641
1
W
Cupid
8,199
512
109
7
0
319,882
7
L
Morgan Le Fay
7,979
499
79
5
0
222,349
3
W
Anubis
9,582
599
95
6
0
277,687
0
W
Sol
9,114
570
104
7
0
253,145
5
W
Chaac
10,308
644
141
9
0
298,497
3
L
Hachiman
8,636
540
107
7
0
302,773
6
L
Kali
7,429
464
63
4
0
286,518
2
L
Cthulhu
7,413
463
51
3
0
301,700
3
L
Tsukuyomi
8,810
551
67
4
0
302,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role